[Mesa-dev] GLSL compiler bug with vmware workstation 6.5

Adam K Kirchhoff akirchhoff135014 at comcast.net
Wed Apr 21 06:49:49 PDT 2010

On 04/21/2010 06:02 AM, Adam K Kirchhoff wrote:
> I recently tried the r300g driver with vmware to see if it would be 
> possible to get 3D acceleration going in a guest OS without using 
> fglrx.  Unfortunately, vmware-vmx hangs with:
> libGL: OpenDriver: trying 
> /home/adamk/saved/source/mesa/lib64/gallium//r300_dri.so
> libGL: Can't open configuration file /etc/drirc: No such file or 
> directory.
> vmware-vmx: shader/slang/slang_compile.c:665: parse_layout_qualifiers: 
> Assertion `0 && "Bad layout qualifier"' failed.
> I brought it up on #radeon and was told that it's a GLSL compiler bug, 
> and I should mention it here.
> I'll go ahead and open up a bug report if that's the best course of 
> action, but I wanted to post it here first.  If there's anyway to get 
> extra debugging information or if there's anything someone would like 
> tested, just let me know.
> Adam

OK, so I updated to the latest build of vmware workstation 6.5 and now 
3D gets disabled entirely due to missing 
GL_EXT_texture_compression_s3tc, which just doesn't seem to be available.


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