Mesa (main): gallium: add a union to access queries counters
GitLab Mirror
gitlab-mirror at kemper.freedesktop.org
Thu May 12 07:45:02 UTC 2022
Module: Mesa
Branch: main
Commit: 9918a9a9905e2f12b0a7c4dac33ccea9f8a46b1d
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=9918a9a9905e2f12b0a7c4dac33ccea9f8a46b1d
Author: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer at amd.com>
Date: Tue Apr 19 10:28:05 2022 +0200
gallium: add a union to access queries counters
This allows to loop over counters easily.
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15861>
---
src/gallium/include/pipe/p_defines.h | 27 ++++++++++++++++-----------
1 file changed, 16 insertions(+), 11 deletions(-)
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 88975e66026..05bfab3ffc2 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -1210,17 +1210,22 @@ struct pipe_query_data_timestamp_disjoint
*/
struct pipe_query_data_pipeline_statistics
{
- uint64_t ia_vertices; /**< Num vertices read by the vertex fetcher. */
- uint64_t ia_primitives; /**< Num primitives read by the vertex fetcher. */
- uint64_t vs_invocations; /**< Num vertex shader invocations. */
- uint64_t gs_invocations; /**< Num geometry shader invocations. */
- uint64_t gs_primitives; /**< Num primitives output by a geometry shader. */
- uint64_t c_invocations; /**< Num primitives sent to the rasterizer. */
- uint64_t c_primitives; /**< Num primitives that were rendered. */
- uint64_t ps_invocations; /**< Num pixel shader invocations. */
- uint64_t hs_invocations; /**< Num hull shader invocations. */
- uint64_t ds_invocations; /**< Num domain shader invocations. */
- uint64_t cs_invocations; /**< Num compute shader invocations. */
+ union {
+ struct {
+ uint64_t ia_vertices; /**< Num vertices read by the vertex fetcher. */
+ uint64_t ia_primitives; /**< Num primitives read by the vertex fetcher. */
+ uint64_t vs_invocations; /**< Num vertex shader invocations. */
+ uint64_t gs_invocations; /**< Num geometry shader invocations. */
+ uint64_t gs_primitives; /**< Num primitives output by a geometry shader. */
+ uint64_t c_invocations; /**< Num primitives sent to the rasterizer. */
+ uint64_t c_primitives; /**< Num primitives that were rendered. */
+ uint64_t ps_invocations; /**< Num pixel shader invocations. */
+ uint64_t hs_invocations; /**< Num hull shader invocations. */
+ uint64_t ds_invocations; /**< Num domain shader invocations. */
+ uint64_t cs_invocations; /**< Num compute shader invocations. */
+ };
+ uint64_t counters[11];
+ };
};
/**
More information about the mesa-commit
mailing list