Mesa (mesa_7_5_branch): mesa: raise MAX_VARYING ( number of shader varying vars) to 16

Brian Paul brianp at kemper.freedesktop.org
Fri Jun 26 22:43:31 UTC 2009


Module: Mesa
Branch: mesa_7_5_branch
Commit: f08bebfe246d786c39731871d8c4aa00a10b29ab
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=f08bebfe246d786c39731871d8c4aa00a10b29ab

Author: Brian Paul <brianp at vmware.com>
Date:   Fri Jun 26 16:33:46 2009 -0600

mesa: raise MAX_VARYING (number of shader varying vars) to 16

16 is the limit for now because of various 32-bit bitfields.

(cherry picked from master, commit 4e762395ef7e8c332c16fd0c11025cfa52763a45)

---

 src/mesa/main/config.h |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index aecea68..f7acd2f 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -187,7 +187,7 @@
 #define MAX_PROGRAM_TEMPS 256
 #define MAX_PROGRAM_ADDRESS_REGS 2
 #define MAX_UNIFORMS 1024  /**< number of vec4 uniforms */
-#define MAX_VARYING 8      /**< number of float[4] vectors */
+#define MAX_VARYING 16     /**< number of float[4] vectors */
 #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS
 #define MAX_PROGRAM_INPUTS 32
 #define MAX_PROGRAM_OUTPUTS 32




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