Mesa (master): freedreno/a6xx: avoid unnecessary clearing VS DP state
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Thu Apr 30 20:21:11 UTC 2020
Module: Mesa
Branch: master
Commit: 89dbdb806faaf1a4b3da0ce0ab597f9ced40d549
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=89dbdb806faaf1a4b3da0ce0ab597f9ced40d549
Author: Rob Clark <robdclark at chromium.org>
Date: Thu Apr 16 10:18:29 2020 -0700
freedreno/a6xx: avoid unnecessary clearing VS DP state
If there is no (potentially unflushed) VS driver-param state, we don't
need to emit a DISABLE on each frame. So avoid that to reduce CP
overhead.
Signed-off-by: Rob Clark <robdclark at chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4813>
---
src/gallium/drivers/freedreno/a6xx/fd6_context.h | 3 +++
src/gallium/drivers/freedreno/a6xx/fd6_emit.c | 5 ++++-
2 files changed, 7 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_context.h b/src/gallium/drivers/freedreno/a6xx/fd6_context.h
index 92afa3bf6aa..876017e2570 100644
--- a/src/gallium/drivers/freedreno/a6xx/fd6_context.h
+++ b/src/gallium/drivers/freedreno/a6xx/fd6_context.h
@@ -78,6 +78,9 @@ struct fd6_context {
*/
struct ir3_shader_key last_key;
+ /* Is there current VS driver-param state set? */
+ bool has_dp_state;
+
/* number of active samples-passed queries: */
int samples_passed_queries;
diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_emit.c b/src/gallium/drivers/freedreno/a6xx/fd6_emit.c
index 9295175404d..32ac478dfda 100644
--- a/src/gallium/drivers/freedreno/a6xx/fd6_emit.c
+++ b/src/gallium/drivers/freedreno/a6xx/fd6_emit.c
@@ -915,6 +915,7 @@ void
fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
{
struct fd_context *ctx = emit->ctx;
+ struct fd6_context *fd6_ctx = fd6_context(ctx);
struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
const struct fd6_program_state *prog = fd6_emit_get_prog(emit);
const struct ir3_shader_variant *vs = emit->vs;
@@ -1067,8 +1068,10 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
ctx->batch->submit, IR3_DP_VS_COUNT * 4, FD_RINGBUFFER_STREAMING);
ir3_emit_vs_driver_params(vs, dpconstobj, ctx, emit->info);
fd6_emit_take_group(emit, dpconstobj, FD6_GROUP_VS_DRIVER_PARAMS, ENABLE_ALL);
- } else {
+ fd6_ctx->has_dp_state = true;
+ } else if (fd6_ctx->has_dp_state) {
fd6_emit_take_group(emit, NULL, FD6_GROUP_VS_DRIVER_PARAMS, ENABLE_ALL);
+ fd6_ctx->has_dp_state = false;
}
struct ir3_stream_output_info *info = &fd6_last_shader(prog)->shader->stream_output;
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