LiMux student "kick-off"

Wols Lists antlists at
Thu Sep 18 03:42:43 PDT 2014

On 17/09/14 13:45, Ptyl Dragon wrote:
> ok, then we'll use GL2.1. we'll make sure we use only API used in ES 2 too.
> We need simple thing. after all, we are not making a First Person
> Shooter. For starters we are just making a 2d rendering engine

Just bear in mind, iirc you can't get hardware 2d rendering any more.

I seem to remember, from quite a while back too, that all modern video
cards render 3d by default, and 2d is now a software layer on top.

So basically, what I'm saying is don't choose 2d over 3d because you
think it will be faster/more efficient. Because actually, it's the other
way round.


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