Mesa (master): meta: Don't write depth when generating miptrees

Topi Pohjolainen tpohjola at kemper.freedesktop.org
Fri Jan 30 08:32:11 UTC 2015


Module: Mesa
Branch: master
Commit: c49c7505798821a9c17c9181ddc5577df27940ce
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=c49c7505798821a9c17c9181ddc5577df27940ce

Author: Topi Pohjolainen <topi.pohjolainen at intel.com>
Date:   Wed Jan 28 17:17:22 2015 +0200

meta: Don't write depth when generating miptrees

Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Matt Turner <mattst88 at gmail.com>

---

 src/mesa/drivers/common/meta_generate_mipmap.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/drivers/common/meta_generate_mipmap.c b/src/mesa/drivers/common/meta_generate_mipmap.c
index c38b46b..c1b6d3c 100644
--- a/src/mesa/drivers/common/meta_generate_mipmap.c
+++ b/src/mesa/drivers/common/meta_generate_mipmap.c
@@ -193,7 +193,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
    if (use_glsl_version) {
       _mesa_meta_setup_vertex_objects(&mipmap->VAO, &mipmap->VBO, true,
                                       2, 4, 0);
-      _mesa_meta_setup_blit_shader(ctx, target, true, &mipmap->shaders);
+      _mesa_meta_setup_blit_shader(ctx, target, false, &mipmap->shaders);
    } else {
       _mesa_meta_setup_ff_tnl_for_blit(&mipmap->VAO, &mipmap->VBO, 3);
       _mesa_set_enable(ctx, target, GL_TRUE);




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