[Mesa-dev] [Bug 29844] (7.8.2) glGetActiveUniform incorrectly handles structs in shaders
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Aug 30 07:02:29 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=29844
--- Comment #4 from Brian Paul <brianp at vmware.com> 2010-08-30 07:02:29 PDT ---
It's unlikely we'll fix this for Mesa 7.8.x.
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