[Mesa-dev] [PATCH 1/1] st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().

Brian Paul brianp at vmware.com
Thu Dec 30 07:28:55 PST 2010


On 12/22/2010 12:30 AM, Henri Verbeet wrote:
> ---
>   src/mesa/state_tracker/st_cb_texture.c |    3 +++
>   1 files changed, 3 insertions(+), 0 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
> index 866426a..14d33f7 100644
> --- a/src/mesa/state_tracker/st_cb_texture.c
> +++ b/src/mesa/state_tracker/st_cb_texture.c
> @@ -1528,6 +1528,9 @@ st_copy_texsubimage(struct gl_context *ctx,
>      if (texBaseFormat == GL_DEPTH_COMPONENT ||
>          texBaseFormat == GL_DEPTH_STENCIL) {
>         strb = st_renderbuffer(fb->_DepthBuffer);
> +      if (strb->Base.Wrapped) {
> +         strb = st_renderbuffer(strb->Base.Wrapped);
> +      }
>      }
>      else {
>         /* texBaseFormat == GL_RGB, GL_RGBA, GL_ALPHA, etc */

Looks good.  Please cherry-pick to the 7.9 and 7.10 branches too.

-Brian



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