[Intel-xe] [PATCH v3 6/6] drm/xe/debugfs: Include GFXPIPE commands in LRC dump

Matt Roper matthew.d.roper at intel.com
Mon Oct 16 16:34:56 UTC 2023


RCS and CCS engines include several non-register gfxpipe commands in
their LRC images.  Include these in the dump output so that we can see
exactly what's inside the context snapshot.

v2:
 - Include raw instruction header in output
 - Add 3DSTATE_AMFS_TEXTURE_POINTERS and 3DSTATE_MONOFILTER_SIZE.  The
   first was supposed to be removed in Xe_HPG, and the second by
   gen12, but both still show up in the RCS LRC.

v3:
 - Sanity check that we don't have numdw > remaining_dw.  (Lucas)

Cc: Lucas De Marchi <lucas.demarchi at intel.com>
Signed-off-by: Matt Roper <matthew.d.roper at intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi at intel.com>
---
 .../drm/xe/instructions/xe_gfxpipe_commands.h | 108 ++++++++++++++++++
 drivers/gpu/drm/xe/xe_lrc.c                   | 108 ++++++++++++++++++
 2 files changed, 216 insertions(+)
 create mode 100644 drivers/gpu/drm/xe/instructions/xe_gfxpipe_commands.h

diff --git a/drivers/gpu/drm/xe/instructions/xe_gfxpipe_commands.h b/drivers/gpu/drm/xe/instructions/xe_gfxpipe_commands.h
new file mode 100644
index 000000000000..b5fbc761265c
--- /dev/null
+++ b/drivers/gpu/drm/xe/instructions/xe_gfxpipe_commands.h
@@ -0,0 +1,108 @@
+/* SPDX-License-Identifier: MIT */
+/*
+ * Copyright © 2023 Intel Corporation
+ */
+
+#ifndef _XE_GFXPIPE_COMMANDS_H_
+#define _XE_GFXPIPE_COMMANDS_H_
+
+#include "instructions/xe_instr_defs.h"
+
+#define GFXPIPE_PIPELINE		REG_GENMASK(28, 27)
+#define   PIPELINE_COMMON		REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x0)
+#define   PIPELINE_SINGLE_DW		REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x1)
+#define   PIPELINE_COMPUTE		REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x2)
+#define   PIPELINE_3D			REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x3)
+
+#define GFXPIPE_OPCODE			REG_GENMASK(26, 24)
+#define GFXPIPE_SUBOPCODE		REG_GENMASK(23, 16)
+
+#define GFXPIPE_MATCH_MASK		(XE_INSTR_CMD_TYPE | \
+					 GFXPIPE_PIPELINE | \
+					 GFXPIPE_OPCODE | \
+					 GFXPIPE_SUBOPCODE)
+
+#define GFXPIPE_COMMON_CMD(opcode, subopcode) \
+	(XE_INSTR_GFXPIPE | PIPELINE_COMMON | \
+	 REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \
+	 REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode))
+
+#define GFXPIPE_SINGLE_DW_CMD(opcode, subopcode) \
+	(XE_INSTR_GFXPIPE | PIPELINE_SINGLE_DW | \
+	 REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \
+	 REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode))
+
+#define GFXPIPE_3D_CMD(opcode, subopcode) \
+	(XE_INSTR_GFXPIPE | PIPELINE_3D | \
+	 REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \
+	 REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode))
+
+#define GFXPIPE_COMPUTE_CMD(opcode, subopcode) \
+	(XE_INSTR_GFXPIPE | PIPELINE_COMPUTE | \
+	 REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \
+	 REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode))
+
+#define STATE_BASE_ADDRESS			GFXPIPE_COMMON_CMD(0x1, 0x1)
+#define STATE_SIP				GFXPIPE_COMMON_CMD(0x1, 0x2)
+#define GPGPU_CSR_BASE_ADDRESS			GFXPIPE_COMMON_CMD(0x1, 0x4)
+#define STATE_COMPUTE_MODE			GFXPIPE_COMMON_CMD(0x1, 0x5)
+#define CMD_3DSTATE_BTD				GFXPIPE_COMMON_CMD(0x1, 0x6)
+
+#define CMD_3DSTATE_VF_STATISTICS		GFXPIPE_SINGLE_DW_CMD(0x0, 0xB)
+
+#define PIPELINE_SELECT				GFXPIPE_SINGLE_DW_CMD(0x1, 0x4)
+
+#define CMD_3DSTATE_CLEAR_PARAMS		GFXPIPE_3D_CMD(0x0, 0x4)
+#define CMD_3DSTATE_DEPTH_BUFFER		GFXPIPE_3D_CMD(0x0, 0x5)
+#define CMD_3DSTATE_STENCIL_BUFFER		GFXPIPE_3D_CMD(0x0, 0x6)
+#define CMD_3DSTATE_HIER_DEPTH_BUFFER		GFXPIPE_3D_CMD(0x0, 0x7)
+#define CMD_3DSTATE_VERTEX_BUFFERS		GFXPIPE_3D_CMD(0x0, 0x8)
+#define CMD_3DSTATE_INDEX_BUFFER		GFXPIPE_3D_CMD(0x0, 0xA)
+#define CMD_3DSTATE_VF				GFXPIPE_3D_CMD(0x0, 0xC)
+#define CMD_3DSTATE_CC_STATE_POINTERS		GFXPIPE_3D_CMD(0x0, 0xE)
+#define CMD_3DSTATE_WM				GFXPIPE_3D_CMD(0x0, 0x14)
+#define CMD_3DSTATE_SAMPLE_MASK			GFXPIPE_3D_CMD(0x0, 0x18)
+#define CMD_3DSTATE_SBE				GFXPIPE_3D_CMD(0x0, 0x1F)
+#define CMD_3DSTATE_PS				GFXPIPE_3D_CMD(0x0, 0x20)
+#define CMD_3DSTATE_CPS_POINTERS		GFXPIPE_3D_CMD(0x0, 0x22)
+#define CMD_3DSTATE_VIEWPORT_STATE_POINTERS_CC	GFXPIPE_3D_CMD(0x0, 0x23)
+#define CMD_3DSTATE_BLEND_STATE_POINTERS	GFXPIPE_3D_CMD(0x0, 0x24)
+#define CMD_3DSTATE_BINDING_TABLE_POINTERS_PS	GFXPIPE_3D_CMD(0x0, 0x2A)
+#define CMD_3DSTATE_SAMPLER_STATE_POINTERS_PS	GFXPIPE_3D_CMD(0x0, 0x2F)
+#define CMD_3DSTATE_VF_INSTANCING		GFXPIPE_3D_CMD(0x0, 0x49)
+#define CMD_3DSTATE_VF_TOPOLOGY			GFXPIPE_3D_CMD(0x0, 0x4B)
+#define CMD_3DSTATE_WM_CHROMAKEY		GFXPIPE_3D_CMD(0x0, 0x4C)
+#define CMD_3DSTATE_PS_BLEND			GFXPIPE_3D_CMD(0x0, 0x4D)
+#define CMD_3DSTATE_WM_DEPTH_STENCIL		GFXPIPE_3D_CMD(0x0, 0x4E)
+#define CMD_3DSTATE_PS_EXTRA			GFXPIPE_3D_CMD(0x0, 0x4F)
+#define CMD_3DSTATE_SBE_SWIZ			GFXPIPE_3D_CMD(0x0, 0x51)
+#define CMD_3DSTATE_VFG				GFXPIPE_3D_CMD(0x0, 0x57)
+#define CMD_3DSTATE_AMFS			GFXPIPE_3D_CMD(0x0, 0x6F)
+#define CMD_3DSTATE_DEPTH_BOUNDS		GFXPIPE_3D_CMD(0x0, 0x71)
+#define CMD_3DSTATE_AMFS_TEXTURE_POINTERS	GFXPIPE_3D_CMD(0x0, 0x72)
+#define CMD_3DSTATE_CONSTANT_TS_POINTER		GFXPIPE_3D_CMD(0x0, 0x73)
+#define CMD_3DSTATE_MESH_DISTRIB		GFXPIPE_3D_CMD(0x0, 0x78)
+#define CMD_3DSTATE_SBE_MESH			GFXPIPE_3D_CMD(0x0, 0x82)
+#define CMD_3DSTATE_CPSIZE_CONTROL_BUFFER	GFXPIPE_3D_CMD(0x0, 0x83)
+
+#define CMD_3DSTATE_CHROMA_KEY			GFXPIPE_3D_CMD(0x1, 0x4)
+#define CMD_3DSTATE_POLY_STIPPLE_OFFSET		GFXPIPE_3D_CMD(0x1, 0x6)
+#define CMD_3DSTATE_POLY_STIPPLE_PATTERN	GFXPIPE_3D_CMD(0x1, 0x7)
+#define CMD_3DSTATE_LINE_STIPPLE		GFXPIPE_3D_CMD(0x1, 0x8)
+#define CMD_3DSTATE_AA_LINE_PARAMETERS		GFXPIPE_3D_CMD(0x1, 0xA)
+#define CMD_3DSTATE_MONOFILTER_SIZE		GFXPIPE_3D_CMD(0x1, 0x11)
+#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_VS	GFXPIPE_3D_CMD(0x1, 0x12)
+#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_HS	GFXPIPE_3D_CMD(0x1, 0x13)
+#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_DS	GFXPIPE_3D_CMD(0x1, 0x14)
+#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_GS	GFXPIPE_3D_CMD(0x1, 0x15)
+#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_PS	GFXPIPE_3D_CMD(0x1, 0x16)
+#define CMD_3DSTATE_SO_DECL_LIST		GFXPIPE_3D_CMD(0x1, 0x17)
+#define   CMD_3DSTATE_SO_DECL_LIST_DW_LEN	REG_GENMASK(8, 0)
+#define CMD_3DSTATE_BINDING_TABLE_POOL_ALLOC	GFXPIPE_3D_CMD(0x1, 0x19)
+#define CMD_3DSTATE_SAMPLE_PATTERN		GFXPIPE_3D_CMD(0x1, 0x1C)
+#define CMD_3DSTATE_3D_MODE			GFXPIPE_3D_CMD(0x1, 0x1E)
+#define CMD_3DSTATE_SUBSLICE_HASH_TABLE		GFXPIPE_3D_CMD(0x1, 0x1F)
+#define CMD_3DSTATE_SLICE_TABLE_STATE_POINTERS	GFXPIPE_3D_CMD(0x1, 0x20)
+#define CMD_3DSTATE_PTBR_TILE_PASS_INFO		GFXPIPE_3D_CMD(0x1, 0x22)
+
+#endif
diff --git a/drivers/gpu/drm/xe/xe_lrc.c b/drivers/gpu/drm/xe/xe_lrc.c
index 38e98c54464b..332fc0602074 100644
--- a/drivers/gpu/drm/xe/xe_lrc.c
+++ b/drivers/gpu/drm/xe/xe_lrc.c
@@ -6,6 +6,7 @@
 #include "xe_lrc.h"
 
 #include "instructions/xe_mi_commands.h"
+#include "instructions/xe_gfxpipe_commands.h"
 #include "regs/xe_engine_regs.h"
 #include "regs/xe_gpu_commands.h"
 #include "regs/xe_gt_regs.h"
@@ -907,6 +908,15 @@ struct iosys_map xe_lrc_parallel_map(struct xe_lrc *lrc)
 
 static int instr_dw(u32 cmd_header)
 {
+	/* GFXPIPE "SINGLE_DW" opcodes are a single dword */
+	if ((cmd_header & (XE_INSTR_CMD_TYPE | GFXPIPE_PIPELINE)) ==
+	    GFXPIPE_SINGLE_DW_CMD(0, 0))
+		return 1;
+
+	/* 3DSTATE_SO_DECL_LIST has a 9-bit dword length rather than 8 */
+	if ((cmd_header & GFXPIPE_MATCH_MASK) == CMD_3DSTATE_SO_DECL_LIST)
+		return REG_FIELD_GET(CMD_3DSTATE_SO_DECL_LIST_DW_LEN, cmd_header) + 2;
+
 	/* Most instructions have the # of dwords (minus 2) in 7:0 */
 	return REG_FIELD_GET(XE_INSTR_LEN_MASK, cmd_header) + 2;
 }
@@ -967,6 +977,102 @@ static int dump_mi_command(struct drm_printer *p,
 	}
 }
 
+static int dump_gfxpipe_command(struct drm_printer *p,
+				struct xe_gt *gt,
+				u32 *dw,
+				int remaining_dw)
+{
+	u32 numdw = instr_dw(*dw);
+	u32 pipeline = REG_FIELD_GET(GFXPIPE_PIPELINE, *dw);
+	u32 opcode = REG_FIELD_GET(GFXPIPE_OPCODE, *dw);
+	u32 subopcode = REG_FIELD_GET(GFXPIPE_SUBOPCODE, *dw);
+
+	/*
+	 * Make sure we haven't mis-parsed a number of dwords that exceeds the
+	 * remaining size of the LRC.
+	 */
+	if (xe_gt_WARN_ON(gt, numdw > remaining_dw))
+		numdw = remaining_dw;
+
+	switch (*dw & GFXPIPE_MATCH_MASK) {
+#define MATCH(cmd) \
+	case cmd: \
+		drm_printf(p, "[%#010x] " #cmd " (%d dwords)\n", *dw, numdw); \
+		return numdw
+#define MATCH3D(cmd) \
+	case CMD_##cmd: \
+		drm_printf(p, "[%#010x] " #cmd " (%d dwords)\n", *dw, numdw); \
+		return numdw
+
+	MATCH(STATE_BASE_ADDRESS);
+	MATCH(STATE_SIP);
+	MATCH(GPGPU_CSR_BASE_ADDRESS);
+	MATCH(STATE_COMPUTE_MODE);
+	MATCH3D(3DSTATE_BTD);
+
+	MATCH3D(3DSTATE_VF_STATISTICS);
+
+	MATCH(PIPELINE_SELECT);
+
+	MATCH3D(3DSTATE_CLEAR_PARAMS);
+	MATCH3D(3DSTATE_DEPTH_BUFFER);
+	MATCH3D(3DSTATE_STENCIL_BUFFER);
+	MATCH3D(3DSTATE_HIER_DEPTH_BUFFER);
+	MATCH3D(3DSTATE_VERTEX_BUFFERS);
+	MATCH3D(3DSTATE_INDEX_BUFFER);
+	MATCH3D(3DSTATE_VF);
+	MATCH3D(3DSTATE_CC_STATE_POINTERS);
+	MATCH3D(3DSTATE_WM);
+	MATCH3D(3DSTATE_SAMPLE_MASK);
+	MATCH3D(3DSTATE_SBE);
+	MATCH3D(3DSTATE_PS);
+	MATCH3D(3DSTATE_CPS_POINTERS);
+	MATCH3D(3DSTATE_VIEWPORT_STATE_POINTERS_CC);
+	MATCH3D(3DSTATE_BLEND_STATE_POINTERS);
+	MATCH3D(3DSTATE_BINDING_TABLE_POINTERS_PS);
+	MATCH3D(3DSTATE_SAMPLER_STATE_POINTERS_PS);
+	MATCH3D(3DSTATE_VF_INSTANCING);
+	MATCH3D(3DSTATE_VF_TOPOLOGY);
+	MATCH3D(3DSTATE_WM_CHROMAKEY);
+	MATCH3D(3DSTATE_PS_BLEND);
+	MATCH3D(3DSTATE_WM_DEPTH_STENCIL);
+	MATCH3D(3DSTATE_PS_EXTRA);
+	MATCH3D(3DSTATE_SBE_SWIZ);
+	MATCH3D(3DSTATE_VFG);
+	MATCH3D(3DSTATE_AMFS);
+	MATCH3D(3DSTATE_DEPTH_BOUNDS);
+	MATCH3D(3DSTATE_AMFS_TEXTURE_POINTERS);
+	MATCH3D(3DSTATE_CONSTANT_TS_POINTER);
+	MATCH3D(3DSTATE_MESH_DISTRIB);
+	MATCH3D(3DSTATE_SBE_MESH);
+	MATCH3D(3DSTATE_CPSIZE_CONTROL_BUFFER);
+
+	MATCH3D(3DSTATE_CHROMA_KEY);
+	MATCH3D(3DSTATE_POLY_STIPPLE_OFFSET);
+	MATCH3D(3DSTATE_POLY_STIPPLE_PATTERN);
+	MATCH3D(3DSTATE_LINE_STIPPLE);
+	MATCH3D(3DSTATE_AA_LINE_PARAMETERS);
+	MATCH3D(3DSTATE_MONOFILTER_SIZE);
+	MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_VS);
+	MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_HS);
+	MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_DS);
+	MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_GS);
+	MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_PS);
+	MATCH3D(3DSTATE_SO_DECL_LIST);
+	MATCH3D(3DSTATE_BINDING_TABLE_POOL_ALLOC);
+	MATCH3D(3DSTATE_SAMPLE_PATTERN);
+	MATCH3D(3DSTATE_3D_MODE);
+	MATCH3D(3DSTATE_SUBSLICE_HASH_TABLE);
+	MATCH3D(3DSTATE_SLICE_TABLE_STATE_POINTERS);
+	MATCH3D(3DSTATE_PTBR_TILE_PASS_INFO);
+
+	default:
+		drm_printf(p, "[%#010x] unknown GFXPIPE command (pipeline=%#x, opcode=%#x, subopcode=%#x), likely %d dwords\n",
+			   *dw, pipeline, opcode, subopcode, numdw);
+		return numdw;
+	}
+}
+
 void xe_lrc_dump_default(struct drm_printer *p,
 			 struct xe_gt *gt,
 			 enum xe_engine_class hwe_class)
@@ -989,6 +1095,8 @@ void xe_lrc_dump_default(struct drm_printer *p,
 	while (remaining_dw > 0) {
 		if ((*dw & XE_INSTR_CMD_TYPE) == XE_INSTR_MI) {
 			num_dw = dump_mi_command(p, gt, dw, remaining_dw);
+		} else if ((*dw & XE_INSTR_CMD_TYPE) == XE_INSTR_GFXPIPE) {
+			num_dw = dump_gfxpipe_command(p, gt, dw, remaining_dw);
 		} else {
 			num_dw = min(instr_dw(*dw), remaining_dw);
 			drm_printf(p, "[%#10x] Unknown instruction of type %#x, likely %d dwords\n",
-- 
2.41.0



More information about the Intel-xe mailing list