[Mesa-dev] [PATCH 1/3] mesa: Add ARB_shader_texture_lod to the extension list; off by default.
Kenneth Graunke
kenneth at whitecape.org
Mon Apr 25 22:26:20 PDT 2011
On 04/25/2011 03:03 PM, Ian Romanick wrote:
>> @@ -142,7 +143,6 @@ static const struct extension extension_table[] = {
>> { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL, 2002 },
>> { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 },
>> { "GL_ARB_window_pos", o(ARB_window_pos), GL, 2001 },
>> -
>> /* EXT extensions */
>> { "GL_EXT_abgr", o(EXT_abgr), GL, 1995 },
>> { "GL_EXT_bgra", o(EXT_bgra), GL, 1995 },
>
> Please leave the blank line. There should be another one after the EXT
> instructions before the vendor extensions. It makes it a bit easier to
> scan the (very long) list.
Of course. I had merge conflicts with the addition of the dates and
accidentally removed it while resolving those. Thanks.
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