Mesa (master): i965/vec4: Use nir_intrinsic_base in the load_uniform implementation

Jason Ekstrand jekstrand at kemper.freedesktop.org
Wed Apr 20 16:20:28 UTC 2016


Module: Mesa
Branch: master
Commit: 9f16e170fed09821bb1b18a9dbe548f3d26b7977
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=9f16e170fed09821bb1b18a9dbe548f3d26b7977

Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date:   Mon Apr 18 18:51:50 2016 -0700

i965/vec4: Use nir_intrinsic_base in the load_uniform implementation

We shouldn't be reading the const_index directly

Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94998
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95001

---

 src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
index e199d96..b5c23c9 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
@@ -691,7 +691,7 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
 
       dest = get_nir_dest(instr->dest);
 
-      src = src_reg(dst_reg(UNIFORM, instr->const_index[0] / 16));
+      src = src_reg(dst_reg(UNIFORM, nir_intrinsic_base(instr) / 16));
       src.type = dest.type;
 
       /* Uniforms don't actually have to be vec4 aligned.  In the case that




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