Mesa (master): docs/features: update ARB_texture_buffer_object line

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Thu Jun 18 09:05:20 UTC 2020


Module: Mesa
Branch: master
Commit: eab3cabb9deb0e34681aad29e51fdb1f9d0251bd
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=eab3cabb9deb0e34681aad29e51fdb1f9d0251bd

Author: Erik Faye-Lund <erik.faye-lund at collabora.com>
Date:   Thu Jun 18 10:41:43 2020 +0200

docs/features: update ARB_texture_buffer_object line

This extension isn't just exposed in OpenGL 3.1 contexts any longer, and
Zink supports it. Let's mark it as such.

---

 docs/features.txt | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/docs/features.txt b/docs/features.txt
index 022234a2cfa..218d0730d48 100644
--- a/docs/features.txt
+++ b/docs/features.txt
@@ -76,7 +76,7 @@ GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv
   GL_ARB_copy_buffer (Buffer copying)                   DONE (v3d, zink)
   GL_NV_primitive_restart (Primitive restart)           DONE (v3d)
   16 vertex texture image units                         DONE (zink)
-  GL_ARB_texture_buffer_object (Texture buffer objs)    DONE (for OpenGL 3.1 contexts)
+  GL_ARB_texture_buffer_object (Texture buffer objs)    DONE (zink)
   GL_ARB_texture_rectangle (Rectangular textures)       DONE (v3d, zink)
   GL_ARB_uniform_buffer_object (Uniform buffer objs)    DONE (v3d)
   GL_EXT_texture_snorm (Signed normalized textures)     DONE (v3d, zink)



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