Mesa (master): glsl: Enable AMD_conservative_depth in parser
Chad Versace
chadversary at kemper.freedesktop.org
Thu Jan 27 01:49:39 UTC 2011
Module: Mesa
Branch: master
Commit: 8ba260e09910d6906fba17a78eee6d1b0cf8069d
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=8ba260e09910d6906fba17a78eee6d1b0cf8069d
Author: Chad Versace <chad.versace at intel.com>
Date: Thu Jan 27 01:40:39 2011 -0800
glsl: Enable AMD_conservative_depth in parser
All the necessary compiler infrastructure for AMD_conservative_depth is in
place, so it's safe to enable it in the parser.
---
src/glsl/glsl_parser_extras.cpp | 7 +++++++
1 files changed, 7 insertions(+), 0 deletions(-)
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 77885d4..c9a8a2c 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -219,6 +219,13 @@ _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
state->ARB_shader_stencil_export_warn = (ext_mode == extension_warn);
unsupported = !state->extensions->ARB_shader_stencil_export;
}
+ } else if (strcmp(name, "GL_AMD_conservative_depth") == 0) {
+ /* The AMD_conservative spec does not forbid requiring the extension in
+ * the vertex shader.
+ */
+ state->AMD_conservative_depth_enable = (ext_mode != extension_disable);
+ state->AMD_conservative_depth_warn = (ext_mode == extension_warn);
+ unsupported = !state->extensions->AMD_conservative_depth;
} else {
unsupported = true;
}
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