Mesa (master): st/mesa: don't try to allocate zero-sized renderbuffers
Brian Paul
brianp at kemper.freedesktop.org
Tue Nov 29 01:10:51 UTC 2011
Module: Mesa
Branch: master
Commit: 68564726898308c9fd7ac63169bfc2e2012d6fe3
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=68564726898308c9fd7ac63169bfc2e2012d6fe3
Author: Brian Paul <brianp at vmware.com>
Date: Mon Nov 28 18:00:35 2011 -0700
st/mesa: don't try to allocate zero-sized renderbuffers
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=43047
and https://bugs.freedesktop.org/show_bug.cgi?id=43048
Note: This is a candidate for the 7.11 branch.
Tested-by: Vinson Lee <vlee at vmware.com>
Signed-off-by: Brian Paul <brianp at vmware.com>
---
src/mesa/state_tracker/st_cb_fbo.c | 5 +++++
1 files changed, 5 insertions(+), 0 deletions(-)
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 1e8ec05..2a60ed4 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -124,6 +124,11 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx,
pipe_surface_reference( &strb->surface, NULL );
pipe_resource_reference( &strb->texture, NULL );
+ if (width == 0 || height == 0) {
+ /* if size is zero, nothing to allocate */
+ return GL_TRUE;
+ }
+
/* Setup new texture template.
*/
memset(&template, 0, sizeof(template));
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