[PATCH 4/5] drm/xe/xe2: Limit ccs framebuffers to tile4 only
Matthew Auld
matthew.auld at intel.com
Mon Jan 29 12:02:46 UTC 2024
On 26/01/2024 21:08, Juha-Pekka Heikkila wrote:
> Display engine support ccs only with tile4, prevent other modifiers
> from using compressed memory. Store pin time pat index to xe_bo.
>
> Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
> ---
> drivers/gpu/drm/xe/display/xe_fb_pin.c | 19 +++++++++++++++++++
> 1 file changed, 19 insertions(+)
>
> diff --git a/drivers/gpu/drm/xe/display/xe_fb_pin.c b/drivers/gpu/drm/xe/display/xe_fb_pin.c
> index 722c84a56607..b2930a226f54 100644
> --- a/drivers/gpu/drm/xe/display/xe_fb_pin.c
> +++ b/drivers/gpu/drm/xe/display/xe_fb_pin.c
> @@ -10,9 +10,18 @@
> #include "intel_fb_pin.h"
> #include "xe_ggtt.h"
> #include "xe_gt.h"
> +#include "xe_pat.h"
>
> #include <drm/ttm/ttm_bo.h>
>
> +static bool is_compressed(const struct drm_framebuffer *fb)
> +{
> + struct xe_bo *bo = intel_fb_obj(fb);
> + struct xe_device *xe = to_xe_device(to_intel_framebuffer(fb)->base.dev);
> +
> + return xe_pat_index_has_compression(xe, bo->pat_index);
> +}
> +
> static void
> write_dpt_rotated(struct xe_bo *bo, struct iosys_map *map, u32 *dpt_ofs, u32 bo_ofs,
> u32 width, u32 height, u32 src_stride, u32 dst_stride)
> @@ -349,12 +358,22 @@ void intel_unpin_fb_vma(struct i915_vma *vma, unsigned long flags)
> int intel_plane_pin_fb(struct intel_plane_state *plane_state)
> {
> struct drm_framebuffer *fb = plane_state->hw.fb;
> + struct xe_device *xe = to_xe_device(to_intel_framebuffer(fb)->base.dev);
> struct xe_bo *bo = intel_fb_obj(fb);
> struct i915_vma *vma;
>
> /* We reject creating !SCANOUT fb's, so this is weird.. */
> drm_WARN_ON(bo->ttm.base.dev, !(bo->flags & XE_BO_SCANOUT_BIT));
>
> + if (GRAPHICS_VER(xe) >= 20) {
> + if (fb->modifier != I915_FORMAT_MOD_4_TILED &&
> + is_compressed(fb)) {
> + drm_warn(&xe->drm, "Cannot create ccs framebuffer with other than tile4 mofifier\n");
> + return -EINVAL;
> + }
> + bo->pat_index_scanout = bo->pat_index;
> + }
I think this needs to be moved into __xe_pin_fb_vma() after acquiring
the object lock. Also not sure what prevents vm_bind appearing after we
drop the lock? Do we need to prevent modifications until the end of
_xe_unpin_fb_vma()?
> +
> vma = __xe_pin_fb_vma(to_intel_framebuffer(fb), &plane_state->view.gtt);
> if (IS_ERR(vma))
> return PTR_ERR(vma);
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