Mesa (main): glthread: only log glthread destroy reason when it's not NULL
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Fri Dec 17 12:25:30 UTC 2021
Module: Mesa
Branch: main
Commit: 41cc6a4c7f785a76a6e846f995ffdfa99f1492b5
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=41cc6a4c7f785a76a6e846f995ffdfa99f1492b5
Author: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer at amd.com>
Date: Thu Dec 16 12:09:16 2021 +0100
glthread: only log glthread destroy reason when it's not NULL
Fixes: 670759a208d ("glthread: inline _mesa_glthread_restore_dispatch and merge disable & destroy")
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14226>
---
src/mesa/main/glthread.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/glthread.c b/src/mesa/main/glthread.c
index 731e6d1554d..8eb1b7df901 100644
--- a/src/mesa/main/glthread.c
+++ b/src/mesa/main/glthread.c
@@ -164,7 +164,8 @@ _mesa_glthread_destroy(struct gl_context *ctx, const char *reason)
if (!glthread->enabled)
return;
- _mesa_debug(ctx, "glthread destroy reason: %s\n", reason);
+ if (reason)
+ _mesa_debug(ctx, "glthread destroy reason: %s\n", reason);
_mesa_glthread_finish(ctx);
util_queue_destroy(&glthread->queue);
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