[Mesa-dev] [Bug 31923] [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Nov 25 21:15:47 PST 2010


https://bugs.freedesktop.org/show_bug.cgi?id=31923

--- Comment #1 from Vinson Lee <vlee at vmware.com> 2010-11-25 21:15:46 PST ---
I've committed the attached test case (attachment id=40576) to piglit.

-- 
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.


More information about the mesa-dev mailing list