Mesa (main): v3dv: fix push constant range for texel buffer copy pipelines
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Tue Jul 13 10:35:01 UTC 2021
Module: Mesa
Branch: main
Commit: 8c16b480092b55fe0dbcc5d2ec367142b846fb33
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=8c16b480092b55fe0dbcc5d2ec367142b846fb33
Author: Iago Toral Quiroga <itoral at igalia.com>
Date: Mon Jul 12 12:38:05 2021 +0200
v3dv: fix push constant range for texel buffer copy pipelines
As per get_texel_buffer_copy_fs(), we load 24 bytes of data.
Reviewed-by: Alejandro Piñeiro <apinheiro at igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11843>
---
src/broadcom/vulkan/v3dv_meta_copy.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/broadcom/vulkan/v3dv_meta_copy.c b/src/broadcom/vulkan/v3dv_meta_copy.c
index 7299582c693..461fbd025c4 100644
--- a/src/broadcom/vulkan/v3dv_meta_copy.c
+++ b/src/broadcom/vulkan/v3dv_meta_copy.c
@@ -176,7 +176,7 @@ create_texel_buffer_copy_pipeline_layout(struct v3dv_device *device,
.pSetLayouts = ds_layout,
.pushConstantRangeCount = 1,
.pPushConstantRanges =
- &(VkPushConstantRange) { VK_SHADER_STAGE_FRAGMENT_BIT, 0, 20 },
+ &(VkPushConstantRange) { VK_SHADER_STAGE_FRAGMENT_BIT, 0, 24 },
};
result =
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