[Libreoffice-commits] core.git: drawinglayer/source include/drawinglayer svx/CppunitTest_svx_unit.mk svx/qa svx/source

Miklos Vajna (via logerrit) logerrit at kemper.freedesktop.org
Mon Sep 20 10:57:58 UTC 2021


 drawinglayer/source/primitive2d/shadowprimitive2d.cxx                 |   73 +++++--
 drawinglayer/source/processor2d/vclpixelprocessor2d.cxx               |    6 
 drawinglayer/source/tools/primitive2dxmldump.cxx                      |   33 +++
 include/drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx |    7 
 include/drawinglayer/primitive2d/shadowprimitive2d.hxx                |    8 
 svx/CppunitTest_svx_unit.mk                                           |    1 
 svx/qa/unit/data/table-shadow-blur.pptx                               |binary
 svx/qa/unit/table.cxx                                                 |  102 ++++++++++
 svx/source/table/viewcontactoftableobj.cxx                            |   13 -
 9 files changed, 221 insertions(+), 22 deletions(-)

New commits:
commit 37a52d30bbfcf1d073779b50139c4dafa507be4b
Author:     Miklos Vajna <vmiklos at collabora.com>
AuthorDate: Mon Sep 20 11:26:53 2021 +0200
Commit:     Miklos Vajna <vmiklos at collabora.com>
CommitDate: Mon Sep 20 12:57:23 2021 +0200

    tdf#144091 svx: fix unwanted blur of shadow from table cell fill
    
    Initial render support for shadows of table shapes were added in commit
    a75bf43a8d6c5dec6dcc86908c142ceec541aa8c (tdf#129961 svx: add rendering
    for table shadow as direct format, 2020-12-02).
    
    That already noticed a trick with the shadow of table shapes: the shadow
    is generate from the cell fill and the border, but not from the text.
    
    An additional trick is that when blur is enabled for the table shape's
    shadow, then only the border should be blurred, not the cell fill.
    
    In the bug document's case, the effective cell background was gray, with
    a semi-transparent red shadow. We used to render cc0000 with blur and
    cccccc without blur, now we correctly render cca3a3, matching
    PowerPoint.
    
    Change-Id: I7326a5f6254cf19b2d05181084c78e734ff7a7b4
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/122349
    Reviewed-by: Miklos Vajna <vmiklos at collabora.com>
    Tested-by: Jenkins

diff --git a/drawinglayer/source/primitive2d/shadowprimitive2d.cxx b/drawinglayer/source/primitive2d/shadowprimitive2d.cxx
index 6ea066b35754..3d4bbdfecb92 100644
--- a/drawinglayer/source/primitive2d/shadowprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/shadowprimitive2d.cxx
@@ -22,6 +22,7 @@
 #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
+#include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx>
 
 #include <memory>
 
@@ -30,6 +31,28 @@ using namespace com::sun::star;
 
 namespace drawinglayer::primitive2d
 {
+namespace
+{
+void get2DDecompositionOfChildren(const ShadowPrimitive2D& rPrimitive,
+                                  Primitive2DDecompositionVisitor& rVisitor,
+                                  const Primitive2DContainer& rChildren)
+{
+    if (rChildren.empty())
+        return;
+
+    // create a modifiedColorPrimitive containing the shadow color and the content
+    const basegfx::BColorModifierSharedPtr aBColorModifier
+        = std::make_shared<basegfx::BColorModifier_replace>(rPrimitive.getShadowColor());
+    const Primitive2DReference xRefA(
+        new ModifiedColorPrimitive2D(Primitive2DContainer(rChildren), aBColorModifier));
+    Primitive2DContainer aSequenceB{ xRefA };
+
+    // build transformed primitiveVector with shadow offset and add to target
+    rVisitor.append(
+        new TransformPrimitive2D(rPrimitive.getShadowTransform(), std::move(aSequenceB)));
+}
+}
+
         ShadowPrimitive2D::ShadowPrimitive2D(
             const basegfx::B2DHomMatrix& rShadowTransform,
             const basegfx::BColor& rShadowColor,
@@ -66,21 +89,41 @@ namespace drawinglayer::primitive2d
 
         void ShadowPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& /*rViewInformation*/) const
         {
-            if(getChildren().empty())
-                return;
-
-            // create a modifiedColorPrimitive containing the shadow color and the content
-            const basegfx::BColorModifierSharedPtr aBColorModifier =
-                std::make_shared<basegfx::BColorModifier_replace>(
-                    getShadowColor());
-            const Primitive2DReference xRefA(
-                new ModifiedColorPrimitive2D(
-                    Primitive2DContainer(getChildren()),
-                    aBColorModifier));
-            Primitive2DContainer aSequenceB { xRefA };
-
-            // build transformed primitiveVector with shadow offset and add to target
-            rVisitor.append(new TransformPrimitive2D(getShadowTransform(), std::move(aSequenceB)));
+            get2DDecompositionOfChildren(*this, rVisitor, getChildren());
+        }
+
+        void ShadowPrimitive2D::get2DDecompositionWithoutBlur(
+            Primitive2DDecompositionVisitor& rVisitor,
+            const geometry::ViewInformation2D& /*rViewInformation*/) const
+        {
+            Primitive2DContainer aChildren;
+            // Only decompose children which are not blurred (they opted in for this).
+            std::copy_if(getChildren().begin(), getChildren().end(), std::back_inserter(aChildren),
+                         [](const Primitive2DReference& xChild) {
+                             auto pChild
+                                 = dynamic_cast<primitive2d::BufferedDecompositionPrimitive2D*>(
+                                     xChild.get());
+                             return pChild && pChild->getExcludeFromBlur();
+                         });
+
+            get2DDecompositionOfChildren(*this, rVisitor, aChildren);
+        }
+
+        void ShadowPrimitive2D::get2DDecompositionWithBlur(
+            Primitive2DDecompositionVisitor& rVisitor,
+            const geometry::ViewInformation2D& /*rViewInformation*/) const
+        {
+            // Only decompose children which are blurred (which is the default).
+            Primitive2DContainer aChildren;
+            std::copy_if(getChildren().begin(), getChildren().end(), std::back_inserter(aChildren),
+                         [](const Primitive2DReference& xChild) {
+                             auto pChild
+                                 = dynamic_cast<primitive2d::BufferedDecompositionPrimitive2D*>(
+                                     xChild.get());
+                             return !pChild || !pChild->getExcludeFromBlur();
+                         });
+
+            get2DDecompositionOfChildren(*this, rVisitor, aChildren);
         }
 
         // provide unique ID
diff --git a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
index 58f5f2881402..be53d4712aa3 100644
--- a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
@@ -1166,10 +1166,14 @@ void VclPixelProcessor2D::processShadowPrimitive2D(const primitive2d::ShadowPrim
     impBufferDevice aBufferDevice(*mpOutputDevice, aRange);
     if (aBufferDevice.isVisible())
     {
+        // Process children which don't want blur.
+        rCandidate.get2DDecompositionWithoutBlur(*this, getViewInformation2D());
+
+        // Process children which want blur.
         OutputDevice* pLastOutputDevice = mpOutputDevice;
         mpOutputDevice = &aBufferDevice.getContent();
 
-        process(rCandidate);
+        rCandidate.get2DDecompositionWithBlur(*this, getViewInformation2D());
 
         const tools::Rectangle aRect(static_cast<tools::Long>(std::floor(aRange.getMinX())),
                                      static_cast<tools::Long>(std::floor(aRange.getMinY())),
diff --git a/drawinglayer/source/tools/primitive2dxmldump.cxx b/drawinglayer/source/tools/primitive2dxmldump.cxx
index d126b7100c3b..d0496b482669 100644
--- a/drawinglayer/source/tools/primitive2dxmldump.cxx
+++ b/drawinglayer/source/tools/primitive2dxmldump.cxx
@@ -608,12 +608,43 @@ void Primitive2dXmlDump::decomposeAndWrite(
                 break;
             }
 
+            case PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D:
+            {
+                // ModifiedColorPrimitive2D.
+                rWriter.startElement("modifiedColor");
+                drawinglayer::primitive2d::Primitive2DContainer aPrimitiveContainer;
+                pBasePrimitive->get2DDecomposition(aPrimitiveContainer,
+                                                   drawinglayer::geometry::ViewInformation2D());
+                decomposeAndWrite(aPrimitiveContainer, rWriter);
+                rWriter.endElement();
+                break;
+            }
+
             default:
             {
-                rWriter.startElement("unhandled");
+                OString aName("unhandled");
+                switch (nId)
+                {
+                    case PRIMITIVE2D_ID_RANGE_SVX | 14: // PRIMITIVE2D_ID_SDRCELLPRIMITIVE2D
+                    {
+                        aName = "sdrCell";
+                        break;
+                    }
+                }
+                rWriter.startElement(aName);
                 rWriter.attribute("id",
                                   OUStringToOString(sCurrentElementTag, RTL_TEXTENCODING_UTF8));
                 rWriter.attribute("idNumber", nId);
+
+                auto pBufferedDecomposition
+                    = dynamic_cast<const BufferedDecompositionPrimitive2D*>(pBasePrimitive);
+                if (pBufferedDecomposition)
+                {
+                    rWriter.attribute(
+                        "excludeFromBlur",
+                        OString::boolean(pBufferedDecomposition->getExcludeFromBlur()));
+                }
+
                 drawinglayer::primitive2d::Primitive2DContainer aPrimitiveContainer;
                 pBasePrimitive->get2DDecomposition(aPrimitiveContainer,
                                                    drawinglayer::geometry::ViewInformation2D());
diff --git a/include/drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx b/include/drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx
index fe3c477752a4..66bb9f29af24 100644
--- a/include/drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx
+++ b/include/drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx
@@ -67,6 +67,9 @@ private:
     /// a sequence used for buffering the last create2DDecomposition() result
     Primitive2DContainer maBuffered2DDecomposition;
 
+    /// When blur is invoked on a list of primitives, exclude this primitive from the blur effect.
+    bool mbExcludeFromBlur = false;
+
 protected:
     /** access methods to maBuffered2DDecomposition. The usage of this methods may allow
         later thread-safe stuff to be added if needed. Only to be used by getDecomposition()
@@ -99,6 +102,10 @@ public:
     virtual void
     get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor,
                        const geometry::ViewInformation2D& rViewInformation) const override;
+
+    void setExcludeFromBlur(bool bExcludeFromBlur) { mbExcludeFromBlur = bExcludeFromBlur; }
+
+    bool getExcludeFromBlur() const { return mbExcludeFromBlur; }
 };
 
 } // end of namespace drawinglayer::primitive2d
diff --git a/include/drawinglayer/primitive2d/shadowprimitive2d.hxx b/include/drawinglayer/primitive2d/shadowprimitive2d.hxx
index 7df83a395f19..d388eaf1b90d 100644
--- a/include/drawinglayer/primitive2d/shadowprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/shadowprimitive2d.hxx
@@ -76,6 +76,14 @@ namespace drawinglayer::primitive2d
             ///  create decomposition
             virtual void get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const override;
 
+            void get2DDecompositionWithoutBlur(
+                Primitive2DDecompositionVisitor& rVisitor,
+                const geometry::ViewInformation2D& rViewInformation) const;
+
+            void
+            get2DDecompositionWithBlur(Primitive2DDecompositionVisitor& rVisitor,
+                                       const geometry::ViewInformation2D& rViewInformation) const;
+
             /// provide unique ID
             virtual sal_uInt32 getPrimitive2DID() const override;
         };
diff --git a/svx/CppunitTest_svx_unit.mk b/svx/CppunitTest_svx_unit.mk
index d24d8fde39bc..fe165c88bc82 100644
--- a/svx/CppunitTest_svx_unit.mk
+++ b/svx/CppunitTest_svx_unit.mk
@@ -28,6 +28,7 @@ $(eval $(call gb_CppunitTest_add_exception_objects,svx_unit, \
     svx/qa/unit/classicshapes \
 	svx/qa/unit/sdr \
 	svx/qa/unit/svdraw \
+	svx/qa/unit/table \
 	svx/qa/unit/unodraw \
 	svx/qa/unit/xoutdev \
 	svx/qa/unit/xml \
diff --git a/svx/qa/unit/data/table-shadow-blur.pptx b/svx/qa/unit/data/table-shadow-blur.pptx
new file mode 100644
index 000000000000..959940e09296
Binary files /dev/null and b/svx/qa/unit/data/table-shadow-blur.pptx differ
diff --git a/svx/qa/unit/table.cxx b/svx/qa/unit/table.cxx
new file mode 100644
index 000000000000..d03bac35dba8
--- /dev/null
+++ b/svx/qa/unit/table.cxx
@@ -0,0 +1,102 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ */
+
+#include <test/bootstrapfixture.hxx>
+#include <unotest/macros_test.hxx>
+#include <test/xmltesttools.hxx>
+
+#include <com/sun/star/drawing/XDrawPagesSupplier.hpp>
+#include <com/sun/star/drawing/XDrawPage.hpp>
+#include <com/sun/star/frame/Desktop.hpp>
+
+#include <drawinglayer/tools/primitive2dxmldump.hxx>
+#include <rtl/ustring.hxx>
+#include <svx/sdr/contact/displayinfo.hxx>
+#include <svx/sdr/contact/viewcontact.hxx>
+#include <svx/sdr/contact/viewobjectcontact.hxx>
+#include <svx/svdpage.hxx>
+#include <svx/unopage.hxx>
+#include <vcl/virdev.hxx>
+#include <sdr/contact/objectcontactofobjlistpainter.hxx>
+
+using namespace ::com::sun::star;
+
+namespace
+{
+/// Tests for svx/source/table/ code.
+class Test : public test::BootstrapFixture, public unotest::MacrosTest, public XmlTestTools
+{
+protected:
+    uno::Reference<lang::XComponent> mxComponent;
+
+public:
+    virtual void setUp() override
+    {
+        test::BootstrapFixture::setUp();
+        mxDesktop.set(frame::Desktop::create(m_xContext));
+    }
+
+    virtual void tearDown() override
+    {
+        if (mxComponent.is())
+        {
+            mxComponent->dispose();
+        }
+        test::BootstrapFixture::tearDown();
+    }
+    uno::Reference<lang::XComponent>& getComponent() { return mxComponent; }
+
+    drawinglayer::primitive2d::Primitive2DContainer
+    renderPageToPrimitives(const uno::Reference<drawing::XDrawPage>& xDrawPage);
+};
+
+drawinglayer::primitive2d::Primitive2DContainer
+Test::renderPageToPrimitives(const uno::Reference<drawing::XDrawPage>& xDrawPage)
+{
+    auto pDrawPage = dynamic_cast<SvxDrawPage*>(xDrawPage.get());
+    CPPUNIT_ASSERT(pDrawPage);
+    SdrPage* pSdrPage = pDrawPage->GetSdrPage();
+    ScopedVclPtrInstance<VirtualDevice> aVirtualDevice;
+    sdr::contact::ObjectContactOfObjListPainter aObjectContact(*aVirtualDevice,
+                                                               { pSdrPage->GetObj(0) }, nullptr);
+    const sdr::contact::ViewObjectContact& rDrawPageVOContact
+        = pSdrPage->GetViewContact().GetViewObjectContact(aObjectContact);
+    sdr::contact::DisplayInfo aDisplayInfo;
+    drawinglayer::primitive2d::Primitive2DContainer aContainer;
+    rDrawPageVOContact.getPrimitive2DSequenceHierarchy(aDisplayInfo, aContainer);
+    return aContainer;
+}
+
+CPPUNIT_TEST_FIXTURE(Test, testTableShadowBlur)
+{
+    // Given a document containing a table with a blurry shadow:
+    test::Directories aDirectories;
+    OUString aURL = aDirectories.getURLFromSrc(u"svx/qa/unit/data/table-shadow-blur.pptx");
+    getComponent() = loadFromDesktop(aURL);
+
+    // When rendering the table shadow to primitives:
+    uno::Reference<drawing::XDrawPagesSupplier> xDrawPagesSupplier(getComponent(), uno::UNO_QUERY);
+    uno::Reference<drawing::XDrawPage> xDrawPage(xDrawPagesSupplier->getDrawPages()->getByIndex(0),
+                                                 uno::UNO_QUERY);
+    drawinglayer::primitive2d::Primitive2DContainer xPrimitiveSequence
+        = renderPageToPrimitives(xDrawPage);
+
+    // Then make sure that the cell fill part of the shadow is excluded from blurring:
+    drawinglayer::Primitive2dXmlDump aDumper;
+    xmlDocUniquePtr pDocument = aDumper.dumpAndParse(xPrimitiveSequence);
+    // Without the accompanying fix in place, this test would have failed with:
+    // - Expected: true
+    // - Actual  : false
+    // i.e. blur was applied on both the cell fill and the cell border.
+    assertXPath(pDocument, "//shadow/transform/modifiedColor/sdrCell[1]", "excludeFromBlur",
+                "true");
+}
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/svx/source/table/viewcontactoftableobj.cxx b/svx/source/table/viewcontactoftableobj.cxx
index 2d0c513d861c..ae5b9ef9313c 100644
--- a/svx/source/table/viewcontactoftableobj.cxx
+++ b/svx/source/table/viewcontactoftableobj.cxx
@@ -325,14 +325,16 @@ namespace sdr::contact
                                         aRetval.append(xCellReference);
                                     }
 
-                                    // Create cell primitive without text.
+                                    // Create cell primitive without text and blur.
                                     aAttribute
                                         = drawinglayer::primitive2d::createNewSdrFillTextAttribute(
                                             rCellItemSet, nullptr);
+                                    rtl::Reference pCellReference
+                                        = new drawinglayer::primitive2d::SdrCellPrimitive2D(
+                                            aCellMatrix, aAttribute);
+                                    pCellReference->setExcludeFromBlur(true);
                                     const drawinglayer::primitive2d::Primitive2DReference
-                                        xCellReference(
-                                            new drawinglayer::primitive2d::SdrCellPrimitive2D(
-                                                aCellMatrix, aAttribute));
+                                        xCellReference(pCellReference);
                                     aRetvalForShadow.append(xCellReference);
                                 }
                             }
@@ -382,7 +384,8 @@ namespace sdr::contact
                                 aTransform,
                                 drawinglayer::primitive2d::Primitive2DContainer(aCellBorderPrimitives)));
 
-                        // Borders are always the same for shadow as well.
+                        // Borders are always the same for shadow as well, and implicitly included
+                        // in blur.
                         aRetvalForShadow.append(new drawinglayer::primitive2d::TransformPrimitive2D(
                             aTransform, std::move(aCellBorderPrimitives)));
                     }


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