[Mesa-dev] [Bug 31923] [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Nov 25 21:15:47 PST 2010
https://bugs.freedesktop.org/show_bug.cgi?id=31923
--- Comment #1 from Vinson Lee <vlee at vmware.com> 2010-11-25 21:15:46 PST ---
I've committed the attached test case (attachment id=40576) to piglit.
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