Mesa (master): vc4: Add support for GL_ARB_texture_swizzle.

Eric Anholt anholt at kemper.freedesktop.org
Wed Jan 6 20:45:41 UTC 2016


Module: Mesa
Branch: master
Commit: f01ca9eeda266af8c622b07b92543aae802c9fed
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=f01ca9eeda266af8c622b07b92543aae802c9fed

Author: Eric Anholt <eric at anholt.net>
Date:   Tue Jan  5 16:25:07 2016 -0800

vc4: Add support for GL_ARB_texture_swizzle.

We already had the code supporting it, since it's needed for the depth
mode when doing shadow comparisons.

---

 src/gallium/drivers/vc4/vc4_screen.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/drivers/vc4/vc4_screen.c b/src/gallium/drivers/vc4/vc4_screen.c
index a4acf2c..2ee5a77 100644
--- a/src/gallium/drivers/vc4/vc4_screen.c
+++ b/src/gallium/drivers/vc4/vc4_screen.c
@@ -100,6 +100,7 @@ vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
         case PIPE_CAP_TWO_SIDED_STENCIL:
         case PIPE_CAP_USER_INDEX_BUFFERS:
         case PIPE_CAP_TEXTURE_MULTISAMPLE:
+        case PIPE_CAP_TEXTURE_SWIZZLE:
                 return 1;
 
                 /* lying for GL 2.0 */
@@ -128,7 +129,6 @@ vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
         case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
         case PIPE_CAP_CUBE_MAP_ARRAY:
         case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
-        case PIPE_CAP_TEXTURE_SWIZZLE:
         case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
         case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
         case PIPE_CAP_SEAMLESS_CUBE_MAP:




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