Mesa (master): mesa/glthread: fix misaligned address access
Timothy Arceri
tarceri at kemper.freedesktop.org
Mon Apr 3 23:40:07 UTC 2017
Module: Mesa
Branch: master
Commit: 95720851e21acf531d2e6a90c95f5eede95b8372
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=95720851e21acf531d2e6a90c95f5eede95b8372
Author: Bartosz Tomczyk <bartosz.tomczyk86 at gmail.com>
Date: Mon Apr 3 21:12:54 2017 +0200
mesa/glthread: fix misaligned address access
Address sanitizer reports lot of misaligned access:
SUMMARY: AddressSanitizer: undefined-behavior main/marshal.c:276:31 in
main/marshal.c:276:31: runtime error: load of misaligned address 0x631000104866 for type
'const GLuint' (aka 'const unsigned int'), which requires 4 byte alignment
0x631000104866: note: pointer points here
92 88 00 00 00 00 00 00 4a 03 0c 00 93 88 00 00 00 00 00 00 02 01 0c 00 40 8d 00 00 00 00 00 00
^
SUMMARY: AddressSanitizer: undefined-behavior main/marshal_generated.c:28725:12 in
main/marshal_generated.c:28726:12: runtime error: member access within misaligned address 0x6310003fc874 for type
'struct marshal_cmd_VertexAttribPointer', which requires 8 byte alignment
0x6310003fc874: note: pointer points here
01 00 00 00 7a 02 20 00 00 00 00 00 be be be be be be be be be be be be be be be be be be be be
^
SUMMARY: AddressSanitizer: undefined-behavior main/marshal_generated.c:28726:12 in
main/marshal_generated.c:28726:12: runtime error: store to misaligned address 0x6310003fc87c for type
'GLint' (aka 'int'), which requires 8 byte alignment
0x6310003fc87c: note: pointer points here
00 00 00 00 be be be be be be be be be be be be be be be be be be be be be be be be be be be be
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
---
src/mesa/main/marshal.h | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/marshal.h b/src/mesa/main/marshal.h
index 2f1509b2d5..4842d27eeb 100644
--- a/src/mesa/main/marshal.h
+++ b/src/mesa/main/marshal.h
@@ -32,6 +32,7 @@
#include "main/glthread.h"
#include "main/context.h"
+#include "main/macros.h"
struct marshal_cmd_base
{
@@ -55,15 +56,16 @@ _mesa_glthread_allocate_command(struct gl_context *ctx,
{
struct glthread_state *glthread = ctx->GLThread;
struct marshal_cmd_base *cmd_base;
+ const size_t aligned_size = ALIGN(size, 8);
if (unlikely(glthread->batch->used + size > MARSHAL_MAX_CMD_SIZE))
_mesa_glthread_flush_batch(ctx);
cmd_base = (struct marshal_cmd_base *)
&glthread->batch->buffer[glthread->batch->used];
- glthread->batch->used += size;
+ glthread->batch->used += aligned_size;
cmd_base->cmd_id = cmd_id;
- cmd_base->cmd_size = size;
+ cmd_base->cmd_size = aligned_size;
return cmd_base;
}
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