[Mesa-dev] [Bug 29540] [glsl2] problem with vertex attribute locations and draw-time validation
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Aug 13 08:10:00 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=29540
--- Comment #2 from Brian Paul <brian.e.paul at gmail.com> 2010-08-13 08:10:00 PDT ---
Created an attachment (id=37848)
View: https://bugs.freedesktop.org/attachment.cgi?id=37848
Review: https://bugs.freedesktop.org/review?bug=29540&attachment=37848
Patch to fix glDrawArrays/Elements validation
If there's not objections to this, I'll commit later.
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