[Mesa-dev] [Bug 29835] [regression] Post-GLSL2 Mesa culls too much by default.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Aug 27 21:34:42 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=29835

--- Comment #2 from Cedric Vivier <cedricv at neonux.com> 2010-08-27 21:34:42 PDT ---
I've tested on both i965 and swrast, it gives same result.

Eric, which discard tests are you specifically talking about ?

In case the report is confusing, 'discard' itself is not the issue here, it's
just an easily reproducible mean to notice that recent Mesa is
culling/optimizing out some (not all) back-facing (and only back-facing)
polygons that would have been over-drawn if there were no 'discard'.

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