[Mesa-dev] RFC: Expose vertex/fragment progam limits in Mesa state tracker
José Fonseca
jfonseca at vmware.com
Thu Apr 29 11:09:22 PDT 2010
We don't have such fined grain capabilities in Gallium drivers yet, so I
followed Keith's suggestion of tie the native program limits to the GLSL
and SM3 support exported by the driver.
I'm selling this as a short term fix. I think we should start thinking
in shader caps in gallium, and how fine grained we'd like them to be.
Jose
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