Mesa (mesa_7_5_branch): intel / DRI2: Additional flush of fake front-buffer to real front-buffer

Ian Romanick idr at kemper.freedesktop.org
Fri Jun 26 20:32:43 UTC 2009


Module: Mesa
Branch: mesa_7_5_branch
Commit: 2d86503471cb8691ce266342810237fc1b15a7b2
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=2d86503471cb8691ce266342810237fc1b15a7b2

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Fri Jun 26 13:30:16 2009 -0700

intel / DRI2: Additional flush of fake front-buffer to real front-buffer

To maintain correctness, the server will copy the real front-buffer to
a newly allocated fake front-buffer in DRI2GetBuffersWithFormat.
However, if the DRI2GetBuffersWithFormat is triggered by glViewport,
this will copy stale data into the new buffer.  Fix this by flushing
the current fake front-buffer to the real front-buffer in
intel_viewport.

Fixes bug #22288.

---

 src/mesa/drivers/dri/intel/intel_context.c |   11 +++++++++++
 1 files changed, 11 insertions(+), 0 deletions(-)

diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index bff0b05..1222a9a 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -71,6 +71,8 @@ int INTEL_DEBUG = (0);
 #define DRIVER_DATE_GEM                 "GEM " DRIVER_DATE
 
 
+static void intel_flush(GLcontext *ctx, GLboolean needs_mi_flush);
+
 static const GLubyte *
 intelGetString(GLcontext * ctx, GLenum name)
 {
@@ -395,6 +397,15 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
 	return;
 
     if (!intel->internal_viewport_call && ctx->DrawBuffer->Name == 0) {
+       /* If we're rendering to the fake front buffer, make sure all the pending
+	* drawing has landed on the real front buffer.  Otherwise when we
+	* eventually get to DRI2GetBuffersWithFormat the stale real front
+	* buffer contents will get copied to the new fake front buffer.
+	*/
+       if (intel->is_front_buffer_rendering) {
+	  intel_flush(ctx, GL_FALSE);
+       }
+
        intel_update_renderbuffers(driContext, driContext->driDrawablePriv);
        if (driContext->driDrawablePriv != driContext->driReadablePriv)
 	  intel_update_renderbuffers(driContext, driContext->driReadablePriv);




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