Mesa (master): mesa: use gl_format type instead of GLuint

Brian Paul brianp at kemper.freedesktop.org
Wed Feb 16 14:14:47 UTC 2011


Module: Mesa
Branch: master
Commit: fc5ab1b19780ef97c5e7f6257a2d91121503bd53
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=fc5ab1b19780ef97c5e7f6257a2d91121503bd53

Author: Brian Paul <brianp at vmware.com>
Date:   Wed Feb 16 07:08:47 2011 -0700

mesa: use gl_format type instead of GLuint

---

 src/mesa/main/mtypes.h |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index b7473e1..b5966df 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1240,7 +1240,7 @@ struct gl_texture_image
 				 *   GL_DEPTH_COMPONENT or GL_DEPTH_STENCIL_EXT
                                  *   only. Used for choosing TexEnv arithmetic.
 				 */
-   GLuint TexFormat;            /**< The actual format: MESA_FORMAT_x */
+   gl_format TexFormat;         /**< The actual texture memory format */
 
    GLuint Border;		/**< 0 or 1 */
    GLuint Width;		/**< = 2^WidthLog2 + 2*Border */
@@ -2380,7 +2380,7 @@ struct gl_renderbuffer
    GLenum InternalFormat; /**< The user-specified format */
    GLenum _BaseFormat;    /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or
                                GL_STENCIL_INDEX. */
-   GLuint Format;         /**< The actual format: MESA_FORMAT_x */
+   gl_format Format;      /**< The actual renderbuffer memory format */
 
    GLubyte NumSamples;
 




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