Mesa (master): i965: Fix compute shader crash.
Kenneth Graunke
kwg at kemper.freedesktop.org
Thu Nov 17 22:12:16 UTC 2016
Module: Mesa
Branch: master
Commit: faba9e2a945db9ac49b6433c68b625e337e9b1dc
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=faba9e2a945db9ac49b6433c68b625e337e9b1dc
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Wed Nov 16 20:24:25 2016 -0800
i965: Fix compute shader crash.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
---
src/mesa/drivers/dri/i965/brw_cs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_cs.c b/src/mesa/drivers/dri/i965/brw_cs.c
index ab445ab..72b2dbe 100644
--- a/src/mesa/drivers/dri/i965/brw_cs.c
+++ b/src/mesa/drivers/dri/i965/brw_cs.c
@@ -223,7 +223,7 @@ brw_upload_cs_prog(struct brw_context *brw)
&brw->cs.base.prog_data)) {
bool success =
brw_codegen_cs_prog(brw,
- ctx->Shader.CurrentProgram[MESA_SHADER_COMPUTE],
+ ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE],
cp, &key);
(void) success;
assert(success);
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