Mesa (master): mesa: use gl_format type instead of GLuint
Brian Paul
brianp at kemper.freedesktop.org
Wed Feb 16 14:14:47 UTC 2011
Module: Mesa
Branch: master
Commit: fc5ab1b19780ef97c5e7f6257a2d91121503bd53
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=fc5ab1b19780ef97c5e7f6257a2d91121503bd53
Author: Brian Paul <brianp at vmware.com>
Date: Wed Feb 16 07:08:47 2011 -0700
mesa: use gl_format type instead of GLuint
---
src/mesa/main/mtypes.h | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index b7473e1..b5966df 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1240,7 +1240,7 @@ struct gl_texture_image
* GL_DEPTH_COMPONENT or GL_DEPTH_STENCIL_EXT
* only. Used for choosing TexEnv arithmetic.
*/
- GLuint TexFormat; /**< The actual format: MESA_FORMAT_x */
+ gl_format TexFormat; /**< The actual texture memory format */
GLuint Border; /**< 0 or 1 */
GLuint Width; /**< = 2^WidthLog2 + 2*Border */
@@ -2380,7 +2380,7 @@ struct gl_renderbuffer
GLenum InternalFormat; /**< The user-specified format */
GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or
GL_STENCIL_INDEX. */
- GLuint Format; /**< The actual format: MESA_FORMAT_x */
+ gl_format Format; /**< The actual renderbuffer memory format */
GLubyte NumSamples;
More information about the mesa-commit
mailing list