[Mesa-dev] Removing ARB_imaging subset extensions

Luca Barbieri luca at luca-barbieri.com
Mon Sep 20 10:58:20 PDT 2010


nVidia dropped hardware support starting from nv40.

For texture compression, S3TC or R-component-only textures should
usually be a better option, and for other uses shader-based techniques
are more flexible.


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