Mesa (master): nir: gather which images are buffers
GitLab Mirror
gitlab-mirror at kemper.freedesktop.org
Tue Jun 2 21:11:21 UTC 2020
Module: Mesa
Branch: master
Commit: 6503e4be13099f41a4c287ae1983362856a39f44
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=6503e4be13099f41a4c287ae1983362856a39f44
Author: Marek Olšák <marek.olsak at amd.com>
Date: Thu May 21 05:13:01 2020 -0400
nir: gather which images are buffers
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
Reviewed-by: Eric Anholt <eric at anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5209>
---
src/compiler/nir/nir_gather_info.c | 13 ++++++++++++-
src/compiler/shader_info.h | 2 ++
2 files changed, 14 insertions(+), 1 deletion(-)
diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c
index df422ea21f3..5a2f8cfc06a 100644
--- a/src/compiler/nir/nir_gather_info.c
+++ b/src/compiler/nir/nir_gather_info.c
@@ -597,6 +597,7 @@ nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint)
{
shader->info.num_textures = 0;
shader->info.num_images = 0;
+ shader->info.image_buffers = 0;
shader->info.last_msaa_image = -1;
nir_foreach_variable(var, &shader->uniforms) {
@@ -608,7 +609,17 @@ nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint)
continue;
shader->info.num_textures += glsl_type_get_sampler_count(var->type);
- shader->info.num_images += glsl_type_get_image_count(var->type);
+
+ unsigned num_image_slots = glsl_type_get_image_count(var->type);
+ if (num_image_slots) {
+ const struct glsl_type *image_type = glsl_without_array(var->type);
+
+ if (glsl_get_sampler_dim(image_type) == GLSL_SAMPLER_DIM_BUF) {
+ shader->info.image_buffers |=
+ BITFIELD_RANGE(shader->info.num_images, num_image_slots);
+ }
+ shader->info.num_images += num_image_slots;
+ }
/* Assuming image slots don't have holes (e.g. OpenGL) */
if (glsl_type_is_image(var->type) &&
diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h
index 2ad86fe0493..6537008af93 100644
--- a/src/compiler/shader_info.h
+++ b/src/compiler/shader_info.h
@@ -152,6 +152,8 @@ typedef struct shader_info {
/** Bitfield of which images are used */
uint32_t images_used;
+ /** Bitfield of which images are buffers. */
+ uint32_t image_buffers;
/* SPV_KHR_float_controls: execution mode for floating point ops */
uint16_t float_controls_execution_mode;
More information about the mesa-commit
mailing list