Mesa (main): tu: Enable shaderTessellationAndGeometryPointSize
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Thu Jun 2 17:00:00 UTC 2022
Module: Mesa
Branch: main
Commit: bd68559d36695bd13fecb235dc30cc915d44e9b6
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=bd68559d36695bd13fecb235dc30cc915d44e9b6
Author: Connor Abbott <cwabbott0 at gmail.com>
Date: Thu Jun 2 02:54:54 2022 +0200
tu: Enable shaderTessellationAndGeometryPointSize
This already works and AFAICT there was no reason to disable it other
than that the blob does.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16830>
---
src/freedreno/vulkan/tu_device.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/freedreno/vulkan/tu_device.c b/src/freedreno/vulkan/tu_device.c
index 6388a25f448..b9623229d7a 100644
--- a/src/freedreno/vulkan/tu_device.c
+++ b/src/freedreno/vulkan/tu_device.c
@@ -670,7 +670,7 @@ tu_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
.pipelineStatisticsQuery = true,
.vertexPipelineStoresAndAtomics = true,
.fragmentStoresAndAtomics = true,
- .shaderTessellationAndGeometryPointSize = false,
+ .shaderTessellationAndGeometryPointSize = true,
.shaderImageGatherExtended = true,
.shaderStorageImageExtendedFormats = true,
.shaderStorageImageMultisample = false,
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