[Mesa-dev] [Bug 35425] Instanced drawing: not implemented
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Apr 7 13:13:45 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=35425
--- Comment #4 from Marek Olšák <maraeo at gmail.com> 2011-04-07 13:13:46 PDT ---
(In reply to comment #3)
> The application is *BROKEN*. gl_InstanceID is *NOT* part of
> GL_ARB_draw_instanced. The correct name is gl_InstanceIDARB.
Due to this, it would be safer not to advertise ARB_draw_instanced without
EXT_gpu_shader4. I haven't seen an app that uses gl_InstanceIDARB when it
should. All apps based on Unigine Engine check for ARB_draw_instanced and use
gl_InstanceID.
It's pointless to follow the GL spec if no app follows it either.
My 2 eurocents.
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
More information about the mesa-dev
mailing list