[Mesa-dev] Mesa (shader-work): glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmps

Ian Romanick idr at freedesktop.org
Wed Sep 8 14:47:46 PDT 2010


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Eric Anholt wrote:
> On Wed, 8 Sep 2010 06:13:16 +0200, Luca Barbieri <luca at luca-barbieri.com> wrote:
> 
>> It would be great if Intel switched to the i915g and i965g Gallium
>> drivers, since everyone else is concentrating their attention on
>> Gallium, since it's much easier and better to write drivers for it.
> 
> I keep hearing this, and a bunch of people have been trying to build the
> equivalent gallium hardware drivers to various core drivers for a long
> time.  So, can we get some details on a success story?  What driver is
> now more correct/faster than it was before?  By how much?  How much of
> that was hardware enabling you did on the gallium side only?

And never mind that you can't make a conformant OpenGL driver with
Gallium due to the impossibility of software fallbacks.
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