Mesa (master): docs/features: update ARB_texture_buffer_object line
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Thu Jun 18 09:05:20 UTC 2020
Module: Mesa
Branch: master
Commit: eab3cabb9deb0e34681aad29e51fdb1f9d0251bd
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=eab3cabb9deb0e34681aad29e51fdb1f9d0251bd
Author: Erik Faye-Lund <erik.faye-lund at collabora.com>
Date: Thu Jun 18 10:41:43 2020 +0200
docs/features: update ARB_texture_buffer_object line
This extension isn't just exposed in OpenGL 3.1 contexts any longer, and
Zink supports it. Let's mark it as such.
---
docs/features.txt | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/docs/features.txt b/docs/features.txt
index 022234a2cfa..218d0730d48 100644
--- a/docs/features.txt
+++ b/docs/features.txt
@@ -76,7 +76,7 @@ GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv
GL_ARB_copy_buffer (Buffer copying) DONE (v3d, zink)
GL_NV_primitive_restart (Primitive restart) DONE (v3d)
16 vertex texture image units DONE (zink)
- GL_ARB_texture_buffer_object (Texture buffer objs) DONE (for OpenGL 3.1 contexts)
+ GL_ARB_texture_buffer_object (Texture buffer objs) DONE (zink)
GL_ARB_texture_rectangle (Rectangular textures) DONE (v3d, zink)
GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE (v3d)
GL_EXT_texture_snorm (Signed normalized textures) DONE (v3d, zink)
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