[Mesa-dev] [PATCH 3/7] mesa: Ensure that gl_shader_program::InfoLog is never NULL
Ian Romanick
idr at freedesktop.org
Mon Aug 1 10:20:19 PDT 2011
From: Ian Romanick <ian.d.romanick at intel.com>
This prevents assertion failures in ralloc_strcat. The ralloc_free in
_mesa_free_shader_program_data can be omitted because freeing the
gl_shader_program in _mesa_delete_shader_program will take care of
this automatically.
A bunch of this code could use a refactor to use ralloc a bit more
effectively. A bunch of the things that are allocated with malloc and
owned by the gl_shader_program should be allocated with ralloc (using
the gl_shader_program as the context).
---
src/glsl/main.cpp | 1 +
src/mesa/main/shaderobj.c | 11 ++++++-----
2 files changed, 7 insertions(+), 5 deletions(-)
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp
index 9f85096..9b8a507 100644
--- a/src/glsl/main.cpp
+++ b/src/glsl/main.cpp
@@ -221,6 +221,7 @@ main(int argc, char **argv)
whole_program = rzalloc (NULL, struct gl_shader_program);
assert(whole_program != NULL);
+ whole_program->InfoLog = ralloc_strdup(whole_program, "");
for (/* empty */; argc > optind; optind++) {
whole_program->Shaders =
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 33d91ad..f128648 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -244,6 +244,8 @@ _mesa_init_shader_program(struct gl_context *ctx, struct gl_shader_program *prog
prog->Geom.InputType = GL_TRIANGLES;
prog->Geom.OutputType = GL_TRIANGLE_STRIP;
#endif
+
+ prog->InfoLog = ralloc_strdup(prog, "");
}
/**
@@ -283,6 +285,10 @@ _mesa_clear_shader_program_data(struct gl_context *ctx,
_mesa_free_parameter_list(shProg->Varying);
shProg->Varying = NULL;
}
+
+ assert(shProg->InfoLog != NULL);
+ ralloc_free(shProg->InfoLog);
+ shProg->InfoLog = ralloc_strdup(shProg, "");
}
@@ -317,11 +323,6 @@ _mesa_free_shader_program_data(struct gl_context *ctx,
shProg->Shaders = NULL;
}
- if (shProg->InfoLog) {
- ralloc_free(shProg->InfoLog);
- shProg->InfoLog = NULL;
- }
-
/* Transform feedback varying vars */
for (i = 0; i < shProg->TransformFeedback.NumVarying; i++) {
free(shProg->TransformFeedback.VaryingNames[i]);
--
1.7.4.4
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