Mesa (master): mesa: remove unused gl_texture_object::DriverData field
Brian Paul
brianp at kemper.freedesktop.org
Mon Nov 28 22:41:44 UTC 2011
Module: Mesa
Branch: master
Commit: 5c84e961e3984ff7116f14a630b2984c5b97413d
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=5c84e961e3984ff7116f14a630b2984c5b97413d
Author: Brian Paul <brianp at vmware.com>
Date: Mon Nov 28 10:07:19 2011 -0700
mesa: remove unused gl_texture_object::DriverData field
---
src/mesa/main/mtypes.h | 9 ---------
1 files changed, 0 insertions(+), 9 deletions(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 96a4426..e8866c6 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1342,15 +1342,6 @@ struct gl_texture_object
/** GL_OES_EGL_image_external */
GLint RequiredTextureImageUnits;
-
- /**
- * \name For device driver.
- * Note: instead of attaching driver data to this pointer, it's preferable
- * to instead use this struct as a base class for your own texture object
- * class. Driver->NewTextureObject() can be used to implement the
- * allocation.
- */
- void *DriverData; /**< Arbitrary device driver data */
};
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