[Mesa-dev] [PATCH] main: remove duplicated includes
Kenneth Graunke
kenneth at whitecape.org
Mon Apr 25 09:47:53 PDT 2011
On 04/25/2011 09:37 AM, Nicolas Kaiser wrote:
> Remove duplicated includes of guarded headers.
>
> Signed-off-by: Nicolas Kaiser<nikai at nikai.net>
> ---
> src/mesa/main/pack.c | 1 -
> src/mesa/main/texstore.c | 1 -
> 2 files changed, 0 insertions(+), 2 deletions(-)
What's the point?
The only justification I've ever heard is for (theoretically) speeding
up build times (by some non-measurable amount). This is really only
interesting if you're continually compiling Mesa (for development or
nightly builds for testing). But if you're doing that, use ccache, as
it'll make the build go orders of magnitude faster (by not actually
bothering with the work).
For those of us who build with ccache, patches like this cause a
pointless rebuild, actually making us spend -more- time compiling.
--Kenneth
> diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
> index 4bb0a90..ad8ab9d 100644
> --- a/src/mesa/main/pack.c
> +++ b/src/mesa/main/pack.c
> @@ -37,7 +37,6 @@
> #include "mtypes.h"
> #include "pack.h"
> #include "pixeltransfer.h"
> -#include "imports.h"
>
>
> /**
> diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
> index cf12241..c4fe82a 100644
> --- a/src/mesa/main/texstore.c
> +++ b/src/mesa/main/texstore.c
> @@ -63,7 +63,6 @@
> #include "pack.h"
> #include "pbo.h"
> #include "imports.h"
> -#include "pack.h"
> #include "texcompress.h"
> #include "texcompress_fxt1.h"
> #include "texcompress_rgtc.h"
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