[Mesa-dev] [PATCH 3/3] Enable hardware mipmap generation for radeon.
Will Dyson
will.dyson at gmail.com
Mon May 24 22:10:21 PDT 2010
Use _mesa_meta_GenerateMipmap. It is Fast Enough(tm).
---
src/mesa/drivers/dri/radeon/radeon_texture.c | 11 ++++++++---
1 files changed, 8 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index 5cb33a4..bcac125 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -39,6 +39,7 @@
#include "main/texstore.h"
#include "main/teximage.h"
#include "main/texobj.h"
+#include "drivers/common/meta.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
@@ -294,9 +295,13 @@ void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_objec
radeon_firevertices(rmesa);
}
- radeon_teximage_map(baseimage, GL_FALSE);
- radeon_generate_mipmap(ctx, target, texObj);
- radeon_teximage_unmap(baseimage);
+ if (_mesa_meta_check_generate_mipmap_fallback(ctx, target, texObj)) {
+ radeon_teximage_map(baseimage, GL_FALSE);
+ radeon_generate_mipmap(ctx, target, texObj);
+ radeon_teximage_unmap(baseimage);
+ } else {
+ _mesa_meta_GenerateMipmap(ctx, target, texObj);
+ }
}
--
1.7.1
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