Mesa (main): tu: Enable shaderTessellationAndGeometryPointSize

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Thu Jun 2 17:00:00 UTC 2022


Module: Mesa
Branch: main
Commit: bd68559d36695bd13fecb235dc30cc915d44e9b6
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=bd68559d36695bd13fecb235dc30cc915d44e9b6

Author: Connor Abbott <cwabbott0 at gmail.com>
Date:   Thu Jun  2 02:54:54 2022 +0200

tu: Enable shaderTessellationAndGeometryPointSize

This already works and AFAICT there was no reason to disable it other
than that the blob does.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16830>

---

 src/freedreno/vulkan/tu_device.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/freedreno/vulkan/tu_device.c b/src/freedreno/vulkan/tu_device.c
index 6388a25f448..b9623229d7a 100644
--- a/src/freedreno/vulkan/tu_device.c
+++ b/src/freedreno/vulkan/tu_device.c
@@ -670,7 +670,7 @@ tu_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
       .pipelineStatisticsQuery = true,
       .vertexPipelineStoresAndAtomics = true,
       .fragmentStoresAndAtomics = true,
-      .shaderTessellationAndGeometryPointSize = false,
+      .shaderTessellationAndGeometryPointSize = true,
       .shaderImageGatherExtended = true,
       .shaderStorageImageExtendedFormats = true,
       .shaderStorageImageMultisample = false,



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