chris.sherlock79 at gmail.com
Sun Oct 8 12:22:27 UTC 2017
Just a quick query: is there any reason why basegfx::BColor doesn’t store the alpha value?
I was thinking it would be great to migrate from tools::Color to basegfx::BColor, but I genuinely don’t think this is really possible without storing the alpha channel.
Also, I noticed a decent gerrit patch by Noel that removes yet another variant of Color in cppcanvas:
It would be great to have literally only one implementation of Color :-)
Also, I proposed a Color modifier earlier to do alpha blending:
Feedback is that BColorModifer_interpolate can do this already, so it’s not like we don’t have the infrastructure to do this...
Sent from my iPhone
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