Mesa (master): anv: expose imageCubeArray functionality

Jason Ekstrand jekstrand at kemper.freedesktop.org
Tue Nov 29 03:32:25 UTC 2016


Module: Mesa
Branch: master
Commit: a34f89c5e6cb78cbec940e5d8d186141f19ccfe7
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=a34f89c5e6cb78cbec940e5d8d186141f19ccfe7

Author: Ilia Mirkin <imirkin at alum.mit.edu>
Date:   Sun Nov 27 14:41:42 2016 -0500

anv: expose imageCubeArray functionality

This appears to be fully supported already.

Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>

---

 src/intel/vulkan/anv_device.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index 41ace6c..4c51981 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -438,7 +438,7 @@ void anv_GetPhysicalDeviceFeatures(
    *pFeatures = (VkPhysicalDeviceFeatures) {
       .robustBufferAccess                       = true,
       .fullDrawIndexUint32                      = true,
-      .imageCubeArray                           = false,
+      .imageCubeArray                           = true,
       .independentBlend                         = true,
       .geometryShader                           = true,
       .tessellationShader                       = false,




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