[Mesa-dev] Removing ARB_imaging subset extensions

Luca Barbieri luca at luca-barbieri.com
Mon Sep 20 10:58:20 PDT 2010

nVidia dropped hardware support starting from nv40.

For texture compression, S3TC or R-component-only textures should
usually be a better option, and for other uses shader-based techniques
are more flexible.

More information about the mesa-dev mailing list