Mesa (master): freedreno/a6xx: Force gl_Layer to 0 when necessary
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Tue Jul 7 08:37:26 UTC 2020
Module: Mesa
Branch: master
Commit: 846f4f95dd8b0e514592074aa18d797afe914463
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=846f4f95dd8b0e514592074aa18d797afe914463
Author: Connor Abbott <cwabbott0 at gmail.com>
Date: Fri Jul 3 12:04:03 2020 +0200
freedreno/a6xx: Force gl_Layer to 0 when necessary
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5732>
---
src/gallium/drivers/freedreno/a6xx/fd6_draw.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_draw.c b/src/gallium/drivers/freedreno/a6xx/fd6_draw.c
index d221009726e..05a68294ab4 100644
--- a/src/gallium/drivers/freedreno/a6xx/fd6_draw.c
+++ b/src/gallium/drivers/freedreno/a6xx/fd6_draw.c
@@ -143,6 +143,7 @@ fd6_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info,
unsigned index_offset)
{
struct fd6_context *fd6_ctx = fd6_context(ctx);
+ struct ir3_shader *gs = ctx->prog.gs;
struct fd6_emit emit = {
.ctx = ctx,
.vtx = &ctx->vtx,
@@ -164,6 +165,7 @@ fd6_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info,
.fsaturate_s = fd6_ctx->fsaturate_s,
.fsaturate_t = fd6_ctx->fsaturate_t,
.fsaturate_r = fd6_ctx->fsaturate_r,
+ .layer_zero = !gs || !(gs->nir->info.outputs_written & VARYING_BIT_LAYER),
.vsamples = ctx->tex[PIPE_SHADER_VERTEX].samples,
.fsamples = ctx->tex[PIPE_SHADER_FRAGMENT].samples,
.sample_shading = (ctx->min_samples > 1),
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