Mesa (master): freedreno/a6xx: move const state to single stateobj

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Thu Apr 30 20:21:11 UTC 2020


Module: Mesa
Branch: master
Commit: 8cfa765049d571a95b14ea006f900de8a7bf5cae
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=8cfa765049d571a95b14ea006f900de8a7bf5cae

Author: Rob Clark <robdclark at chromium.org>
Date:   Thu Apr 16 12:55:35 2020 -0700

freedreno/a6xx: move const state to single stateobj

In practice, we end up updating all the shader stages at the same time.
So collapse this into a single group.

Reduces CP overhead.

Signed-off-by: Rob Clark <robdclark at chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4813>

---

 src/gallium/drivers/freedreno/a6xx/fd6_emit.c | 41 ++++++++++++++++++---------
 src/gallium/drivers/freedreno/a6xx/fd6_emit.h |  6 +---
 2 files changed, 28 insertions(+), 19 deletions(-)

diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_emit.c b/src/gallium/drivers/freedreno/a6xx/fd6_emit.c
index 32ac478dfda..c7be485a8f2 100644
--- a/src/gallium/drivers/freedreno/a6xx/fd6_emit.c
+++ b/src/gallium/drivers/freedreno/a6xx/fd6_emit.c
@@ -895,20 +895,35 @@ fd6_emit_tess_const(struct fd6_emit *emit)
 }
 
 static void
-fd6_emit_consts(struct fd6_emit *emit, const struct ir3_shader_variant *v,
-		enum pipe_shader_type type, enum fd6_state_id id, unsigned enable_mask)
+fd6_emit_consts(struct fd6_emit *emit)
 {
+	static const enum pipe_shader_type types[] = {
+			PIPE_SHADER_VERTEX, PIPE_SHADER_TESS_CTRL, PIPE_SHADER_TESS_EVAL,
+			PIPE_SHADER_GEOMETRY, PIPE_SHADER_FRAGMENT,
+	};
+	const struct ir3_shader_variant *variants[] = {
+			emit->vs, emit->hs, emit->ds, emit->gs, emit->fs,
+	};
 	struct fd_context *ctx = emit->ctx;
+	unsigned sz = 0;
 
-	if (v && ctx->dirty_shader[type] & (FD_DIRTY_SHADER_PROG | FD_DIRTY_SHADER_CONST)) {
-		struct fd_ringbuffer *constobj = fd_submit_new_ringbuffer(
-				ctx->batch->submit, v->shader->ubo_state.cmdstream_size,
-				FD_RINGBUFFER_STREAMING);
+	for (unsigned i = 0; i < ARRAY_SIZE(types); i++) {
+		if (!variants[i])
+			continue;
+		sz += variants[i]->shader->ubo_state.cmdstream_size;
+	}
 
-		ir3_emit_user_consts(ctx->screen, v, constobj, &ctx->constbuf[type]);
-		ir3_emit_ubos(ctx->screen, v, constobj, &ctx->constbuf[type]);
-		fd6_emit_take_group(emit, constobj, id, enable_mask);
+	struct fd_ringbuffer *constobj = fd_submit_new_ringbuffer(
+			ctx->batch->submit, sz, FD_RINGBUFFER_STREAMING);
+
+	for (unsigned i = 0; i < ARRAY_SIZE(types); i++) {
+		if (!variants[i])
+			continue;
+		ir3_emit_user_consts(ctx->screen, variants[i], constobj, &ctx->constbuf[types[i]]);
+		ir3_emit_ubos(ctx->screen, variants[i], constobj, &ctx->constbuf[types[i]]);
 	}
+
+	fd6_emit_take_group(emit, constobj, FD6_GROUP_CONST, ENABLE_ALL);
 }
 
 void
@@ -1053,11 +1068,9 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
 		fd6_emit_take_group(emit, ring, FD6_GROUP_PROG_FB_RAST, ENABLE_DRAW);
 	}
 
-	fd6_emit_consts(emit, vs, PIPE_SHADER_VERTEX, FD6_GROUP_VS_CONST, ENABLE_ALL);
-	fd6_emit_consts(emit, hs, PIPE_SHADER_TESS_CTRL, FD6_GROUP_HS_CONST, ENABLE_ALL);
-	fd6_emit_consts(emit, ds, PIPE_SHADER_TESS_EVAL, FD6_GROUP_DS_CONST, ENABLE_ALL);
-	fd6_emit_consts(emit, gs, PIPE_SHADER_GEOMETRY, FD6_GROUP_GS_CONST, ENABLE_ALL);
-	fd6_emit_consts(emit, fs, PIPE_SHADER_FRAGMENT, FD6_GROUP_FS_CONST, ENABLE_DRAW);
+	if (dirty & (FD_DIRTY_CONST | FD_DIRTY_PROG)) {
+		fd6_emit_consts(emit);
+	}
 
 	if (emit->key.key.has_gs || emit->key.key.tessellation)
 		fd6_emit_tess_const(emit);
diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_emit.h b/src/gallium/drivers/freedreno/a6xx/fd6_emit.h
index 16bb866cdd7..c5e8882f6a9 100644
--- a/src/gallium/drivers/freedreno/a6xx/fd6_emit.h
+++ b/src/gallium/drivers/freedreno/a6xx/fd6_emit.h
@@ -51,11 +51,7 @@ enum fd6_state_id {
 	FD6_GROUP_LRZ,
 	FD6_GROUP_LRZ_BINNING,
 	FD6_GROUP_VBO,
-	FD6_GROUP_VS_CONST,
-	FD6_GROUP_HS_CONST,
-	FD6_GROUP_DS_CONST,
-	FD6_GROUP_GS_CONST,
-	FD6_GROUP_FS_CONST,
+	FD6_GROUP_CONST,
 	FD6_GROUP_VS_DRIVER_PARAMS,
 	FD6_GROUP_PRIMITIVE_PARAMS,
 	FD6_GROUP_VS_TEX,



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