Mesa (master): mesa: print the invalid enum when CreateShader fails

Timothy Arceri tarceri at kemper.freedesktop.org
Tue Jan 12 22:47:06 UTC 2016


Module: Mesa
Branch: master
Commit: 6143e2d65168a628aeb54db4cfecd1bb1d53b8aa
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=6143e2d65168a628aeb54db4cfecd1bb1d53b8aa

Author: Timothy Arceri <timothy.arceri at collabora.com>
Date:   Tue Jan 12 19:37:38 2016 +1100

mesa: print the invalid enum when CreateShader fails

Reviewed-by: Tapani Pälli <tapani.palli at intel.com>

---

 src/mesa/main/shaderapi.c |    3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index e258ad9..cdc85f3 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -300,7 +300,8 @@ create_shader(struct gl_context *ctx, GLenum type)
    GLuint name;
 
    if (!_mesa_validate_shader_target(ctx, type)) {
-      _mesa_error(ctx, GL_INVALID_ENUM, "CreateShader(type)");
+      _mesa_error(ctx, GL_INVALID_ENUM, "CreateShader(%s)",
+                  _mesa_enum_to_string(type));
       return 0;
    }
 




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