November 2011 Archives by thread
Starting: Tue Nov 1 08:48:25 UTC 2011
Ending: Wed Nov 30 21:42:24 UTC 2011
Messages: 550
- Mesa (master): ralloc: Use _vscprintf on MinGW.
Jose Fonseca
- Mesa (master): mesa: Add the basics for the NV_fog_distance extension
Marek Olšák
- Mesa (master): mesa: Add NV_fog_distance to the fixed-function vertex program generator
Marek Olšák
- Mesa (master): st/mesa: Enable NV_fog_distance for Gallium drivers
Marek Olšák
- Mesa (master): dri/nouveau: Enable NV_fog_distance on NV10 and NV20 hardware
Marek Olšák
- Mesa (master): docs: update relnotes-7.12
Marek Olšák
- Mesa (master): llvmpipe: Use -1 instead of ~0 for "no slot".
Jose Fonseca
- Mesa (master): llvmpipe: Re-advertise support for stencil formats...
Jose Fonseca
- Mesa (master): Build link_uniforms for android
Eugeni Dodonov
- Mesa (master): st/xa: Add a scanout flag for surfaces
Thomas Hellstrom
- Mesa (master): drisw: Enable SGI_make_current_read for direct contexts
Adam Jackson
- Mesa (master): mesa: Fix memory leak in out-of-memory path.
Vinson Lee
- Mesa (master): glsl: Refactor source lists to Makefile.sources
Chia-I Wu
- Mesa (master): android: include src/glsl/Makefile.sources
Chia-I Wu
- Mesa (master): scons: include src/glsl/Makefile.sources
Chia-I Wu
- Mesa (master): postprocess: remove const qualifiers on unsigned int parameters
Brian Paul
- Mesa (master): mesa: make save_EndConditionalRender param list (void) to silence warning
Brian Paul
- Mesa (master): Revert "intel: Drop the immediate validation of the texture object in TFP."
Eric Anholt
- Mesa (master): mesa: Add a driver hook for mapping renderbuffers.
Eric Anholt
- Mesa (master): Add MapRenderbuffer implementations for software drivers.
Eric Anholt
- Mesa (master): intel: Improve the debug info for renderbuffer allocation.
Eric Anholt
- Mesa (master): intel: Add an implementation of MapRenderbuffer.
Eric Anholt
- Mesa (master): intel: Use MapRenderbuffer in spans setup.
Eric Anholt
- Mesa (master): radeon: Add implementation of MapRenderbuffer.
Eric Anholt
- Mesa (master): nouveau: Add implementation of MapRenderbuffer.
Eric Anholt
- Mesa (master): mesa: Make unpack_uint_z_row return 32 bits of data.
Eric Anholt
- Mesa (master): swrast: Use MapRenderbuffer for glReadPixels( GL_DEPTH_COMPONENT) fast-paths.
Eric Anholt
- Mesa (master): intel: fix potential segfault error
Yuanhan Liu
- Mesa (master): Build fix for -Werror=int-to-pointer-cast -Werror= pointer-to-int-cast
Jeremy Huddleston
- Demos (master): Update the cross-mingw32 instructions to define CMAKE_RC_COMPILER.
Jose Fonseca
- Mesa (master): svga: Update state prototypes to return pipe_error.
Jose Fonseca
- Demos (master): Mesa-demos: add wglcontext to test the creation of a context through WGL_ARB_create_context
Jose Fonseca
- Demos (master): wglcontext: Several fixes that were forgotten when commiting.
Jose Fonseca
- Mesa (master): r600g: take into account PSIZE output for spi mapping
Alex Deucher
- Mesa (master): r600g: add comment about special shader exports
Alex Deucher
- Mesa (master): Revert "state_trackers/dri/sw: Implement texture_from_pixmap ."
Benjamin Franzke
- Mesa (master): Revert "Duplicate state_tracker/dri/sw/dri_drawable.c"
Benjamin Franzke
- Mesa (master): st/dri/sw: Implement texture_from_pixmap
Benjamin Franzke
- Mesa (master): st/dri/sw: Fix incorrect cast
Benjamin Franzke
- Mesa (master): st/dri/sw: add get_image inline helper similar to put_image
George Sapountzis
- Mesa (master): 27 new commits
Kristian Høgsberg
- Mesa (master): svga: Tag cursors with the scanout hint
Jakob Bornecrantz
- Mesa (master): Fix gallium dri compile and a merge conflict
Kristian Høgsberg
- Mesa (master): gallium/dri: Remove references to vblank.
Jose Fonseca
- Mesa (master): glsl: Fix type mismatch when incrementing or decrementing uint.
Paul Berry
- Mesa (master): mesa: Set the "Integer" field of gl_client_array properly.
Paul Berry
- Mesa (master): i965: Add support for integral vertex attributes.
Paul Berry
- Mesa (master): gallium/util: Add macros for converting from little endian to CPU byte order.
Michel Dänzer
- Mesa (master): r300g: Fix queries on big endian hosts.
Michel Dänzer
- Mesa (711): Only use gcc visibility support with gcc4+.
Thomas Fogal
- Mesa (7.11): Only use gcc visibility support with gcc4+.
Thomas Fogal
- Mesa (master): wglSetPixelFormat should ignore the ppfd parameter.
Jose Fonseca
- Mesa (master): driconf: updated de.po
Eric Anholt
- Mesa (master): driconf: updated german translation
Eric Anholt
- Mesa (7.11): gallium/util: Add macros for converting from little endian to CPU byte order.
Marek Olšák
- Mesa (7.11): r300g: don't call u_trim_pipe_prim in r300_swtcl_draw_vbo
Marek Olšák
- Mesa (7.11): r300g: Fix queries on big endian hosts.
Marek Olšák
- Mesa (master): mesa: remove the redundant check
Yuanhan Liu
- Mesa (master): mesa: complete the GL_TEXTURE_SWIZZLE* setup
Yuanhan Liu
- Mesa (master): mesa: fix inital value for new renderbuffer
Yuanhan Liu
- Mesa (master): mesa: fix the low limit of width and height for glRenderbufferStorage
Yuanhan Liu
- Mesa (master): swrast: simplify the condition test for _swrast_choose_texture_sample_func
Yuanhan Liu
- Mesa (master): glapi: add entry points for OES_EGL_image_external
Chia-I Wu
- Mesa (master): GLES: upgrade glext.h to revision 13240
Chia-I Wu
- Mesa (master): mesa, i965: prepare for more than 8 texture targets
Chia-I Wu
- Mesa (master): glapi: regenerate files
Chia-I Wu
- Mesa (master): mesa: add missing defines for GL_OES_EGL_image_external
Chia-I Wu
- Mesa (master): mesa: add GL_OES_EGL_image_external to the extension list
Chia-I Wu
- Mesa (master): glsl: add support for GL_OES_EGL_image_external
Chia-I Wu
- Mesa (master): mesa: fix a logic error in glFramebufferTexture2D
Chia-I Wu
- Mesa (master): mesa: clean up validate_texture_wrap_mode
Chia-I Wu
- Mesa (master): mesa: add support for GL_OES_EGL_image_external
Chia-I Wu
- Mesa (master): st/mesa: add support for GL_OES_EGL_image_external
Chia-I Wu
- Mesa (master): docs: list GL_OES_EGL_image_external in 7.12 release notes
Chia-I Wu
- Demos (master): fix check for freetype2
Chia-I Wu
- Demos (master): check for GBM
Chia-I Wu
- Demos (master): es1/t-f-p: use GL_OES_EGL_image_external when available
Chia-I Wu
- Mesa (master): libgl-gdi: Mingw-w64 in 32bit mode matches the Mingw32's . DEF semantics.
Jose Fonseca
- Mesa (master): scons: Use -static-libstdc++ on 32bits builds w/ Mingw-w64 too.
Jose Fonseca
- Mesa (master): radeon: fix some regressions in texturing code.
Dave Airlie
- Mesa (master): r600g: more integer support
Dave Airlie
- Mesa (master): g3dvl: remove some stale variable increment
Christian König
- Mesa (master): state_trackers/vdpau: Add num_slices to mpeg12 picture structure
Christian König
- Mesa (master): state_trackers/vdpau: Implement VdpGenerateCSCMatrix
Christian König
- Mesa (master): state_trackers/vdpau: Test if profile is supported first before trying to create decoder
Christian König
- Mesa (master): state_trackers/vdpau: Add support for MPEG4 Part 2
Christian König
- Mesa (master): state_trackers/vdpau: Add mpeg4 part2 to PipeToProfile and ProfileToPipe
Christian König
- Mesa (master): state_trackers/vdpau: Add support for VC-1 decoding
Christian König
- Mesa (master): r300g: force buffer placements to GTT on big endian machines
Marek Olšák
- Mesa (master): radeon: Check an error return instead of assigning it to a dead variable.
Eric Anholt
- Mesa (7.11): intel: don't call unmap pbo if pbo is not mapped
Ian Romanick
- Mesa (master): glsl: Put all bitfields in ir_variable together for better packing
Ian Romanick
- Mesa (master): linker: Fix the indentation of a block in cross_validate_globals
Ian Romanick
- Mesa (master): glsl: Refactor generate_ARB_draw_buffers_variables to use add_builtin_constant
Ian Romanick
- Mesa (master): linker: Check that initializers for global variables match
Ian Romanick
- Mesa (master): mesa: fix texture target mix-up in NV_fragment_program parser
Brian Paul
- Mesa (master): texgetimage: add missing return on error
Ian Romanick
- Mesa (master): draw: assert that we have non-null fragment shader
Brian Paul
- Mesa (master): svga: implement generic variable index remapping
Brian Paul
- Mesa (master): svga: pass fragment shader to draw module
Brian Paul
- Mesa (master): svga: use the draw-module' s sprite stage depending on FS inputs
Brian Paul
- Mesa (master): i965: Fix constant propagation into 32-bit integer MUL.
Paul Berry
- Mesa (master): radeon: Fix variable initialization typo.
Vinson Lee
- Mesa (master): swrast: Directly map the stencil buffer in read_stencil_pixels.
Eric Anholt
- Mesa (master): swrast: Make the packed depth/ stencil read fastpath use MapRenderbuffer.
Eric Anholt
- Mesa (master): swrast: Calculate image address/stride once for depth/ stencil readpixels.
Eric Anholt
- Mesa (master): swrast: MapRenderbuffer in separate depth/ stencil readpixels fastpath
Eric Anholt
- Mesa (master): swrast: Switch the remaining depth/ stencil readpixels path to MapRenderbuffer.
Eric Anholt
- Mesa (master): swrast: Switch the remaining depth readpixels to MapRenderbuffer.
Eric Anholt
- Mesa (master): mesa: Add a function for comparing gl_format to format/type.
Eric Anholt
- Mesa (master): swrast: Add a readpixels fast-path based on memcpy and MapRenderbuffer.
Eric Anholt
- Mesa (master): swrast: Skip _swrast_validate_derived in _swrast_ReadPixels( ).
Eric Anholt
- Mesa (master): swrast: Convert color glReadPixels slow path to using MapRenderbuffer.
Eric Anholt
- Mesa (master): swrast: Remove dead _swrast_read_depth_span_uint().
Eric Anholt
- Mesa (master): swrast: Drop the global mapping of buffers across glReadPixels().
Eric Anholt
- Mesa (master): swrast: Drop the remaining GetRow-based glReadPixels() fast-path.
Eric Anholt
- Mesa (master): radeon: Remove early dereference of src/ dst width in glCopyTexSubImage.
Eric Anholt
- Mesa (master): intel: Don't force a batchbuffer flush in readpixels.
Eric Anholt
- Mesa (master): i965/gen6: Improve glReadPixels() performance by blitting to a linear temp.
Eric Anholt
- Mesa (master): intel: Add safety asserts for the blit engine' s pitch alignment requirements.
Eric Anholt
- Mesa (master): swrast: Avoid void * arithmetic.
Jose Fonseca
- Mesa (master): u_vbuf_mgr: avoid one call to pipe_resource_reference in most cases
Marek Olšák
- Mesa (master): radeon: drop mtface/mtlevel, use ones in base class.
Dave Airlie
- Mesa (master): radeon/r200: fix r100/r200 blit to use the offsets.
Dave Airlie
- Mesa (master): radeon/r200: strip texture borders.
Dave Airlie
- Mesa (master): svga: Tighten the register file assertions.
Jose Fonseca
- Mesa (master): r600g: precalculate semantic indices for SPI setup
Alex Deucher
- Mesa (master): r600g: move SPI setup to PS setup
Alex Deucher
- Mesa (master): gallium/cso_cache: remove one call to pipe_sampler_view_reference
Marek Olšák
- Mesa (master): dri: drop DRI_VALIDATE macros
George Sapountzis
- Mesa (master): dri: drop drmLock remnants
George Sapountzis
- Mesa (master): dri: unify __DriverAPIRec
George Sapountzis
- Mesa (master): dri: unify __DRIscreenRec
George Sapountzis
- Mesa (master): dri: unify __DRIcontextRec, __DRIdrawableRec
George Sapountzis
- Mesa (master): dri: reorder as driver,screen,context,drawable
George Sapountzis
- Mesa (master): dri: move __driUtilMessage to xmlconfig.c
George Sapountzis
- Mesa (master): dri: drop drisw_util.h
George Sapountzis
- Mesa (master): dri: drop stray includes and typedef
George Sapountzis
- Mesa (master): dri_util: move screen functions
George Sapountzis
- Mesa (master): dri_util: move context functions
George Sapountzis
- Mesa (master): dri_util: move drawable functions
George Sapountzis
- Mesa (master): dri: cosmetic
George Sapountzis
- Mesa (master): mesa/st: Be nice with the stack -- use malloc for large structures/arrays.
Jose Fonseca
- Mesa (master): st/mesa: set geometry shader to NULL when doing internal drawing
Marek Olšák
- Mesa (master): svga: fix varying var remapping for unused FS outputs
Brian Paul
- Mesa (master): svga: add comments and reformat code in svga_tgsi_decl_sm30. c
Brian Paul
- Mesa (master): Revert "r600g: move SPI setup to PS setup"
Alex Deucher
- Mesa (master): Revert "r600g: precalculate semantic indices for SPI setup"
Alex Deucher
- Mesa (master): shared-glapi: fix a linking error for SELinux
Chia-I Wu
- Mesa (master): configure.ac: gbm_gallium requires DRI_LIB_DEPS to link
Chia-I Wu
- Mesa (master): docs: Update llvmpipe docs.
Jose Fonseca
- Mesa (7.11): docs: Update llvmpipe docs.
Jose Fonseca
- Mesa (master): gl3.txt: add not of ARB_texture_storage work started.
Dave Airlie
- Mesa (master): docs: fix grammar and punctuation in llvmpipe docs.
Matt Turner
- Mesa (master): pp: Reorder calloc to avoid memory leak on error path.
Vinson Lee
- Mesa (master): g3dvl: Fix memory leaks on error paths.
Vinson Lee
- Mesa (master): gallivm: change sys::getHostTriple to sys:: getDefaultTargetTriple for LLVM >= 0x0301
Jose Fonseca
- Demos (master): cmake: Fix build w/ EGL.
Jose Fonseca
- Mesa (master): r600g: add initial linestipple support.
Dave Airlie
- Mesa (master): gl3.txt: update for ARB_texture_storage.
Dave Airlie
- Mesa (master): android: reorder nouveau pipe drivers
Chia-I Wu
- Mesa (master): android: add CPP_SOURCES for nv50/nvc0
Chia-I Wu
- Mesa (master): scons: add CPP_SOURCES for nv50/nvc0
Chia-I Wu
- Mesa (master): u_format: fix RGTC support in fits 8unorm.
Dave Airlie
- Mesa (master): llvmpipe: enable RGTC after u_format fix.
Dave Airlie
- Mesa (master): llvmpipe: fix typo in the depth sampling aos code.
Dave Airlie
- Mesa (master): i965: Fix struct vs class warnings in brw_fs_vector_splitting.cpp.
Kenneth Graunke
- Mesa (master): radeon: cleanup radeon shared code after r300 and r600 classic drivers removal
Dave Airlie
- Mesa (master): mesa: add missing checks to compute_version
Marek Olšák
- Mesa (master): i965: Enable faster workaround-free math on Ivybridge.
Kenneth Graunke
- Mesa (master): i965: Fix Sandybridge regression introduced by workaround-free math.
Kenneth Graunke
- Mesa (master): softpipe: fix memory leaks
Brian Paul
- Mesa (master): st/mesa: fix indentation
Brian Paul
- Mesa (master): st/mesa: fix memory leaks
Brian Paul
- Mesa (master): st/mesa: add some null pointer checking to better handle out of memory
Brian Paul
- Mesa (master): st/mesa: clean-up st_translate_interp()
Brian Paul
- Mesa (master): swrast: update program type assertion
Brian Paul
- Mesa (master): mesa: check for immutable texture in _mesa_test_texobj_completeness()
Brian Paul
- Mesa (master): xlib: implement renderbuffer mapping/unmapping
Brian Paul
- Mesa (master): st/mesa: first implementation of Map/UnmapRenderbuffer()
Brian Paul
- Mesa (master): intel: wrap comment and fix typo
Brian Paul
- Mesa (master): intel: update intel_texture_image comment
Brian Paul
- Mesa (master): mesa: fix comment typo in intel_renderbuffer
Brian Paul
- Mesa (master): mesa: remove unneeded soft renderbuffer format-setting code
Brian Paul
- Mesa (master): mesa: fix the selection of soft renderbuffer color formats
Brian Paul
- Mesa (master): 22 new commits
Ian Romanick
- Mesa (master): mesa: remove prog_uniform.c from SConscript
Brian Paul
- Mesa (master): util: add log2f for Android
Chia-I Wu
- Mesa (master): glsl: Create AST data structures for switch statement and case label
Dan McCabe
- Mesa (master): glsl: Add productions to GLSL grammar for switch statement
Dan McCabe
- Mesa (master): glsl: Create AST structs corresponding to new productions in grammar
Dan McCabe
- Mesa (master): glsl: Generate IR for switch statements
Dan McCabe
- Mesa (master): glsl: Reference data structure ctors in grammar
Dan McCabe
- Mesa (remove-tgsi-sse2): Remove tgsi_sse2.
Jose Fonseca
- Mesa (master): st/dri: Fix memory leak on error path.
Vinson Lee
- Mesa (master): st/mesa: Fix memory leak on error path.
Vinson Lee
- Mesa (master): softpipe: don' t clamp or do logical operations on floating-point buffers.
Brian Paul
- Mesa (master): mesa: Stub implementation of glBindFragDataLocation
Ian Romanick
- Mesa (master): linker: Use app-specified fragment data location during linking
Ian Romanick
- Mesa (master): mesa: Implement glGetFragDataLocation
Ian Romanick
- Mesa (master): glsl: remove trailing comma to silence warning
Brian Paul
- Mesa (master): mesa: fix signed/unsigned integer comparison warnings
Brian Paul
- Mesa (master): Remove tgsi_sse2.
Jose Fonseca
- Mesa (master): r600g: make r600_query_result more generic
Marek Olšák
- Mesa (master): r600g: use modulo for computing index into query (ring) buffers
Marek Olšák
- Mesa (master): r600g: cosmetic changes in query code
Marek Olšák
- Mesa (master): r600g: clarify meaning of one variable in shader codegen
Marek Olšák
- Mesa (remove-windows-kernel): Remove windows kernel support code.
Jose Fonseca
- Mesa (master): glu: Fix deprecated conversion from string con =?UTF-8?Q?stant=20to=20=E2=80=98char=2A=E2=80=99=20?==?UTF-8?Q?warning?=.
Jose Fonseca
- Mesa (master): scons: Don't list m_xform.c twice.
Jose Fonseca
- Mesa (master): mesa, glsl, mapi: Put extern "C" { ... } where appropriate.
Jose Fonseca
- Mesa (master): scons: Disable deprecated POSIX name MSVC warnings.
Jose Fonseca
- Mesa (master): glsl: Clamp vector indices when lowering to swizzles
Ian Romanick
- Mesa (master): glsl: Assign transform feedback varying slots in linker.
Paul Berry
- Mesa (master): r200: remove dangling radeon.h symlink.
Paul Berry
- Mesa (master): i965: Add support for 16-bit unorm L, A, and I textures.
Eric Anholt
- Mesa (master): intel: Don' t _mesa_problem when asked for an RB of a texturing-only type.
Eric Anholt
- Mesa (master): docs: Note EXT_texture_array on i965.
Eric Anholt
- Mesa (master): intel: Expose GL_EXT_texture_integer when GL 3. 0 override is set.
Eric Anholt
- Mesa (master): i965: Add mapping from MESA_FORMAT to BRW_SURFACEFORMAT for integer.
Eric Anholt
- Mesa (master): i965: Enable ChooseTexFormat for supported GL_EXT_texture_integer formats.
Eric Anholt
- Mesa (master): i965: Make brw_type_for_base_type return the element type for arrays.
Eric Anholt
- Mesa (master): i965/fs: Preserve the source register type when doing color writes.
Eric Anholt
- Mesa (master): i965/fs: Add support for user-defined out variables.
Eric Anholt
- Mesa (master): i965: Claim to support rendering to integer FBOs.
Eric Anholt
- Mesa (master): meta: Add support for glClear() to integer color buffers.
Eric Anholt
- Mesa (master): mesa: Add support for unpacking 32-bit integer formats to int spans.
Eric Anholt
- Mesa (master): swrast: Add support for glReadPixels() to integer types.
Eric Anholt
- Demos (master): cmake: Build more egl/opengl samples .
Jose Fonseca
- Mesa (master): radeon: fix 3-coordinate swtcl emission
Dave Airlie
- Mesa (master): radeon: fix tex1d-border2d
Dave Airlie
- Mesa (master): r600g: consolidate checking whether CS is full
Marek Olšák
- Mesa (master): r600g: reserve CS space for a draw command in begin_query and render_condition
Marek Olšák
- Mesa (master): r600g: properly reserve CS space for queries_suspend
Marek Olšák
- Mesa (master): r600g: don' t suspend queries if they have already been suspended by blitter
Marek Olšák
- Mesa (master): r600g: disable render condition at the end of CS, re-enable at the beginning
Marek Olšák
- Mesa (master): r600g: flush caches regardless of render condition
Marek Olšák
- Mesa (master): r600g: put the rest of CS overflow checks in r600_need_cs_space
Marek Olšák
- Mesa (master): r600g: turn some CS overflow checks into assertions
Marek Olšák
- Mesa (master): r600g: flush the whole context when CS is full, not just hw_context
Marek Olšák
- Mesa (master): r600g: remove useless texture barrier
Marek Olšák
- Mesa (7.11): mesa/get: Move MAX_LIGHTS from GL/ES2 to GL/ES1.
Ian Romanick
- Mesa (7.11): glsl: Fix gl_NormalMatrix swizzle setup to match i965' s invariants.
Ian Romanick
- Mesa (master): llvmpipe: add NV_conditional_render support.
Dave Airlie
- Mesa (master): llvmpipe/u_format: add support for EXT_texture_shared_exponent + EXT_packed_float
Dave Airlie
- Mesa (master): r300g: implement PIPE_QUERY_OCCLUSION_PREDICATE
Marek Olšák
- Mesa (master): r300g: implement PIPE_QUERY_GPU_FINISHED
Marek Olšák
- Mesa (master): r300g: fix query result of GPU_FINISHED
Marek Olšák
- Mesa (master): r600g: implement PIPE_QUERY_OCCLUSION_PREDICATE
Marek Olšák
- Mesa (master): egl: silence unused var warning
Brian Paul
- Mesa (master): mklib: fix static lib building by filtering out -L, -l options
Brian Paul
- Mesa (master): radeon: silence unused var warnings
Brian Paul
- Mesa (master): draw/llvm: silence uninitialized variable warnings
Brian Paul
- Mesa (master): radeon: silence initializer warnings
Brian Paul
- Mesa (master): mesa: silence uninitialized var warning
Brian Paul
- Mesa (master): r600g: the type of OCCLUSION_PREDICATE result should be boolean
Marek Olšák
- Mesa (master): r600g: don' t set the query result to 0 after a call to get_query_result
Marek Olšák
- Mesa (master): 21 new commits
Kenneth Graunke
- Mesa (master): docs: add another viewperf issue
Brian Paul
- Mesa (master): mesa: remove ancient, unused gl_free_control_points prototoype
Brian Paul
- Mesa (master): vbo: pull some code from api_noop.c into vbo module
Brian Paul
- Mesa (master): mesa: replace api_noop.[ch] with vbo_noop.[ch]
Brian Paul
- Mesa (master): st/mesa: fix OOM failure in bitmap code
Brian Paul
- Mesa (master): vbo: better handling of VBO allocation failures
Brian Paul
- Mesa (master): util: check for null vertex buffer object in blit code
Brian Paul
- Mesa (master): draw: handle out of memory conditions
Brian Paul
- Mesa (master): svga: don't crash/ assert if we fail to allocate a vertex buffer
Brian Paul
- Mesa (master): swrast: avoid calling _mesa_get_srgb_format_linear() inside a loop
Brian Paul
- Mesa (master): swrast: remove bogus assertion
Brian Paul
- Mesa (master): xlib: set alpha to 0xff when mapping RGB pixmaps
Brian Paul
- Mesa (master): i965: remove #include of api_noop.h
Brian Paul
- Mesa (master): radeon: fix bug with wrong stride being used for rectangluar textures.
Dave Airlie
- Mesa (master): radeon: use meta bitmap
Dave Airlie
- Mesa (master): radeon: disable texobj state for 3d texture
Dave Airlie
- Mesa (master): radeon: drop unused constant_cliprect field
Dave Airlie
- Mesa (master): radeon: fix build.
Dave Airlie
- Mesa (master): state_tracker: remove written but never used variable.
Mathias Fröhlich
- Mesa (master): glsl: Move ir_variable.cpp to builtin_variables.cpp.
Eric Anholt
- Mesa (master): glsl: Move builtin_variables.h into .cpp.
Eric Anholt
- Mesa (master): mesa: Make gl_VertexID be a system value like gl_InstanceID.
Eric Anholt
- Mesa (master): i965: Replace a should-never-happen fallback with asserts where it matters.
Eric Anholt
- Mesa (master): i965: Add support for gl_VertexID and gl_InstanceID.
Eric Anholt
- Mesa (master): i965: Expose GLSL 1.30 on gen6+.
Eric Anholt
- Mesa (master): mesa: Fix glFramebufferTexture*() for depth and stencil attachments
Chad Versace
- Mesa (master): i965: Don' t try to normalize cubemap coordinates for textureSize.
Kenneth Graunke
- Mesa (master): glcpp: Add GL_ARB_draw_instanced #define.
Kenneth Graunke
- Mesa (master): r600g: include INTERP_[XY|ZW] in is_alu_vec_unit_inst
Alex Deucher
- Mesa (master): r600g: lazy load for AR register
Alex Deucher
- Mesa (master): r600g: fix stencil buffer ref counting on evergreen
Alex Deucher
- Mesa (master): r600g: fix cb offset for flushed_depth_texture
Alex Deucher
- Mesa (master): r600g: properly handle cayman in is_alu_vec_unit_inst()
Alex Deucher
- Mesa (master): llvmpipe: fix unswizzle of packed float types.
Dave Airlie
- Mesa (master): gallivm: Include stddef.h before the LLVM C++ headers.
Jose Fonseca
- Mesa (master): gallivm: Remove duplicate statement.
Jose Fonseca
- Mesa (master): draw: Handle failure to allocate aligned_constant_storage.
Jose Fonseca
- Mesa (master): llvmpipe: Make more resilient to out-of-memory situations.
Jose Fonseca
- Mesa (master): llvmpipe: Remove unused variables.
Jose Fonseca
- Mesa (master): util: Avoid signed/unsigned comparison in u_trim_pipe_prim() .
Jose Fonseca
- Mesa (master): glsl: Add missing ';' in action statement.
Jose Fonseca
- Mesa (master): llvmpipe: Silent warnings about undeclared llvmpipe_check_render_cond.
Jose Fonseca
- Mesa (master): mesa/st: Flush stdout after pritingin the GLSL.
Jose Fonseca
- Mesa (master): radeon: add some missing FireMV pci ids
Alex Deucher
- Mesa (master): radeon: further cleanup of shared code
Alex Deucher
- Mesa (master): r600g: set max max tex/ vtx instructions count to 16 for cayman
Alex Deucher
- Mesa (master): r600g: set max tex/ vtx instructions count to 16 for evergreen
Alex Deucher
- Mesa (master): r600g: fix op3 & write in merge_inst_groups
Alex Deucher
- Mesa (master): r600g: mask write for fake VS export components
Alex Deucher
- Mesa (master): gallium: add TGSI_SEMANTIC_VERTEXID
Christoph Bumiller
- Mesa (master): st/mesa: fix system value to semantic mapping
Christoph Bumiller
- Mesa (master): meta: Don't forget to flag state when restoring texobjects.
Eric Anholt
- Mesa (master): meta: Fix restoring of fixed function texture enables.
Eric Anholt
- Mesa (master): linker: Count the number of uniform components used by a shader during linking
Ian Romanick
- Mesa (master): linker: Count the number of samplers used by a shader during linking
Ian Romanick
- Mesa (master): linker: Validate resource usage in the linker
Ian Romanick
- Mesa (master): glsl: Remove resource count checks from ir_to_mesa and st_glsl_to_tgsi
Ian Romanick
- Mesa (master): r600g: fix the representation of control-flow instructions
Marek Olšák
- Mesa (master): glsl: Add a new matching_signature() variant that returns exact/inexact.
Kenneth Graunke
- Mesa (master): glsl: Split code to generate an ir_call out from match_function_by_name.
Kenneth Graunke
- Mesa (master): glsl: Always search for an exact function signature match.
Kenneth Graunke
- Mesa (master): ir_to_mesa: don't init unfirom if link failed
Yuanhan Liu
- Mesa (master): intel: Refactor intel_map_renderbuffer()
Chad Versace
- Mesa (master): intel: Fix intel_unmap_renderbuffer_s8()
Chad Versace
- Mesa (master): intel: Fix software detiling of system stencil buffers
Chad Versace
- Mesa (master): intel: Fix intel_map_renderbuffer() for depthstencil buffers with separate stencil
Chad Versace
- Mesa (master): mesa: replace GLstencil with GLubyte
Brian Paul
- Mesa (master): xlib: remove software alpha buffer support
Brian Paul
- Mesa (master): xlib: use MESA_FORMAT_XRGB8888 for pixmap surfaces
Brian Paul
- Mesa (master): xlib: remove a ton of old xlib driver cruft
Brian Paul
- Mesa (master): xlib: remove xm_image.[ch] files
Brian Paul
- Mesa (master): mesa: remove support for software alpha buffers
Brian Paul
- Mesa (master): st/mesa: check renderbuffer orientation in st_MapRenderbuffer()
Brian Paul
- Mesa (master): mesa: move swrast ReadPixels code into core Mesa
Brian Paul
- Mesa (master): mesa: use _mesa_readpixels() as default driver hook
Brian Paul
- Mesa (master): mesa: remove _swrast_ReadPixels()
Brian Paul
- Mesa (master): st/mesa: remove dependencies on code in st_cb_readpixels.c
Brian Paul
- Mesa (master): st/mesa: remove most of the ReadPixels code
Brian Paul
- Mesa (master): util/draw: replace assertions with conditionals in util_draw_max_index()
Brian Paul
- Mesa (master): st/mesa: check for missing VBO in setup_interleaved_attribs( )
Brian Paul
- Mesa (master): swrast: fix glReadPixels from texture attachment
Brian Paul
- Mesa (master): mesa: remove unused macros in macros.h
Brian Paul
- Mesa (master): mesa: consolidate cases in _mesa_components_in_format()
Brian Paul
- Mesa (master): mesa: move CEILING() macro into macros.h
Brian Paul
- Mesa (master): mesa: new BYTE/SHORT_TO_FLOATZ() macros
Brian Paul
- Mesa (master): mesa: convert unpack functions to operate on an array of values
Brian Paul
- Mesa (master): i965: use _mesa_readpixels() instead of _swrast_ReadPixels()
Brian Paul
- Mesa (master): radeon: use _mesa_readpixels() instead of _swrast_ReadPixels ()
Brian Paul
- Mesa (master): intel: Simplify stencil detiling arithmetic
Chad Versace
- Mesa (master): intel: Fix region dimensions for stencil buffers received from DDX
Chad Versace
- Mesa (master): intel: Fix separate stencil in builtin DRI2 backend
Chad Versace
- Mesa (master): mesa: Include R/ RG integer textures in _mesa_is_integer_format.
Eric Anholt
- Mesa (master): mesa: Fix a couple of missed conversion to arrays in format_unpack.
Eric Anholt
- Mesa (master): mesa: make sure all lighting tables are updated before the computation
Yuanhan Liu
- Mesa (master): mesa: do not skip att and spot calculation for infinite light
Yuanhan Liu
- Mesa (master): glsl: Add missing textureSize(samplerCubeShadow, int) variant.
Kenneth Graunke
- Mesa (master): i965: Fix inconsistent indentation in brw_gs_emit.c.
Kenneth Graunke
- Mesa (master): mesa: don't map depth+stencil buffer twice in glReadPixels()
Brian Paul
- Mesa (master): mesa: Only update sampler uniforms that are used by the shader stage
Ian Romanick
- Mesa (master): mesa: initialize stencilMap, Stride if stencilRb==depthRb
Brian Paul
- Mesa (master): nvc0: add support for GF119 (NVD9)
Ben Skeggs
- Mesa (master): read_rgba_pixels: Don' t force clamping if the renderbuffer is normalized.
Michel Dänzer
- Mesa (master): Revert "read_rgba_pixels: Don' t force clamping if the renderbuffer is normalized."
Michel Dänzer
- Mesa (master): r600g: don't change the order of writes in merge_inst_group
Alex Deucher
- Mesa (master): i965/gen4: Fix sampling from integer textures.
Eric Anholt
- Mesa: tag mesa-7.11.1: Mesa 7.11.1 release
Ian Romanick
- Mesa (7.11): mesa: set version string to 7.11.1
Ian Romanick
- Mesa (7.11): docs: Add 7.11.1 release notes
Ian Romanick
- Mesa (master): docs: Import 7.11.1 release notes from branch
Ian Romanick
- Mesa (master): docs: Import 7.11 release notes from branch
Ian Romanick
- Mesa (master): docs: Add news items for 7.11 and 7.11.1 releases
Ian Romanick
- Mesa (7.11): docs: Add 7.11.1 release md5sums
Ian Romanick
- Mesa (master): docs: Add 7.11.1 release md5sums
Ian Romanick
- Mesa (master): st/mesa: rewrite the primitive restart fallback code
Brian Paul
- Mesa (7.11): mesa: set version string to 7.11.2-devel
Ian Romanick
- Mesa (7.11): mesa: stop using ctx->Driver.CopyTexImage1D/2D() hooks
Ian Romanick
- Mesa (7.11): mesa: fix format selection for meta CopyTexSubImage()
Ian Romanick
- Mesa (master): mesa: define, use _mesa_is_cube_face() in several places
Brian Paul
- Mesa (master): mesa: make slow_read_rgba_pixels() a void function
Brian Paul
- Mesa (master): mesa: handle MapRenderbuffer() failures in glReadPixels
Brian Paul
- Mesa (master): glsl: when cloning a variable, copy the depth layout too
Marek Olšák
- Mesa (master): mesa: set the gl_FragDepth layout in the GLSL linker
Marek Olšák
- Mesa (master): gallium/docs: remove obsolete documentation
Marek Olšák
- Mesa (master): i965: Remove unused file brw_fallback.h.
Kenneth Graunke
- Mesa (master): r300g: always set VF_MIN_VTX_INDX to 0
Marek Olšák
- Mesa (master): r600g: set MIN/MAX_VTX_INDX to 0 and ~0, respectively
Marek Olšák
- Mesa (master): u_vbuf_mgr: add comments
Marek Olšák
- Mesa (master): u_vbuf_mgr: don' t upload user buffers which have been uploaded by translate
Marek Olšák
- Mesa (master): u_vbuf_mgr: add set_index_buffer function
Marek Olšák
- Mesa (master): r300g: use u_vbuf_mgr to set/get the index buffer
Marek Olšák
- Mesa (master): r600g: use u_vbuf_mgr to set/get the index buffer
Marek Olšák
- Mesa (master): u_vbuf_mgr: correctly obtain min/ max_index for uploads and translate
Marek Olšák
- Mesa (master): u_vbuf_mgr: correctly compute max vertex count from hw buffers
Marek Olšák
- Mesa (master): r300g: set max_index to 0xffffff if there are no per-vertex attribs
Marek Olšák
- Demos (master): glxinfo: add support for GL_MAX_DUAL_SOURCE_DRAW_BUFFERS query
Dave Airlie
- Mesa (master): swrast: simplify the prototype of function texture_combine
Yuanhan Liu
- Mesa (master): swrast: fix unmatched span->array->ChanType
Yuanhan Liu
- Mesa (7.11): docs: update news.html and relnotes.html for 7.11.1 release
Brian Paul
- Mesa (7.11): mesa: use format string in _mesa_error() call to silence warning
Henri Verbeet
- Mesa (master): st/mesa: use PIPE_SHADER_CAP_OUTPUT_READ
Alex Deucher
- Mesa (master): gallium: add PIPE_SHADER_CAP_OUTPUT_READ
Alex Deucher
- Mesa (master): r600g: handle PIPE_SHADER_CAP_OUTPUT_READ
Alex Deucher
- Mesa (master): st/mesa: fix accum buffer allocation in st_renderbuffer_alloc_storage()
Brian Paul
- Mesa (master): i915g: implement RGBX and BGRX render targets
Daniel Vetter
- Mesa (master): 42 new commits
Chad Versace
- Mesa (master): linker: Remove erroneous multiply by 4 in uniform usage calculation
Ian Romanick
- Mesa (master): st/mesa: quick fix of CopyPixels with GL_DEPTH_STENCIL
Marek Olšák
- Mesa (master): mesa: rename the AMD_conservative_depth extension flag to ARB
Marek Olšák
- Mesa (master): glsl: convervative_depth is not allowed in the vertex shader
Marek Olšák
- Mesa (master): glsl: finish up ARB_conservative_depth (v2)
Marek Olšák
- Mesa (master): gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionally
Marek Olšák
- Mesa (master): gallium: separate out floating-point CAPs into its own enum
Marek Olšák
- Mesa (master): u_vbuf_mgr: rename translate_vb_slot -> fallback_vb_slot
Marek Olšák
- Mesa (master): u_vbuf_mgr: don' t reference non-native vertex buffers as native
Marek Olšák
- Mesa (master): u_vbuf_mgr: remove redundant memset
Marek Olšák
- Mesa (master): u_vbuf_mgr: better way to find a free VB slot + check errors early
Marek Olšák
- Mesa (master): u_vbuf_mgr: remove a useless variable
Marek Olšák
- Mesa (master): u_vbuf_mgr: rename to u_vbuf
Marek Olšák
- Mesa (master): r300g: remove default case statements in get_param
Marek Olšák
- Mesa (master): r300g: handle SHADER_CAP_OUTPUT_READ
Marek Olšák
- Mesa (master): r300g: re-order shaders CAPs
Marek Olšák
- Mesa (master): r600g: remove default case statements in get_param
Marek Olšák
- Mesa (master): r600g: handle all remaining CAPs
Marek Olšák
- Mesa (master): mesa: Don't report types for 0-sized components of textures.
Eric Anholt
- Mesa (master): mesa: Make formats.c "datatype" values match glGetTexLevelParameter return.
Eric Anholt
- Mesa (master): i965: Add a table of the surface format information from the PRM.
Eric Anholt
- Mesa (master): intel: Add the context to the render_target_supported() vtbl method.
Eric Anholt
- Mesa (master): i965: Use the surface format table to determine render target supportedness.
Eric Anholt
- Mesa (master): i965: Don't require spans (swrast) support to consider a format FBO complete.
Eric Anholt
- Mesa (master): intel: Remove duplicate test for texture attachment completeness.
Eric Anholt
- Mesa (master): intel: Improve debug output for begin/finish render texture.
Eric Anholt
- Mesa (master): i965: Mark texture formats as supported using the surface formats table.
Eric Anholt
- Mesa (master): i965: Reorganize MESA_FORMAT -> BRW_SURFACEFORMAT table.
Eric Anholt
- Mesa (master): mesa: Add fallback from RGB_FLOAT16 to RGBA_FLOAT16 before RGBA_FLOAT32.
Eric Anholt
- Mesa (master): mesa: Fall back to float16 if float32 isn' t supported in ChooseTexFormat.
Eric Anholt
- Mesa (master): mesa: Fix unpack for MESA_FORMAT_INTENSITY_FLOAT16.
Eric Anholt
- Mesa (master): i965: Add support for half-float formats.
Eric Anholt
- Mesa (master): i965: Add support for RGBA_16 unorm rendering.
Eric Anholt
- Mesa (master): i965: Add support for ARGB2101010 rendering.
Eric Anholt
- Mesa (master): i965: Drop intel_context.c' s texture format set up for this driver.
Eric Anholt
- Mesa (master): i915: Move the texture format setup for this driver out of shared code.
Eric Anholt
- Mesa (master): mesa: re-implement unpacking of DEPTH_COMPONENT32F
Marek Olšák
- Mesa (master): gallium: remove trailing comma and unneeded comments in p_defines.h
Brian Paul
- Mesa (master): mesa: update comment for clear_teximage_fields()
Brian Paul
- Mesa (master): i915g: don't set alpha to 1 for RGBX and BGRX
Daniel Vetter
- Mesa (master): mesa: fix incorrect error message in format_unpack.c
Brian Paul
- Mesa (master): i915: Fix build since hiz merge.
Eric Anholt
- Mesa (master): i915: Fix complete texturing regression since 27505a105a
Eric Anholt
- Demos (master): eglkms: Use depth 24 when creating the KMS FB
Kristian Høgsberg
- Mesa (master): i965/gen6: Fix GPU hang when using stencil buffer without depth
Chad Versace
- Mesa (master): softpipe: remove pointless break stmt
Brian Paul
- Mesa (master): softpipe: s/int/unsigned/ to be consistent in alpha test code
Brian Paul
- Demos (master): eglut_x11: Add ${X11_X11_LIB} to target_link_libraries.
Jose Fonseca
- Demos (master): Install shared libraries (if -DBUILD_SHARED_LIBS).
Jose Fonseca
- Demos (master): cmake: Build the remainder of egl subtree.
Jose Fonseca
- Demos (master): gles1/drawtex: Add missing newline to error message.
Jose Fonseca
- Demos (master): vg/trivial/blend: Add missing include.
Jose Fonseca
- Demos (master): vg/trivial: Fix prototypes.
Jose Fonseca
- Demos (master): Update .gitignore
Jose Fonseca
- Mesa (master): vbo: fix !FEATURE_beginend build
Chia-I Wu
- Mesa (master): st/egl: fix a crash in Android backend
Chia-I Wu
- Mesa (master): android: add support for ICS
Chia-I Wu
- Mesa (master): st/xa, xa/vmwgfx: Set the right version on library suffix
Thomas Hellstrom
- Mesa (master): st/xa, xa/vmwgfx: Use XA_EXPORT attribute to indicate global visibility
Thomas Hellstrom
- Mesa (master): st/xa, xa/vmwgfx: Generate exported symbol list from the st/ xa symbols.
Thomas Hellstrom
- Mesa (master): st/xa: Kill a couple of compilation warnings
Thomas Hellstrom
- Mesa (master): android: clean up libglapi bulid rules a bit
Chia-I Wu
- Mesa (master): android: move libGLES_mesa build rules to src/egl/main/.
Chia-I Wu
- Mesa (master): android: pass -std=c99 by default
Chia-I Wu
- Mesa (master): android: bring in i915_dri and i965_dri automatically
Chia-I Wu
- Mesa (master): egl_glx: Try first a default lookup for glXGetProcAddress before loading dynamic lib .
Chia-I Wu
- Mesa (master): mesa: add MESA_FORMAT_RGBX8888 and MESA_FORMAT_RGBX8888_REV
Chia-I Wu
- Mesa (master): gallium: add B10G10R10A2_UINT format
Dave Airlie
- Mesa (master): glapi: add ARB_texture_rgb10_a2ui support.
Dave Airlie
- Mesa (master): pack: fix indentation (trivial)
Dave Airlie
- Mesa (master): docs/gl3: these two interfaces are complete now.
Dave Airlie
- Mesa (master): r600g: add int support for 2/10/10/10 format.
Dave Airlie
- Mesa (master): r600g: add framebuffer support for 2/10/10/10 integer
Dave Airlie
- Mesa (master): image: fix legal types for packed integer formats.
Dave Airlie
- Mesa (7.11): intel: Simplify stencil detiling arithmetic
Ian Romanick
- Mesa (7.11): intel: Fix region dimensions for stencil buffers received from DDX
Ian Romanick
- Mesa (7.11): intel: Fix separate stencil in builtin DRI2 backend
Ian Romanick
- Mesa (7.11): mesa: Bump version to 7.11.2 (final)
Ian Romanick
- Mesa (7.11): docs: Add 7.11.2 release notes
Ian Romanick
- Mesa (7.11): docs: Add 7.11.2 release md5sums
Ian Romanick
- Mesa: tag mesa-7.11.2: Mesa 7.11.2 release
Ian Romanick
- Mesa (master): docs: Add 7.11.2 release notes and news
Ian Romanick
- Mesa (master): image/pack: fix missing GL_BGR(A)_INTEGER support.
Dave Airlie
- Mesa (master): mesa/format: add mesa MESA_FORMAT_ARGB2101010_UINT support.
Dave Airlie
- Mesa (master): st/mesa: add ARB_texture_rgb10_a2ui support
Dave Airlie
- Mesa (master): mesa/docs: add ARB_texture_rgb10_a2ui to relnotes/gl3.txt
Dave Airlie
- Mesa (master): mesa: fix indexing error in unpack_Z32_FLOAT_X24S8()
Brian Paul
- Mesa (master): mesa: use _mesa_base_format_has_channel() in fbobject. c queries
Brian Paul
- Mesa (master): mesa: combine GL_TEXTURE_INTENSITY/LUMINANCE_SIZE queries
Brian Paul
- Mesa (master): mesa: move _mesa_base_format_has_channel() into image.c
Brian Paul
- Mesa (master): mesa: check for null ptr in _mesa_is_bufferobj()
Brian Paul
- Mesa (master): mesa: fix frag shader generation for alpha test with no color buffers
Brian Paul
- Mesa (master): mesa: handle MapTextureImage() failures in glTexImage code
Brian Paul
- Mesa (master): mesa: handle MapTextureImage() failures in glGetTexImage code
Brian Paul
- Mesa (master): mesa: handle MapTextureImage() failures in mipmap generation code
Brian Paul
- Mesa (7.11): docs: update news, relnotes list for 7.11.2 release
Brian Paul
- Mesa (master): mesa: remove unused gl_texture_object::DriverData field
Brian Paul
- Mesa (master): swrast: add missing texfetch table entry for MESA_FORMAT_ARGB2101010_UINT
Brian Paul
- Mesa (master): gallium/i965g: hide that utterly broken driver better
Daniel Vetter
- Mesa (master): mesa: fix comments for RG formats
Brian Paul
- Mesa (master): st/mesa: don't try to allocate zero-sized renderbuffers
Brian Paul
- Mesa (master): mesa: update texstore comments for R/G textures
Brian Paul
- Mesa (master): mesa: add component comments for sRGB formats
Brian Paul
- Mesa (master): mesa: update comments for _mesa_format_matches_format_and_type(), 80-column wrapping
Brian Paul
- Mesa (master): mesa: move ElementArrayBufferObj to gl_array_object
Yuanhan Liu
- Mesa (master): mesa: Introduce more symbolic VERT_{ATTRIB, BIT}* defines.
Mathias Fröhlich
- Mesa (master): mesa: Replace _NEW_ARRAY_* bits with VERT_BIT_*
Mathias Fröhlich
- Mesa (master): vbo: Use The VERT_{ATTRIB,BIT} defines.
Mathias Fröhlich
- Mesa (master): mesa: Make gl_array_object::_Enabled 64 bits.
Mathias Fröhlich
- Mesa (master): mesa: Make gl_program::InputsRead 64 bits.
Mathias Fröhlich
- Mesa (master): mesa: Use VERT_ATTRIB_* indexed array in gl_array_object.
Mathias Fröhlich
- Mesa (master): mesa: distinct gl_client_array arrays are gone
Chia-I Wu
- Mesa (master): i965g: Delete this driver.
Jose Fonseca
- Mesa (master): st/vega: Fix warnings about dllimport attributes on windows.
Jose Fonseca
- Mesa (master): docs: Added item to release notes for 7.12.
Jose Fonseca
- Mesa (master): docs: Removed i965 entry in the source tree listing.
Jose Fonseca
- Mesa (master): gallium/auxiliary: Remove os_stream.
Jose Fonseca
- Mesa (master): Remove windows kernel support code.
Jose Fonseca
- Mesa (master): swrast: Fix some static analysis warnings
Chad Versace
- Mesa (master): mesa: Allow generic attributes for glGetActiveAttrib and GL_ACTIVE_ATTRIBUTES
Ian Romanick
- Mesa (master): i965: Don't depth test the fake depthbuffer when one isn' t present.
Eric Anholt
- Mesa (master): gallium/cell: Remove the driver.
Jose Fonseca
- Mesa (master): i965: Base HW depth format setup based on MESA_FORMAT, not bpp.
Eric Anholt
- Mesa (master): i965: Fix EXT_texture_swizzle with a writemask in the FFFS/ FP backend.
Eric Anholt
- Mesa (master): i965: Always handle GL_DEPTH_TEXTURE_MODE through the shader .
Eric Anholt
- Mesa (master): mesa: Make _mesa_is_stencil_format() consistent with _mesa_is_depth_format().
Eric Anholt
- Mesa (master): mesa: Fix the datatype of GL_DEPTH32F_STENCIL8' s depth channel.
Eric Anholt
- Mesa (master): mesa: access pixels as GLushort in unpack_SL8()
Brian Paul
- Mesa (master): mesa: add STATIC_ASSERT() macro for compile-time assertions
Brian Paul
- Mesa (master): swrast: use STATIC_ASSERT to make sure texfetch table isn' t missing entries
Brian Paul
- Mesa (master): glapi: s/INLINE/inline/ for dispatch.h file
Brian Paul
- Mesa (master): mesa: regenerated dispatch.h (s/INLINE/inline/)
Brian Paul
- Mesa (master): tnl: s/INLINE/inline/
Brian Paul
- Mesa (master): mesa: fix printf format warning in _mesa_fprint_program_parameters()
Brian Paul
- Mesa (master): mesa: fix MESA_FORMAT_RG88 format match test
Brian Paul
- Mesa (master): mesa: fix signed/unsigned comparison warning
Brian Paul
- Mesa (master): mesa: use _mesa_is_bufferobj() in update_array()
Brian Paul
- Mesa (master): mesa: use Elements() macro in program printing code
Brian Paul
- Mesa (master): gallium/failover: Remove the deprecated module.
Jose Fonseca
- Mesa (master): i965: Don' t perform the precompile on fragment shaders by default.
Eric Anholt
- Mesa (master): i965/fs: Make register file enum 0 be the undefined register file.
Eric Anholt
- Mesa (master): i965/fs: Fix regression in fbo-alphatest-nocolor.
Eric Anholt
Last message date:
Wed Nov 30 21:42:24 UTC 2011
Archived on: Mon Jan 13 14:18:48 UTC 2020
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