[Mesa-dev] Mesa (shader-work): glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmps

Dave Airlie airlied at gmail.com
Wed Sep 8 15:12:42 PDT 2010

On Thu, Sep 9, 2010 at 7:47 AM, Ian Romanick <idr at freedesktop.org> wrote:
> Hash: SHA1
> Eric Anholt wrote:
>> On Wed, 8 Sep 2010 06:13:16 +0200, Luca Barbieri <luca at luca-barbieri.com> wrote:
>>> It would be great if Intel switched to the i915g and i965g Gallium
>>> drivers, since everyone else is concentrating their attention on
>>> Gallium, since it's much easier and better to write drivers for it.
>> I keep hearing this, and a bunch of people have been trying to build the
>> equivalent gallium hardware drivers to various core drivers for a long
>> time.  So, can we get some details on a success story?  What driver is
>> now more correct/faster than it was before?  By how much?  How much of
>> that was hardware enabling you did on the gallium side only?
> And never mind that you can't make a conformant OpenGL driver with
> Gallium due to the impossibility of software fallbacks.

You mean there is a useful GL conformance test suite to know?

I don't think conformant and GL actually happens anymore, nowadays it
seems to be a lot more about de-facto.


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