Mesa (master): nir: don't count samplers and images in interface blocks
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Tue Jun 2 21:11:21 UTC 2020
Module: Mesa
Branch: master
Commit: f8ef15c061fbb0e6da255ab06d7afd8128faee48
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=f8ef15c061fbb0e6da255ab06d7afd8128faee48
Author: Marek Olšák <marek.olsak at amd.com>
Date: Tue May 26 04:36:33 2020 -0400
nir: don't count samplers and images in interface blocks
Acked-by: Jason Ekstrand <jason at jlekstrand.net>
Reviewed-by: Eric Anholt <eric at anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5209>
---
src/compiler/nir/nir_gather_info.c | 7 +++++--
src/compiler/nir_types.cpp | 10 ++++++++--
2 files changed, 13 insertions(+), 4 deletions(-)
diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c
index d1c3e6168cf..df422ea21f3 100644
--- a/src/compiler/nir/nir_gather_info.c
+++ b/src/compiler/nir/nir_gather_info.c
@@ -600,8 +600,11 @@ nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint)
shader->info.last_msaa_image = -1;
nir_foreach_variable(var, &shader->uniforms) {
- /* Bindless textures and images don't use non-bindless slots. */
- if (var->data.bindless)
+ /* Bindless textures and images don't use non-bindless slots.
+ * Interface blocks imply inputs, outputs, UBO, or SSBO, which can only
+ * mean bindless.
+ */
+ if (var->data.bindless || var->interface_type)
continue;
shader->info.num_textures += glsl_type_get_sampler_count(var->type);
diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
index ac610488814..25043acaca7 100644
--- a/src/compiler/nir_types.cpp
+++ b/src/compiler/nir_types.cpp
@@ -756,7 +756,10 @@ glsl_type_get_sampler_count(const struct glsl_type *type)
glsl_type_get_sampler_count(glsl_without_array(type)));
}
- if (glsl_type_is_struct_or_ifc(type)) {
+ /* Ignore interface blocks - they can only contain bindless samplers,
+ * which we shouldn't count.
+ */
+ if (glsl_type_is_struct(type)) {
unsigned count = 0;
for (unsigned i = 0; i < glsl_get_length(type); i++)
count += glsl_type_get_sampler_count(glsl_get_struct_field(type, i));
@@ -777,7 +780,10 @@ glsl_type_get_image_count(const struct glsl_type *type)
glsl_type_get_image_count(glsl_without_array(type)));
}
- if (glsl_type_is_struct_or_ifc(type)) {
+ /* Ignore interface blocks - they can only contain bindless images,
+ * which we shouldn't count.
+ */
+ if (glsl_type_is_struct(type)) {
unsigned count = 0;
for (unsigned i = 0; i < glsl_get_length(type); i++)
count += glsl_type_get_image_count(glsl_get_struct_field(type, i));
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