[Mesa-dev] [Bug 30172] GL_EXT_framebuffer_blit function required

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 16 10:31:57 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=30172

--- Comment #16 from Luca Barbieri <luca.barbieri at gmail.com> 2010-09-16 10:31:57 PDT ---
Perhaps a sensible resolution is to only export those symbols if a binary-only
application is found requiring them, which works on another GL implementation.

Although I'm personally for preventive action, following the "liberal" part of
"be conservative in what you do, be liberal in what you accept from others".

And yes, that does encourage applications to be broken, but the fault for that
lies in AMD and nVidia.

At a more fundamental level, it lies in whoever reinvented the wheel by adding
glXGetProcAddress instead of just using ELF weak symbols (or dlsym if you
somehow insist on querying symbols by string).

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