August 2011 Archives by author
Starting: Mon Aug 1 08:05:56 PDT 2011
Ending: Wed Aug 31 20:36:11 PDT 2011
Messages: 1466
- No subject
- No subject
- [Mesa-dev] [PATCH 1/6] glsl: Add a new ir_txs (textureSize) opcode to ir_texture.
Dave Airlie
- [Mesa-dev] [PATCH 3/6] glsl/builtins: Uncomment textureSize prototypes.
Dave Airlie
- [Mesa-dev] is_tex bit for TGSI sampling instructions
Dave Airlie
- [Mesa-dev] is_tex bit for TGSI sampling instructions
Dave Airlie
- [Mesa-dev] is_tex bit for TGSI sampling instructions
Dave Airlie
- [Mesa-dev] [PATCH 1/6] tgsi: add TXQ support.
Dave Airlie
- [Mesa-dev] [PATCH 2/6] softpipe: add get_dims callback for TXQ support.
Dave Airlie
- [Mesa-dev] [PATCH 3/6] st_glsl_to_tgsi: implement TXS/TXQ.
Dave Airlie
- [Mesa-dev] [PATCH 1/6] tgsi: add TXQ support.
Dave Airlie
- [Mesa-dev] [PATCH 1/6] tgsi: add TXQ support.
Dave Airlie
- [Mesa-dev] DEATH to old drivers!
Dave Airlie
- [Mesa-dev] [PATCH 1/3] tgsi: add TXQ support. (v2)
Dave Airlie
- [Mesa-dev] [PATCH 2/3] softpipe: add get_dims callback for TXQ support. (v2)
Dave Airlie
- [Mesa-dev] [PATCH 3/3] st_glsl_to_tgsi: implement TXS/TXQ. (v2)
Dave Airlie
- [Mesa-dev] [RFC] tgsi/softpipe TXF support.
Dave Airlie
- [Mesa-dev] [PATCH 1/3] tgsi: add TXF support.
Dave Airlie
- [Mesa-dev] [PATCH 2/3] softpipe: implement TXF support via get_texel callback
Dave Airlie
- [Mesa-dev] [PATCH 3/3] glsl->tgsi: add TXF support.
Dave Airlie
- [Mesa-dev] TXF definition - Re: [RFC] tgsi/softpipe TXF support.
Dave Airlie
- [Mesa-dev] [PATCH] gallium/tgsi: add offset to TXF
Dave Airlie
- [Mesa-dev] [PATCH] gallium/tgsi: add offset to TXF
Dave Airlie
- [Mesa-dev] DEATH to old drivers!
Dave Airlie
- [Mesa-dev] TGSI texture offset handling
Dave Airlie
- [Mesa-dev] [PATCH 1/2] tgsi: add support for texture offsets to the TGSI IR.
Dave Airlie
- [Mesa-dev] [PATCH 2/2] gallium: add caps for MIN/MAX texel offsets.
Dave Airlie
- [Mesa-dev] [PATCH 1/2] tgsi: add support for texture offsets to the TGSI IR.
Dave Airlie
- [Mesa-dev] [PATCH 7/7] i915: Only emit program errors when INTEL_DEBUG=wm
Eric Anholt
- [Mesa-dev] [PATCH 6/7] i915: Fail without crashing if a Mesa IR program uses too many registers
Eric Anholt
- [Mesa-dev] [PATCH] i965/gen5+: Fix incorrect miptree layout for non-power-of-two cubemaps.
Eric Anholt
- [Mesa-dev] [PATCH 1/4] Revert "glsl: Skip processing the first function's body in do_dead_functions()."
Eric Anholt
- [Mesa-dev] [PATCH 3/4] glsl: Slight change to the code generated by if-flattening
Eric Anholt
- [Mesa-dev] [PATCH 1/5] mesa: Add a convenience interface for register allocator conflicts setup.
Eric Anholt
- [Mesa-dev] [PATCH 2/5] i965/fs: Use the new convenience interface for setting up reg conflicts.
Eric Anholt
- [Mesa-dev] [PATCH 3/5] i965/fs: Eliminate the magic nature of virtual GRF 0.
Eric Anholt
- [Mesa-dev] [PATCH 4/5] i965/fs: Simplify the register allocator using a map from RA reg to GRF.
Eric Anholt
- [Mesa-dev] [PATCH 5/5] i965/fs: Factor out the register allocator setup to a separate function.
Eric Anholt
- [Mesa-dev] [PATCH] radeon: Explain to the user what went wrong when built without libdrm.
Eric Anholt
- [Mesa-dev] RFC: ctx->Driver.Map/UnmapTextureImage() hooks
Eric Anholt
- [Mesa-dev] [PATCH 2/2] glsl: When linking, emit functions at the tail of the final linked program.
Eric Anholt
- [Mesa-dev] [PATCH 06/15] main: Remove problematic #include on Android
Eric Anholt
- [Mesa-dev] [PATCH 11/15] dri/Makefile.defines: Only add -Iserver to includes if the dir exists
Eric Anholt
- [Mesa-dev] [PATCH] intel: Set ctx's drawbuffer according to drawables visual
Eric Anholt
- [Mesa-dev] [PATCH] glsl: empty declarations should be valid
Eric Anholt
- [Mesa-dev] [PATCH resend] glx/dri2: Paper over errors in DRI2Connect when indirect
Eric Anholt
- [Mesa-dev] [PATCH] glsl: When assigning to a whole array, mark the array as accessed.
Eric Anholt
- [Mesa-dev] [PATCH] Var packer optimisation.
Eric Anholt
- [Mesa-dev] [PATCH] glsl: When assigning to a whole array, mark the array as accessed.
Eric Anholt
- [Mesa-dev] [PATCH] glsl: Fix type error when lowering integer divisions
Eric Anholt
- [Mesa-dev] MapTextureImage patch series for review
Eric Anholt
- [Mesa-dev] [PATCH 01/37] mesa: add gl_texture_image::Face, Level fields
Eric Anholt
- [Mesa-dev] [PATCH 02/37] intel: use new gl_texture_image:Face, Level fields
Eric Anholt
- [Mesa-dev] [PATCH 03/37] st/mesa: remove st_texture_image::face, level fields
Eric Anholt
- [Mesa-dev] [PATCH 04/37] meta: move texcoord setup into setup_texture_coords()
Eric Anholt
- [Mesa-dev] [PATCH 05/37] meta: added _mesa_meta_decompress_texture_image()
Eric Anholt
- [Mesa-dev] [PATCH 06/37] mesa: Rename FreeTexImageData to FreeTextureImageBuffer.
Eric Anholt
- [Mesa-dev] [PATCH 07/37] Rename some driver FreeTextureImageData functions to FreeTextureImageBuffer.
Eric Anholt
- [Mesa-dev] [PATCH 08/37] radeon: Fix flushing before writing a teximage's BO when !t->bo.
Eric Anholt
- [Mesa-dev] [PATCH 09/37] mesa: Don't check for image->Data when freeing an image's contents.
Eric Anholt
- [Mesa-dev] [PATCH 10/37] swrast: Remove swrast eject/validate texture image code.
Eric Anholt
- [Mesa-dev] [PATCH 11/37] mesa: Add driver hooks for texture image mapping/unmapping.
Eric Anholt
- [Mesa-dev] [PATCH 12/37] st/mesa: Add implementation of MapTextureImage.
Eric Anholt
- [Mesa-dev] [PATCH 13/37] intel: Add implementation of MapTextureImage/UnmapTextureImage.
Eric Anholt
- [Mesa-dev] [PATCH 14/37] swrast: Add implementation of MapTextureImage/UnmapTextureImage.
Eric Anholt
- [Mesa-dev] [PATCH 15/37] radeon: Refactor the common texture hook setup to common code.
Eric Anholt
- [Mesa-dev] [PATCH 16/37] radeon: Add MapTextureImage() implementation.
Eric Anholt
- [Mesa-dev] [PATCH 17/37] nouveau: Add MapTextureImage() implementation.
Eric Anholt
- [Mesa-dev] [PATCH 18/37] mesa: Convert texstore.c to accessing textures using MapTextureImage.
Eric Anholt
- [Mesa-dev] [PATCH 19/37] intel: Remove our custom _mesa_store_compressed_texsubimage2d().
Eric Anholt
- [Mesa-dev] [PATCH 20/37] mesa: Convert GetCompressedTexImage to using MapTextureImage().
Eric Anholt
- [Mesa-dev] [PATCH 21/37] mesa: Convert texture debug dump function to using MapTextureImage().
Eric Anholt
- [Mesa-dev] [PATCH 22/37] mesa: Update comments/assertions about buffer mapping for glGetTexImage().
Eric Anholt
- [Mesa-dev] [PATCH 23/37] mesa: Switch color-index GetTexImage to using MapTextureImage().
Eric Anholt
- [Mesa-dev] [PATCH 24/37] mesa: Switch memcpy fast-path of glGetTexImage() to using MapTextureImage().
Eric Anholt
- [Mesa-dev] [PATCH 25/37] mesa: Switch ycbcr glGetTexImage() to using MapTextureImage().
Eric Anholt
- [Mesa-dev] [PATCH 26/37] mesa: Convert depth/stencil glGetTexImage() to using MapTextureImage().
Eric Anholt
- [Mesa-dev] [PATCH 27/37] state_tracker: Initialize the metaops code so that Mesa core can use it.
Eric Anholt
- [Mesa-dev] [PATCH 28/37] mesa: Implement glGetTexImage() of compressed textures using the new metaops.
Eric Anholt
- [Mesa-dev] [PATCH 29/37] mesa: add new pixel format unpacking functions
Eric Anholt
- [Mesa-dev] [PATCH 30/37] mesa: Convert depth glGetTexImage() to using MapTextureImage().
Eric Anholt
- [Mesa-dev] [PATCH 31/37] mesa: Finally, convert RGBA glGetTexImage() to using MapTextureImage().
Eric Anholt
- [Mesa-dev] [PATCH 32/37] state_tracker: Drop custom glGetTexImage() code.
Eric Anholt
- [Mesa-dev] [PATCH 33/37] intel: Drop our custom glGetTexImage() code.
Eric Anholt
- [Mesa-dev] [PATCH 34/37] nouveau: Drop mapping we were doing around glGetTexImage().
Eric Anholt
- [Mesa-dev] [PATCH 35/37] radeon: Drop mapping we were doing around glGetTexImage().
Eric Anholt
- [Mesa-dev] [PATCH 36/37] intel: Rely on Mesa core for the non-blit glTexSubImage* implementation.
Eric Anholt
- [Mesa-dev] [PATCH 37/37] mesa: Convert _mesa_generate_mipmap to MapTexImage()-based access.
Eric Anholt
- [Mesa-dev] [RFC PATCH 1/2] i965: Implement the actual tables for texture alignment units.
Eric Anholt
- [Mesa-dev] [PATCH 8/9] mesa: Add partial constant propagation pass for Mesa IR
Eric Anholt
- [Mesa-dev] [PATCH 1/9] ir_to_mesa: Implement ir_unop_logic_not using 1-x
Eric Anholt
- [Mesa-dev] [PATCH] mesa: Do not include fpu_control.h
Eric Anholt
- [Mesa-dev] [PATCH 3/4] i965/fs: Implement integer quotient and remainder math operations.
Eric Anholt
- [Mesa-dev] [PATCH 4/4] i965/fs: Use proper register type for MATH instruction GRF temporaries.
Eric Anholt
- [Mesa-dev] [PATCH 05/37] meta: added _mesa_meta_decompress_texture_image()
Eric Anholt
- [Mesa-dev] [PATCH 1/2] mesa, glsl_to_tgsi: Add new gl_context::NativeIntegers flag.
Eric Anholt
- [Mesa-dev] [PATCH 2/2] i965/fs: Don't double-convert integer/boolean uniforms.
Eric Anholt
- [Mesa-dev] [PATCH 8/9] mesa: Add partial constant propagation pass for Mesa IR
Eric Anholt
- [Mesa-dev] [PATCH] mesa: Remove use of fpu_control.h
Eric Anholt
- [Mesa-dev] [PATCH] i965/fs: Fix 32-bit integer multiplication.
Eric Anholt
- [Mesa-dev] [PATCH] i965/fs: Fix 32-bit integer multiplication.
Eric Anholt
- [Mesa-dev] [PATCH] mesa: Add partial constant propagation pass for Mesa IR
Eric Anholt
- [Mesa-dev] MapTextureImage patch series for review
Eric Anholt
- [Mesa-dev] [PATCH] i965/gen6+: Use non-normalized coordinates for GL_TEXTURE_RECTANGLE.
Eric Anholt
- [Mesa-dev] [PATCH 1/4] i965/vs: Remove stale comment about compressed instructions.
Eric Anholt
- [Mesa-dev] [PATCH 2/4] i965/vs: Copy the live intervals calculation over from the FS.
Eric Anholt
- [Mesa-dev] [PATCH 3/4] i965/vs: Add simple dead code elimination.
Eric Anholt
- [Mesa-dev] [PATCH 4/4] i965/vs: Implement proper register allocation instead of 1:1 mapping.
Eric Anholt
- [Mesa-dev] MapTextureImage patch series for review
Eric Anholt
- [Mesa-dev] [PATCH] intel: Emit assertion failure ASAP when DRI2 separate stencil handshake fails
Eric Anholt
- [Mesa-dev] [PATCH] i965/gen7: Use align1 mode to set URB_WRITE_HWORD channel enables.
Eric Anholt
- [Mesa-dev] [PATCH] i965/gen6+: Use non-normalized coordinates for GL_TEXTURE_RECTANGLE.
Eric Anholt
- [Mesa-dev] native integers bugfixing
Eric Anholt
- [Mesa-dev] [PATCH 1/5] i965/vs: Move the flag for whether to use the new backend to the context.
Eric Anholt
- [Mesa-dev] [PATCH 2/5] i965: Use native integer uniforms when the new VS backend is in use.
Eric Anholt
- [Mesa-dev] [PATCH 3/5] mesa: Make the gl_constant_value's bool occupy the same space as float/int.
Eric Anholt
- [Mesa-dev] [PATCH 4/5] mesa: Fix glGetUniformfv of native integer uniforms.
Eric Anholt
- [Mesa-dev] [PATCH 5/5] mesa: Slightly clean up the other GetUniform paths using the local values[].
Eric Anholt
- [Mesa-dev] [PATCH 3/5] mesa: Make the gl_constant_value's bool occupy the same space as float/int.
Eric Anholt
- [Mesa-dev] [PATCH 08/12] mesa: Fix incorrect access parameter passed to MapBuffer
Eric Anholt
- [Mesa-dev] [PATCH 4/5] mesa: Fix glGetUniformfv of native integer uniforms.
Eric Anholt
- [Mesa-dev] [PATCH 5/6] i965/fs: Implement textureSize (TXS) on Gen5+.
Eric Anholt
- [Mesa-dev] [PATCH 13/12] i965: Only map the necessary buffer range in brw_prepare_indices
Eric Anholt
- [Mesa-dev] glGetUniform rework v2 and VS backend uniform array support
Eric Anholt
- [Mesa-dev] [PATCH 01/10] i965/vs: Move the flag for whether to use the new backend to the context.
Eric Anholt
- [Mesa-dev] [PATCH 02/10] i965: Use native integer uniforms when the new VS backend is in use.
Eric Anholt
- [Mesa-dev] [PATCH 03/10] mesa: Make the gl_constant_value's bool occupy the same space as float/int.
Eric Anholt
- [Mesa-dev] [PATCH 04/10] mesa: Fix glGetUniform() type conversions.
Eric Anholt
- [Mesa-dev] [PATCH 05/10] i965: Make the old VS backend record pull constant references in pull_params[].
Eric Anholt
- [Mesa-dev] [PATCH 06/10] i965/vs: Add support for pull constant loads for uniform arrays.
Eric Anholt
- [Mesa-dev] [PATCH 07/10] i965/vs: Don't lower uniform array indexing.
Eric Anholt
- [Mesa-dev] [PATCH 08/10] i965/vs: Track uniforms as separate vectors once we've done array access.
Eric Anholt
- [Mesa-dev] [PATCH 09/10] i965/vs: Pack live uniform vectors together in the push constant upload.
Eric Anholt
- [Mesa-dev] [PATCH 10/10] i965/vs: Fix GL_FIXED setup when a writemask is present.
Eric Anholt
- [Mesa-dev] split-up maptextureimage series
Eric Anholt
- [Mesa-dev] [PATCH 01/14] mesa: Rename FreeTexImageData to FreeTextureImageBuffer.
Eric Anholt
- [Mesa-dev] [PATCH 02/14] Rename some driver FreeTextureImageData functions to FreeTextureImageBuffer.
Eric Anholt
- [Mesa-dev] [PATCH 03/14] mesa: Don't check for image->Data when freeing an image's contents.
Eric Anholt
- [Mesa-dev] [PATCH 04/14] mesa: Add driver hooks for texture image mapping/unmapping.
Eric Anholt
- [Mesa-dev] [PATCH 05/14] st/mesa: Add implementation of MapTextureImage.
Eric Anholt
- [Mesa-dev] [PATCH 06/14] intel: Add implementation of MapTextureImage/UnmapTextureImage.
Eric Anholt
- [Mesa-dev] [PATCH 07/14] swrast: Add implementation of MapTextureImage/UnmapTextureImage.
Eric Anholt
- [Mesa-dev] [PATCH 08/14] radeon: Refactor the common texture hook setup to common code.
Eric Anholt
- [Mesa-dev] [PATCH 09/14] radeon: Add MapTextureImage() implementation.
Eric Anholt
- [Mesa-dev] [PATCH 10/14] nouveau: Add MapTextureImage() implementation.
Eric Anholt
- [Mesa-dev] [PATCH 11/14] mesa: Convert texstore.c to accessing textures using MapTextureImage.
Eric Anholt
- [Mesa-dev] [PATCH 12/14] intel: Remove our custom _mesa_store_compressed_texsubimage2d().
Eric Anholt
- [Mesa-dev] [PATCH 13/14] mesa: Convert texture debug dump function to using MapTextureImage().
Eric Anholt
- [Mesa-dev] [PATCH 14/14] intel: Rely on Mesa core for the non-blit glTexSubImage* implementation.
Eric Anholt
- [Mesa-dev] DEATH to old drivers!
Eric Anholt
- [Mesa-dev] [PATCH 2/2] i965: Avoid generating MOVs for most ir_assignment handling.
Eric Anholt
- [Mesa-dev] [PATCH 01/21] intel: Enable extensions by just setting the flags
Eric Anholt
- [Mesa-dev] [PATCH] glsl: Use a separate div_to_mul_rcp lowering flag for integers.
Eric Anholt
- [Mesa-dev] i965: emit() functions again
Eric Anholt
- [Mesa-dev] [PATCH 1/6] i965/vs: Restructure emit() functions around a vec4_instruction constructor.
Eric Anholt
- [Mesa-dev] [PATCH 2/6] i965/vs: Create instruction generators outside of the emit() functions.
Eric Anholt
- [Mesa-dev] [PATCH 3/6] i965/vs: Convert gen6 userclip handling to new generators.
Eric Anholt
- [Mesa-dev] [PATCH 4/6] i965/vs: Convert emit() calls to the new instruction generators.
Eric Anholt
- [Mesa-dev] [PATCH 5/6] i965/vs: Move logic for weird CMP type handling to CMP generators.
Eric Anholt
- [Mesa-dev] [PATCH 6/6] i965/vs: Avoid the emit(), remove(), insert_before() for array instructions.
Eric Anholt
- [Mesa-dev] [PATCH] mesa, glsl_to_tgsi: fixes for native integers
Eric Anholt
- [Mesa-dev] split-up maptextureimage series
Eric Anholt
- [Mesa-dev] [PATCH] glsl: Use a separate div_to_mul_rcp lowering flag for integers.
Eric Anholt
- [Mesa-dev] [PATCH 1/2] intel: Remove the passthrough TexSubImage[13]D functions.
Eric Anholt
- [Mesa-dev] [PATCH 2/2] intel: Restructure TexSubImage as just the 2D implementation and blit func.
Eric Anholt
- [Mesa-dev] map-texture-image-v5 branch
Eric Anholt
- [Mesa-dev] [PATCH 3/3] i965/vs: Remove scalar-only assertion in emit_bool_to_cond_code.
Eric Anholt
- [Mesa-dev] [PATCH] i965/vs: Add constant propagation to a few opcodes.
Eric Anholt
- [Mesa-dev] [RFC PATCH] i965/fs: Don't coalesce registers into smaller registers.
Eric Anholt
- [Mesa-dev] [PATCH] swrast: initial multi-threaded span rendering
Sven Arvidsson
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Egon Ashrafinia
- [Mesa-dev] Fwd: S2TC - yet another attempt to solve the "S3TC issue"
Egon Ashrafinia
- [Mesa-dev] [PATCH] Implement HW accelerated GL_SELECT
Patrick Baggett
- [Mesa-dev] GPL'd vl_mpeg12_bitstream.c
Patrick Baggett
- [Mesa-dev] DEATH to old drivers!
Patrick Baggett
- [Mesa-dev] [PATCH 5/5] glsl: Clarify ir_function::matching_sigature()
Chris Bandy
- [Mesa-dev] egl_glx [PATCH] Added eglSwapInterval support via GLX_EXT_swap_control
Joseph Bates
- [Mesa-dev] [PATCH 1/4] Revert "glsl: Skip processing the first function's body in do_dead_functions()."
Paul Berry
- [Mesa-dev] [PATCH 2/4] glsl: Emit function signatures at toplevel, even for built-ins.
Paul Berry
- [Mesa-dev] [PATCH 3/4] glsl: Constant-fold built-in functions before outputting IR
Paul Berry
- [Mesa-dev] [PATCH 4/4] glsl: Check array size is const before asserting that no IR was generated.
Paul Berry
- [Mesa-dev] [PATCH 1/4] Revert "glsl: Skip processing the first function's body in do_dead_functions()."
Paul Berry
- [Mesa-dev] [PATCH 1/4] Revert "glsl: Skip processing the first function's body in do_dead_functions()."
Paul Berry
- [Mesa-dev] [PATCH 2/4] glsl: Emit function signatures at toplevel, even for built-ins.
Paul Berry
- [Mesa-dev] [PATCH 1/3] glsl: Make is_lvalue() and variable_referenced() const.
Paul Berry
- [Mesa-dev] [PATCH 2/3] glsl: Add validations for ir_call.
Paul Berry
- [Mesa-dev] [PATCH 3/3] glsl: Perform implicit type conversions on function call out parameters.
Paul Berry
- [Mesa-dev] [PATCH 0/5] glsl: Add switch statement support to the GLSL compiler.
Paul Berry
- [Mesa-dev] [PATCH 1/4] Revert "glsl: Skip processing the first function's body in do_dead_functions()."
Paul Berry
- [Mesa-dev] [PATCH 0/2] glsl: fix order of functions emitted by the linker.
Paul Berry
- [Mesa-dev] [PATCH 1/2] glsl: validate IR after linking (debug builds only)
Paul Berry
- [Mesa-dev] [PATCH 2/2] glsl: When linking, emit functions at the tail of the final linked program.
Paul Berry
- [Mesa-dev] [PATCH 2/2] glsl: When linking, emit functions at the tail of the final linked program.
Paul Berry
- [Mesa-dev] [PATCH] glsl: empty declarations should be valid
Paul Berry
- [Mesa-dev] [PATCH 2/4] glsl: Emit function signatures at toplevel, even for built-ins.
Paul Berry
- [Mesa-dev] [PATCH 3/3] glsl: Perform implicit type conversions on function call out parameters.
Paul Berry
- [Mesa-dev] [PATCH 2/2] glsl: When linking, emit functions at the tail of the final linked program.
Paul Berry
- [Mesa-dev] [PATCH] Var packer optimisation.
Paul Berry
- [Mesa-dev] [PATCH] glsl: Fix type error when lowering integer divisions
Paul Berry
- [Mesa-dev] [PATCH] glsl: Fix type error when lowering integer divisions
Paul Berry
- [Mesa-dev] [PATCH] glsl: Fix type error when lowering integer divisions
Paul Berry
- [Mesa-dev] [PATCH] glsl: Fix type error when lowering integer divisions
Paul Berry
- [Mesa-dev] [PATCH 3/3] glsl: Perform implicit type conversions on function call out parameters.
Paul Berry
- [Mesa-dev] [PATCH] glapi: update .gitignore for generated ES dispatch headers
Paul Berry
- [Mesa-dev] [PATCH] docs: Document coding style conventions
Paul Berry
- [Mesa-dev] glsl: strange looking code in ast_function.cpp
Paul Berry
- [Mesa-dev] [PATCH 3/6] i965/vs: Convert gen6 userclip handling to new generators.
Paul Berry
- [Mesa-dev] [PATCH 2/3] i965/vs: Emit the vertex position a second time in the Gen5 VUE header.
Paul Berry
- [Mesa-dev] DEATH to old drivers!
Jakob Bornecrantz
- [Mesa-dev] [mesa-demos] License clarification for eglkms.c?
Mika Boström
- [Mesa-dev] [PATCH 2/4] gallium: extend resource_resolve to accommodate BlitFramebuffer
Christoph Bumiller
- [Mesa-dev] [PATCH 2/4] gallium: extend resource_resolve to accommodate BlitFramebuffer
Christoph Bumiller
- [Mesa-dev] [PATCH 0/11] Post-processing infrastructure / gsoc work
Christoph Bumiller
- [Mesa-dev] [PATCH 4/5] mesa: Fix glGetUniformfv of native integer uniforms.
Christoph Bumiller
- [Mesa-dev] [PATCH 4/5] mesa: Fix glGetUniformfv of native integer uniforms.
Christoph Bumiller
- [Mesa-dev] is_tex bit for TGSI sampling instructions
Christoph Bumiller
- [Mesa-dev] is_tex bit for TGSI sampling instructions
Christoph Bumiller
- [Mesa-dev] is_tex bit for TGSI sampling instructions
Christoph Bumiller
- [Mesa-dev] is_tex bit for TGSI sampling instructions
Christoph Bumiller
- [Mesa-dev] is_tex bit for TGSI sampling instructions
Christoph Bumiller
- [Mesa-dev] [PATCH] pp: initialize the sample mask
Christoph Bumiller
- [Mesa-dev] [PATCH] pp: initialize the sample mask
Christoph Bumiller
- [Mesa-dev] TGSI texture offset handling
Christoph Bumiller
- [Mesa-dev] [PATCH] mesa, glsl_to_tgsi: fixes for native integers
Christoph Bumiller
- [Mesa-dev] [PATCH 1/2] mesa: update multisample state on _NEW_BUFFERS
Christoph Bumiller
- [Mesa-dev] [PATCH 2/2] nv50, nvc0: reject R8G8B8A8/X8_UNORM for multisample surfaces
Christoph Bumiller
- [Mesa-dev] [PATCH] mesa, glsl_to_tgsi: fixes for native integers
Christoph Bumiller
- [Mesa-dev] [PATCH 1/2] tgsi: add support for texture offsets to the TGSI IR.
Christoph Bumiller
- [Mesa-dev] Status of the GLSL->TGSI translator, part 2
Bryan Cain
- [Mesa-dev] Status of the GLSL->TGSI translator, part 2
Bryan Cain
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Bryan Cain
- [Mesa-dev] Status of the GLSL->TGSI translator, part 2
Bryan Cain
- [Mesa-dev] [PATCH] st/mesa: inline st_prepare_fragment_program in st_translate_fragment_program
Bryan Cain
- [Mesa-dev] [PATCH] st/mesa: fix incorrect loop over instruction src regs
Bryan Cain
- [Mesa-dev] [PATCH] st/mesa: fix incorrect loop over instruction src regs
Bryan Cain
- [Mesa-dev] [PATCH 3/5] mesa: Make the gl_constant_value's bool occupy the same space as float/int.
Bryan Cain
- [Mesa-dev] [PATCH 3/5] mesa: Make the gl_constant_value's bool occupy the same space as float/int.
Bryan Cain
- [Mesa-dev] [PATCH 1/2] Change return type of try_emit_* methods to bool.
Bryan Cain
- [Mesa-dev] is_tex bit for TGSI sampling instructions
Bryan Cain
- [Mesa-dev] is_tex bit for TGSI sampling instructions
Bryan Cain
- [Mesa-dev] [PATCH 3/3] st_glsl_to_tgsi: implement TXS/TXQ. (v2)
Bryan Cain
- [Mesa-dev] [PATCH 3/3] glsl->tgsi: add TXF support.
Bryan Cain
- [Mesa-dev] [PATCH] mesa, glsl_to_tgsi: fixes for native integers
Bryan Cain
- [Mesa-dev] [PATCH] mesa, glsl_to_tgsi: fixes for native integers
Bryan Cain
- [Mesa-dev] [PATCH] glsl: use a separate div_to_mul_rcp lowering flag for integers
Bryan Cain
- [Mesa-dev] [PATCH] glsl: Use a separate div_to_mul_rcp lowering flag for integers.
Bryan Cain
- [Mesa-dev] [PATCH] mesa, glsl_to_tgsi: fixes for native integers
Bryan Cain
- [Mesa-dev] [PATCH] glsl: Use a separate div_to_mul_rcp lowering flag for integers.
Bryan Cain
- [Mesa-dev] Missing integer "set" opcodes in Gallium
Bryan Cain
- [Mesa-dev] Missing integer "set" opcodes in Gallium
Bryan Cain
- [Mesa-dev] [PATCH v2] glsl_to_tgsi, mesa: fixes for native integers and integer booleans
Bryan Cain
- [Mesa-dev] [PATCH] mesa: Replace the EmitNoIfs compiler flag with a MaxIfLevel flag.
Bryan Cain
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Alan Coopersmith
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Alan Coopersmith
- [Mesa-dev] DEATH to old drivers!
Alan Coopersmith
- [Mesa-dev] llvm-config on a biarch machine
Kevin DeKorte
- [Mesa-dev] llvm-config on a biarch machine
Kevin DeKorte
- [Mesa-dev] llvm-config on a biarch machine
Kevin DeKorte
- [Mesa-dev] llvm-config on a biarch machine
Alexandre Demers
- [Mesa-dev] [PATCH] Implement HW accelerated GL_SELECT
Alex Deucher
- [Mesa-dev] [status][help]pipe-video on Loongson3A(mipsel) platform with r600
Alex Deucher
- [Mesa-dev] r600g winsys backend rework
Alex Deucher
- [Mesa-dev] r600g winsys backend rework
Alex Deucher
- [Mesa-dev] [PATCH 09/12] radeon: Hack up an implementation of MapBufferRange
Alex Deucher
- [Mesa-dev] DEATH to old drivers!
Alex Deucher
- [Mesa-dev] DEATH to old drivers!
Alex Deucher
- [Mesa-dev] [PATCH] Implement HW accelerated GL_SELECT
Alex Deucher
- [Mesa-dev] [PATCH 0/4] Various st/xorg related changes
Alex Deucher
- [Mesa-dev] [PATCH] Implement HW accelerated GL_SELECT
Alex Deucher
- [Mesa-dev] About the current EGL & GLES 1.x implementation
Alex Deucher
- [Mesa-dev] DEATH to old drivers!
Alex Deucher
- [Mesa-dev] [PATCH] r600g: Make unaligned 3D textures work on +evergreen
Alex Deucher
- [Mesa-dev] [PATCH] Implement HW accelerated GL_SELECT
Micael Dias
- [Mesa-dev] [PATCH] Implement HW accelerated GL_SELECT
Micael Dias
- [Mesa-dev] [PATCH] Implement HW accelerated GL_SELECT
Micael Dias
- [Mesa-dev] [PATCH] Implement HW accelerated GL_SELECT
Micael Dias
- [Mesa-dev] Version 7.11 is missing on freedesktop bugzilla
Eugeni Dodonov
- [Mesa-dev] DEATH to old drivers!
Eugeni Dodonov
- [Mesa-dev] r600g winsys backend rework
Will Dyson
- [Mesa-dev] Mesa (master): Fix PPC detection on darwin
Michel Dänzer
- [Mesa-dev] Patches to make Gallium drivers respect the force_s3tc_enable environment variable
Michel Dänzer
- [Mesa-dev] [PATCH 01/15] mesa: Add toplevel Android.mk
Michel Dänzer
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Michel Dänzer
- [Mesa-dev] [PATCH] dri2: Add __DRI_BUFFER_COUNT token
Michel Dänzer
- [Mesa-dev] [PATCH] dri2: add code to flush function of DRI2_Flush extension
Michel Dänzer
- [Mesa-dev] [PATCH] dri2: add code to flush function of DRI2_Flush extension
Michel Dänzer
- [Mesa-dev] [PATCH 0/12] Post-processing infrastructure / gsoc work, v3
Michel Dänzer
- [Mesa-dev] [PATCH 0/4] Various st/xorg related changes
Michel Dänzer
- [Mesa-dev] [PATCH 1/4] st/xorg: Only damage non-front source in DRI2 CopyRegion hook.
Michel Dänzer
- [Mesa-dev] [PATCH 2/4] st/xorg: Disable dirty throttling by default.
Michel Dänzer
- [Mesa-dev] [PATCH 3/4] r600g: Handle PIPE_TRANSFER_MAP_DIRECTLY.
Michel Dänzer
- [Mesa-dev] [PATCH 4/4] r600g: Hook up xorg state tracker.
Michel Dänzer
- [Mesa-dev] [PATCH] st/xorg: Better handling of EXA copies.
Michel Dänzer
- [Mesa-dev] [PATCH] st/xorg: Advertise support for XvMC
Michel Dänzer
- [Mesa-dev] [PATCH] st/xorg: Fix solid fills for formats other than PICT_a8r8g8b8.
Michel Dänzer
- [Mesa-dev] [PATCH] st/xorg: add some support for non 32-bit color solid fills
Michel Dänzer
- [Mesa-dev] [PATCH] st/xorg: add some support for non 32-bit color solid fills
Michel Dänzer
- [Mesa-dev] DEATH to old drivers!
Michel Dänzer
- [Mesa-dev] [PATCH] winsys/radeon: Create async thread only once
Michel Dänzer
- [Mesa-dev] Mesa (master): Fix PPC detection on darwin
Jose Fonseca
- [Mesa-dev] [PATCH 01/15] mesa: Add toplevel Android.mk
Jose Fonseca
- [Mesa-dev] [PATCH 01/15] mesa: Add toplevel Android.mk
Jose Fonseca
- [Mesa-dev] [PATCH 01/15] mesa: Add toplevel Android.mk
Jose Fonseca
- [Mesa-dev] [PATCH] r600g: Add support for ROUND
Jose Fonseca
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Jose Fonseca
- [Mesa-dev] [PATCH] r600g: Add support for ROUND
Jose Fonseca
- [Mesa-dev] [PATCH] r600g: Add support for ROUND
Jose Fonseca
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Jose Fonseca
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Jose Fonseca
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Jose Fonseca
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Jose Fonseca
- [Mesa-dev] GPL'd vl_mpeg12_bitstream.c
Jose Fonseca
- [Mesa-dev] [PATCH] glsl: Fix type error when lowering integer divisions
Jose Fonseca
- [Mesa-dev] [PATCH] st/mesa: fix incorrect loop over instruction src regs
Jose Fonseca
- [Mesa-dev] [PATCH 05/18] mesa: android has no log2f nor ffs
Jose Fonseca
- [Mesa-dev] [RFC-PATCH 0/2] share source lists between scons and make
Jose Fonseca
- [Mesa-dev] [PATCH 0/2] share source lists between build systems
Jose Fonseca
- [Mesa-dev] DEATH to old drivers!
Jose Fonseca
- [Mesa-dev] OpenGL to DirectX with Mesa3D
Jose Fonseca
- [Mesa-dev] [PATCH 3/3] state_trackers/dri/sw: Implement texture_from_pixmap.
Jose Fonseca
- [Mesa-dev] [PATCH] intel: Set ctx's drawbuffer according to drawables visual
Benjamin Franzke
- [Mesa-dev] [PATCH] intel: Set ctx's drawbuffer according to drawables visual
Benjamin Franzke
- [Mesa-dev] [PATCH] intel: Set ctx's drawbuffer according to drawables visual
Benjamin Franzke
- [Mesa-dev] Mesa (master): egl/gbm: Fix EGL_DEFAULT_DISPLAY
Benjamin Franzke
- [Mesa-dev] Removing GLw from the main Mesa repository
Benjamin Franzke
- [Mesa-dev] [PATCH 1/3][RFC] egl: Native Display autodetection
Benjamin Franzke
- [Mesa-dev] [PATCH 2/3] egl: Dont cache native platform type as static local var
Benjamin Franzke
- [Mesa-dev] [PATCH 3/3] egl: Log (debug) native platform type
Benjamin Franzke
- [Mesa-dev] [PATCH 1/3][RFC] egl: Native Display autodetection
Benjamin Franzke
- [Mesa-dev] [PATCH 1/3][RFC] egl: Native Display autodetection
Benjamin Franzke
- [Mesa-dev] [PATCH] dri2: Add __DRI_BUFFER_COUNT token
Benjamin Franzke
- [Mesa-dev] Mesa (master): egl: Native Display autodetection
Benjamin Franzke
- [Mesa-dev] [PATCHv2 13/21] android: build st/egl with android backend
Benjamin Franzke
- [Mesa-dev] [PATCHv2 10/21] targets/egl-static: do not rely on libudev on Android
Benjamin Franzke
- [Mesa-dev] [PATCHv2 10/21] targets/egl-static: do not rely on libudev on Android
Benjamin Franzke
- [Mesa-dev] [PATCH 2/3] egl_dri2: add support for Android
Benjamin Franzke
- [Mesa-dev] [PATCH 2/3] egl_dri2: add support for Android
Benjamin Franzke
- [Mesa-dev] [PATCH] driconf: Updated German translation
Benjamin Franzke
- [Mesa-dev] [PATCH 3/3] state_trackers/dri/sw: Implement texture_from_pixmap.
Benjamin Franzke
- [Mesa-dev] [status][help]pipe-video on Loongson3A(mipsel) platform with r600
Andy Furniss
- [Mesa-dev] [status][help]pipe-video on Loongson3A(mipsel) platform with r600
Andy Furniss
- [Mesa-dev] [status][help]pipe-video on Loongson3A(mipsel) platform with r600
Andy Furniss
- [Mesa-dev] [status][help]pipe-video on Loongson3A(mipsel) platform with r600
Andy Furniss
- [Mesa-dev] VDPAU scaling rather than cropping 1088 -> 1080
Andy Furniss
- [Mesa-dev] VDPAU scaling rather than cropping 1088 -> 1080
Andy Furniss
- [Mesa-dev] [PATCH 7/7] g3dvl: Rewrite the mpeg 1&2 bitstream parser
Andy Furniss
- [Mesa-dev] [PATCH 7/7] g3dvl: Rewrite the mpeg 1&2 bitstream parser
Andy Furniss
- [Mesa-dev] [PATCH 7/7] g3dvl: Rewrite the mpeg 1&2 bitstream parser
Andy Furniss
- [Mesa-dev] [PATCH 7/7] g3dvl: Rewrite the mpeg 1&2 bitstream parser
Andy Furniss
- [Mesa-dev] [PATCH] swrast: initial multi-threaded span rendering
Andreas Fänger
- [Mesa-dev] [PATCH] swrast: initial multi-threaded span rendering
Andreas Fänger
- [Mesa-dev] [PATCH] swrast: initial multi-threaded span rendering
Andreas Fänger
- [Mesa-dev] [PATCH] swrast: initial multi-threaded span rendering
Andreas Fänger
- [Mesa-dev] [PATCH v5] r600g: use backend mask for occlusion queries
Vadim Girlin
- [Mesa-dev] [PATCH] r600g: take into account force_add_cf in pops
Vadim Girlin
- [Mesa-dev] [PATCH 1/2] r600g: fix check_and_set_bank_swizzle
Vadim Girlin
- [Mesa-dev] [PATCH 2/2] r600g: fix replace_gpr_with_pv_ps
Vadim Girlin
- [Mesa-dev] DEATH to old drivers!
Gonsolo
- [Mesa-dev] About the current EGL & GLES 1.x implementation
Ilyes Gouta
- [Mesa-dev] About the current EGL & GLES 1.x implementation
Ilyes Gouta
- [Mesa-dev] About the current EGL & GLES 1.x implementation
Ilyes Gouta
- [Mesa-dev] About the current EGL & GLES 1.x implementation
Ilyes Gouta
- [Mesa-dev] [PATCH] i965/gen5+: Fix incorrect miptree layout for non-power-of-two cubemaps.
Kenneth Graunke
- [Mesa-dev] [PATCH 6/7] i915: Fail without crashing if a Mesa IR program uses too many registers
Kenneth Graunke
- [Mesa-dev] [PATCH 5/7] ir_to_mesa: Emit warnings instead of errors for IR that can't be lowered
Kenneth Graunke
- [Mesa-dev] [PATCH 4/7] ir_to_mesa: Use Add linker_error_printf instead of fail_link
Kenneth Graunke
- [Mesa-dev] [PATCH 7/7] i915: Only emit program errors when INTEL_DEBUG=wm
Kenneth Graunke
- [Mesa-dev] [PATCH 1/7] linker: Make linker_error_printf set LinkStatus to false
Kenneth Graunke
- [Mesa-dev] Removing GLw from the main Mesa repository
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: empty declarations should be valid
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] glsl: Make is_lvalue() and variable_referenced() const.
Kenneth Graunke
- [Mesa-dev] Removing GLw from the main Mesa repository
Kenneth Graunke
- [Mesa-dev] Removing GLw from the main Mesa repository
Kenneth Graunke
- [Mesa-dev] Removing GLw from the main Mesa repository
Kenneth Graunke
- [Mesa-dev] Removing GLw from the main Mesa repository
Kenneth Graunke
- [Mesa-dev] [PATCH 2/4] glsl: Emit function signatures at toplevel, even for built-ins.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/4] glsl: Constant-fold built-in functions before outputting IR
Kenneth Graunke
- [Mesa-dev] [PATCH 4/4] glsl: Check array size is const before asserting that no IR was generated.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] glsl: When linking, emit functions at the tail of the final linked program.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] glsl: validate IR after linking (debug builds only)
Kenneth Graunke
- [Mesa-dev] [PATCH 1/4] Revert "glsl: Skip processing the first function's body in do_dead_functions()."
Kenneth Graunke
- [Mesa-dev] [PATCH] intel: Add missing vtable entry for i830
Kenneth Graunke
- [Mesa-dev] [PATCH] intel: GetBuffer fix
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Implement the GL_ARB_conservative_depth extension.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Implement the GL_ARB_conservative_depth extension.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/4] i965/fs: Don't convert float/int/bool uniforms for GLSL 1.30.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/4] i965/fs: Initial refactoring for binary math operations other than POW.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/4] i965/fs: Implement integer quotient and remainder math operations.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/4] i965/fs: Use proper register type for MATH instruction GRF temporaries.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Fix type error when lowering integer divisions
Kenneth Graunke
- [Mesa-dev] [RFC PATCH 1/2] i965: Implement the actual tables for texture alignment units.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Use proper texture alignment units for cubemaps on Gen5+.
Kenneth Graunke
- [Mesa-dev] Removing GLw from the main Mesa repository
Kenneth Graunke
- [Mesa-dev] Removing GLw from the main Mesa repository
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] mesa, glsl_to_tgsi: Add new gl_context::NativeIntegers flag.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965/fs: Don't double-convert integer/boolean uniforms.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/fs: Fix 32-bit integer multiplication.
Kenneth Graunke
- [Mesa-dev] MapTextureImage patch series for review
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/gen7: Use align1 mode to set URB_WRITE_HWORD channel enables.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/4] i965/vs: Add simple dead code elimination.
Kenneth Graunke
- [Mesa-dev] [PATCH] intel: Emit assertion failure ASAP when DRI2 separate stencil handshake fails
Kenneth Graunke
- [Mesa-dev] GLSL IR representation of EmitVertex
Kenneth Graunke
- [Mesa-dev] [PATCH 3/4] i965/vs: Add simple dead code elimination.
Kenneth Graunke
- [Mesa-dev] [PATCH] intel: Emit assertion failure ASAP when DRI2 separate stencil handshake fails
Kenneth Graunke
- [Mesa-dev] [PATCH] intel: Emit assertion failure ASAP when DRI2 separate stencil handshake fails
Kenneth Graunke
- [Mesa-dev] [PATCH 2/5] i965: Use native integer uniforms when the new VS backend is in use.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/5] i965: Use native integer uniforms when the new VS backend is in use.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/5] mesa: Fix glGetUniformfv of native integer uniforms.
Kenneth Graunke
- [Mesa-dev] native integers bugfixing
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Make ir_validate actually visit ir_if nodes.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/5] mesa: Fix glGetUniformfv of native integer uniforms.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/gen6+: Use non-normalized coordinates for GL_TEXTURE_RECTANGLE.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/gen6+: Use non-normalized coordinates for GL_TEXTURE_RECTANGLE.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/5] mesa: Make the gl_constant_value's bool occupy the same space as float/int.
Kenneth Graunke
- [Mesa-dev] [PATCH 01/12] mesa: Remove target parameter from dd_function_table::UnmapBuffer
Kenneth Graunke
- [Mesa-dev] [PATCH] intel: fix read_only/write_only
Kenneth Graunke
- [Mesa-dev] [PATCH 0/6] textureSize support
Kenneth Graunke
- [Mesa-dev] [PATCH 1/6] glsl: Add a new ir_txs (textureSize) opcode to ir_texture.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/6] texture_builtins.py: Add support for textureSize (txs).
Kenneth Graunke
- [Mesa-dev] [PATCH 3/6] glsl/builtins: Uncomment textureSize prototypes.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/6] i965/fs: Rudimentary support for non-floating point texture results.
Kenneth Graunke
- [Mesa-dev] [PATCH 5/6] i965/fs: Implement textureSize (TXS) on Gen5+.
Kenneth Graunke
- [Mesa-dev] [PATCH 6/6] i965: Implement textureSize (TXS) on Gen4.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/6] texture_builtins.py: Add support for textureSize (txs).
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] Change return type of try_emit_* methods to bool.
Kenneth Graunke
- [Mesa-dev] [PATCH 5/6] i965/fs: Implement textureSize (TXS) on Gen5+.
Kenneth Graunke
- [Mesa-dev] [PATCH 06/10] i965/vs: Add support for pull constant loads for uniform arrays.
Kenneth Graunke
- [Mesa-dev] glGetUniform rework v2 and VS backend uniform array support
Kenneth Graunke
- [Mesa-dev] [PATCH 1/6] tgsi: add TXQ support.
Kenneth Graunke
- [Mesa-dev] DEATH to old drivers!
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Use proper texture alignment units for cubemaps on Gen5+.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Fail linking if a global is both a uniform and non-uniform.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Bail after reporting an error for non-constant const_in parameters.
Kenneth Graunke
- [Mesa-dev] DEATH to old drivers!
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Fail linking if a global is both a uniform and non-uniform.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] mesa: Remove all mention of MESA_FORMAT_CI8
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965/fs: Revert "Avoid generating MOVs for assignments for expressions."
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Avoid generating MOVs for most ir_assignment handling.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Use a separate div_to_mul_rcp lowering flag for integers.
Kenneth Graunke
- [Mesa-dev] [PATCH v3] glsl: Use a separate div_to_mul_rcp lowering flag for integers.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Avoid generating MOVs for most ir_assignment handling.
Kenneth Graunke
- [Mesa-dev] [PATCH 02/20] glsl: Silence "ast_to_hir.cpp:1984:25: warning: comparison of unsigned expression >= 0 is always true"
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] mesa: Remove API facing bits of EXT_paletted_texture and EXT_shared_texture_palette
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] intel: Restructure TexSubImage as just the 2D implementation and blit func.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] i965/vs: Fix NULL pointer dereference in pre-Gen6 push constant loading.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/3] i965/vs: Emit the vertex position a second time in the Gen5 VUE header.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/3] i965/vs: Remove scalar-only assertion in emit_bool_to_cond_code.
Kenneth Graunke
- [Mesa-dev] i965: emit() functions again
Kenneth Graunke
- [Mesa-dev] [RFC PATCH] i965/fs: Don't coalesce registers into smaller registers.
Kenneth Graunke
- [Mesa-dev] [PATCH] driconf: Added german translation
Carl-Philip Haensch
- [Mesa-dev] [PATCH] driconf: Added german translation
Carl-Philip Haensch
- [Mesa-dev] [PATCH] driconf: Added german translation
Carl-Philip Haensch
- [Mesa-dev] [PATCH] driconf: Updated German translation
Carl-Philip Haensch
- [Mesa-dev] [PATCH 1/2] driconf: updated de.po
Carl-Philip Haensch
- [Mesa-dev] [PATCH 2/2] driconf: updated german translation
Carl-Philip Haensch
- [Mesa-dev] [PATCH] dri2: add code to flush function of DRI2_Flush extension
Alan Hourihane
- [Mesa-dev] [PATCH] dri2: add code to flush function of DRI2_Flush extension
Alan Hourihane
- [Mesa-dev] How do I get start about gallium?
Awin Huang
- [Mesa-dev] How do I get start about gallium?
Awin Huang
- [Mesa-dev] [mesa-demos] License clarification for eglkms.c?
Kristian Høgsberg
- [Mesa-dev] DEATH to old drivers!
Kristian Høgsberg
- [Mesa-dev] DEATH to old drivers!
Kristian Høgsberg
- [Mesa-dev] DEATH to old drivers!
Kristian Høgsberg
- [Mesa-dev] [PATCH 11/21] nouveau: Enable vertex programs
Francisco Jerez
- [Mesa-dev] [PATCH 04/21] nouveau: Enable extensions by just setting the flags
Francisco Jerez
- [Mesa-dev] [PATCH 19/21] mesa: Remove many extension enable flags
Francisco Jerez
- [Mesa-dev] [PATCH 19/21] mesa: Remove many extension enable flags
Francisco Jerez
- [Mesa-dev] [PATCH 11/21] nouveau: Enable vertex programs
Francisco Jerez
- [Mesa-dev] r600g winsys backend rework
Nicolas Kaiser
- [PATCH] r600g: Add support for ROUND
Lauri Kasanen
- [Mesa-dev] [PATCH] r600g: Add support for ROUND
Lauri Kasanen
- [Mesa-dev] [PATCH] r600g: Add support for ROUND
Lauri Kasanen
- [Mesa-dev] [PATCH] r600g: Add support for ROUND
Lauri Kasanen
- [PATCH] r600g: Add support for ROUND, v2
Lauri Kasanen
- [Mesa-dev] [PATCH] r600g: Add support for ROUND, v2
Lauri Kasanen
- [PATCH 01/11] driconf: Add the PP descriptions
Lauri Kasanen
- [PATCH 01/12] driconf: Add the PP descriptions
Lauri Kasanen
- [PATCH 01/12] driconf: Add the PP descriptions
Lauri Kasanen
- [PATCH 02/11] st/dri: Bind the post-processing queue to dri
Lauri Kasanen
- [PATCH 02/12] st/dri: Bind the post-processing queue to dri
Lauri Kasanen
- [PATCH 02/12] st/dri: Bind the post-processing queue to dri
Lauri Kasanen
- [PATCH 02/12] st/dri: Bind the post-processing queue to dri, rebased
Lauri Kasanen
- [PATCH 03/11] aux/Makefile: Build PP
Lauri Kasanen
- [PATCH 03/12] aux/Makefile,SConscript: Build PP
Lauri Kasanen
- [PATCH 03/12] aux/Makefile,SConscript: Build PP
Lauri Kasanen
- [PATCH 04/11] pp: Docs
Lauri Kasanen
- [PATCH 04/12] pp: Docs
Lauri Kasanen
- [PATCH 04/12] pp: Docs
Lauri Kasanen
- [PATCH 05/11] pp: Color filters
Lauri Kasanen
- [PATCH 05/12] pp: Color filters
Lauri Kasanen
- [PATCH 05/12] pp: Color filters
Lauri Kasanen
- [PATCH 06/11] pp: Cel-shade filter
Lauri Kasanen
- [PATCH 06/12] pp: Cel-shade filter
Lauri Kasanen
- [PATCH 06/12] pp: Cel-shade filter
Lauri Kasanen
- [PATCH 07/11] pp: Jimenez' MLAA
Lauri Kasanen
- [PATCH 08/11] pp/main queue: Add pp_run.c
Lauri Kasanen
- [PATCH 09/12] pp/main queue: Add pp_run.c
Lauri Kasanen
- [PATCH 09/12] pp/main queue: Add pp_run.c
Lauri Kasanen
- [PATCH 09/11] pp/main queue: Add pp_init.c
Lauri Kasanen
- [PATCH 10/12] pp/main queue: Add pp_init.c
Lauri Kasanen
- [PATCH 10/12] pp/main queue: Add pp_init.c
Lauri Kasanen
- [PATCH 10/11] pp/main queue: Add pp_program.[ch]
Lauri Kasanen
- [PATCH 11/12] pp/main queue: Add pp_program.[ch]
Lauri Kasanen
- [PATCH 11/12] pp/main queue: Add pp_program.[ch]
Lauri Kasanen
- [PATCH 12/12] pp/main queue: Add the PP headers
Lauri Kasanen
- [PATCH 12/12] pp/main queue: Add the PP headers
Lauri Kasanen
- [PATCH 11/11] pp/main queue: Add the PP headers
Lauri Kasanen
- [Mesa-dev] [PATCH 0/11] Post-processing infrastructure / gsoc work
Lauri Kasanen
- [Mesa-dev] [PATCH 01/11] driconf: Add the PP descriptions
Lauri Kasanen
- [Mesa-dev] [PATCH 02/11] st/dri: Bind the post-processing queue to dri
Lauri Kasanen
- [Mesa-dev] [PATCH 03/11] aux/Makefile: Build PP
Lauri Kasanen
- [Mesa-dev] [PATCH 04/11] pp: Docs
Lauri Kasanen
- [Mesa-dev] [PATCH 05/11] pp: Color filters
Lauri Kasanen
- [Mesa-dev] [PATCH 06/11] pp: Cel-shade filter
Lauri Kasanen
- [Mesa-dev] [PATCH 07/11] pp: Jimenez' MLAA
Lauri Kasanen
- [Mesa-dev] [PATCH 08/11] pp/main queue: Add pp_run.c
Lauri Kasanen
- [Mesa-dev] [PATCH 09/11] pp/main queue: Add pp_init.c
Lauri Kasanen
- [Mesa-dev] [PATCH 10/11] pp/main queue: Add pp_program.[ch]
Lauri Kasanen
- [Mesa-dev] [PATCH 11/11] pp/main queue: Add the PP headers
Lauri Kasanen
- [Mesa-dev] [PATCH 0/11] Post-processing infrastructure / gsoc work
Lauri Kasanen
- [Mesa-dev] [PATCH 0/3] Misc cleanups to st/dri and xmlconfig
Lauri Kasanen
- [Mesa-dev] [PATCH 1/3] st/dri: Indent driconf options
Lauri Kasanen
- [Mesa-dev] [PATCH 2/3] xmlpool.h: fix a typo
Lauri Kasanen
- [Mesa-dev] [PATCH 3/3] xmlconfig: Make the error message more informative
Lauri Kasanen
- [Mesa-dev] [PATCH 0/11] Post-processing infrastructure / gsoc work
Lauri Kasanen
- [PATCH 07/12] pp: Add the MLAA areamap
Lauri Kasanen
- [PATCH 07/12] pp: Add the MLAA areamap
Lauri Kasanen
- [PATCH 08/12] pp: Add Jimenez' MLAA
Lauri Kasanen
- [PATCH 08/12] pp: Add Jimenez' MLAA
Lauri Kasanen
- [Mesa-dev] [PATCH 0/12] Post-processing infrastructure / gsoc work, v2
Lauri Kasanen
- [Mesa-dev] [PATCH 01/12] driconf: Add the PP descriptions
Lauri Kasanen
- [Mesa-dev] [PATCH 02/12] st/dri: Bind the post-processing queue to dri
Lauri Kasanen
- [Mesa-dev] [PATCH 03/12] aux/Makefile,SConscript: Build PP
Lauri Kasanen
- [Mesa-dev] [PATCH 04/12] pp: Docs
Lauri Kasanen
- [Mesa-dev] [PATCH 05/12] pp: Color filters
Lauri Kasanen
- [Mesa-dev] [PATCH 06/12] pp: Cel-shade filter
Lauri Kasanen
- [Mesa-dev] [PATCH 07/12] pp: Add the MLAA areamap
Lauri Kasanen
- [Mesa-dev] [PATCH 08/12] pp: Add Jimenez' MLAA
Lauri Kasanen
- [Mesa-dev] [PATCH 09/12] pp/main queue: Add pp_run.c
Lauri Kasanen
- [Mesa-dev] [PATCH 10/12] pp/main queue: Add pp_init.c
Lauri Kasanen
- [Mesa-dev] [PATCH 11/12] pp/main queue: Add pp_program.[ch]
Lauri Kasanen
- [Mesa-dev] [PATCH 12/12] pp/main queue: Add the PP headers
Lauri Kasanen
- [Mesa-dev] [PATCH 0/11] Post-processing infrastructure / gsoc work
Lauri Kasanen
- [Mesa-dev] [PATCH 0/12] Post-processing infrastructure / gsoc work, v3
Lauri Kasanen
- [Mesa-dev] [PATCH 01/12] driconf: Add the PP descriptions
Lauri Kasanen
- [Mesa-dev] [PATCH 02/12] st/dri: Bind the post-processing queue to dri
Lauri Kasanen
- [Mesa-dev] [PATCH 03/12] aux/Makefile,SConscript: Build PP
Lauri Kasanen
- [Mesa-dev] [PATCH 04/12] pp: Docs
Lauri Kasanen
- [Mesa-dev] [PATCH 05/12] pp: Color filters
Lauri Kasanen
- [Mesa-dev] [PATCH 06/12] pp: Cel-shade filter
Lauri Kasanen
- [Mesa-dev] [PATCH 07/12] pp: Add the MLAA areamap
Lauri Kasanen
- [Mesa-dev] [PATCH 08/12] pp: Add Jimenez' MLAA
Lauri Kasanen
- [Mesa-dev] [PATCH 09/12] pp/main queue: Add pp_run.c
Lauri Kasanen
- [Mesa-dev] [PATCH 10/12] pp/main queue: Add pp_init.c
Lauri Kasanen
- [Mesa-dev] [PATCH 11/12] pp/main queue: Add pp_program.[ch]
Lauri Kasanen
- [Mesa-dev] [PATCH 12/12] pp/main queue: Add the PP headers
Lauri Kasanen
- [Mesa-dev] [PATCH 0/12] Post-processing infrastructure / gsoc work, v3
Lauri Kasanen
- [Mesa-dev] [PATCH 0/12] Post-processing infrastructure / gsoc work, v3
Lauri Kasanen
- [Mesa-dev] [PATCH 02/12] st/dri: Bind the post-processing queue to dri, rebased
Lauri Kasanen
- [Mesa-dev] [PATCH 0/12] Post-processing infrastructure / gsoc work, v3
Lauri Kasanen
- [Mesa-dev] [PATCH 0/12] Post-processing infrastructure / gsoc work, v3
Lauri Kasanen
- [Mesa-dev] [PATCH] r300/compiler: Implement ROUND
Lauri Kasanen
- [PATCH] docs: Add a page on post-processing
Lauri Kasanen
- [Mesa-dev] [PATCH] docs: Add a page on post-processing
Lauri Kasanen
- [Mesa-dev] [PATCH] pp: initialize the sample mask
Lauri Kasanen
- [Mesa-dev] [PATCH] driconf: Added german translation
Lauri Kasanen
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Philipp Klaus Krause
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Philipp Klaus Krause
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Philipp Klaus Krause
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Philipp Klaus Krause
- [Mesa-dev] [PATCH 2/3] egl_dri2: add support for Android
Kristensen, Kristian H
- [Mesa-dev] is_tex bit for TGSI sampling instructions
Michal Krol
- [Mesa-dev] [status][help]pipe-video on Loongson3A(mipsel) platform with r600
Christian König
- [Mesa-dev] [status][help]pipe-video on Loongson3A(mipsel) platform with r600
Christian König
- [Mesa-dev] hardware xvmc video decoding with nouveau
Christian König
- [Mesa-dev] hardware xvmc video decoding with nouveau
Christian König
- [PATCH 1/6] g3dvl: Rework the decoder interface part 1/6
Christian König
- [PATCH 2/6] g3dvl: Rework the decoder interface part 2/6
Christian König
- [PATCH 3/6] g3dvl: Rework the decoder interface part 3/6
Christian König
- [PATCH 4/6] g3dvl: Rework the decoder interface part 4/6
Christian König
- [Mesa-dev] GPL'd vl_mpeg12_bitstream.c
Christian König
- [PATCH 5/6] g3dvl: Rework the decoder interface part 5/6
Christian König
- [PATCH 6/6] g3dvl: Rework the decoder interface part 6/6
Christian König
- [Mesa-dev] hardware xvmc video decoding with nouveau
Christian König
- [Mesa-dev] GPL'd vl_mpeg12_bitstream.c
Christian König
- [Mesa-dev] hardware xvmc video decoding with nouveau
Christian König
- [Mesa-dev] VDPAU scaling rather than cropping 1088 -> 1080
Christian König
- [PATCH] st/vdpau: Respect source_rect in VideoMixerRender
Christian König
- [Mesa-dev] VDPAU scaling rather than cropping 1088 -> 1080
Christian König
- [Mesa-dev] [PATCH 3/3] xorg/xvmc: Add missing call to set_picture_parameters
Christian König
- [Mesa-dev] [PATCH 2/3] xorg/xvmc: Only set decode buffer when available
Christian König
- [Mesa-dev] [PATCH 3/3] xorg/xvmc: Add missing call to set_picture_parameters
Christian König
- [Mesa-dev] [PATCH] winsys/radeon: Create async thread only once
Christian König
- [Mesa-dev] [PATCH 7/7] g3dvl: Rewrite the mpeg 1&2 bitstream parser
Christian König
- [Mesa-dev] [PATCH 3/3] xorg/xvmc: Add missing call to set_picture_parameters
Christian König
- [Mesa-dev] [PATCH] winsys/radeon: Create async thread only once
Christian König
- [Mesa-dev] [PATCH 3/3] xorg/xvmc: Add missing call to set_picture_parameters
Christian König
- [Mesa-dev] hardware xvmc video decoding with nouveau
Maarten Lankhorst
- [Mesa-dev] hardware xvmc video decoding with nouveau
Maarten Lankhorst
- [Mesa-dev] GPL'd vl_mpeg12_bitstream.c
Maarten Lankhorst
- [Mesa-dev] hardware xvmc video decoding with nouveau
Maarten Lankhorst
- [Mesa-dev] [PATCH] winsys/radeon: Create async thread only once
Maarten Lankhorst
- [Mesa-dev] [PATCH 3/7] g3dvl: Rework the decoder interface part 3/5
Maarten Lankhorst
- [Mesa-dev] [PATCH 1/3] xvmc tests: Clean up test_rendering slightly
Maarten Lankhorst
- [Mesa-dev] [PATCH 2/3] xorg/xvmc: Only set decode buffer when available
Maarten Lankhorst
- [Mesa-dev] [PATCH 3/3] xorg/xvmc: Add missing call to set_picture_parameters
Maarten Lankhorst
- [Mesa-dev] xvmc decoding redux, testers wanted
Maarten Lankhorst
- [Mesa-dev] llvm-config on a biarch machine
Maarten Lankhorst
- [Mesa-dev] llvm-config on a biarch machine
Maarten Lankhorst
- [Mesa-dev] [PATCH 2/3] xorg/xvmc: Only set decode buffer when available
Maarten Lankhorst
- [Mesa-dev] [PATCH 3/3] xorg/xvmc: Add missing call to set_picture_parameters
Maarten Lankhorst
- [Mesa-dev] [PATCH 3/3] xorg/xvmc: Add missing call to set_picture_parameters
Maarten Lankhorst
- [Mesa-dev] [PATCH 2/3] xorg/xvmc: Only set decode buffer when available
Maarten Lankhorst
- [Mesa-dev] [PATCH 3/3] xorg/xvmc: Add missing call to set_picture_parameters
Maarten Lankhorst
- [Mesa-dev] [PATCH] Implementing varying packing
Vinson Lee
- [Mesa-dev] [PATCH] Starting work on var packer
Vincent Lejeune
- [Mesa-dev] (no subject)
Vincent Lejeune
- [Mesa-dev] [PATCH] Starting work on var packer
Vincent Lejeune
- [Mesa-dev] [PATCH] Var packer optimisation.
Vincent Lejeune
- [Mesa-dev] (no subject)
Vincent Lejeune
- [Mesa-dev] [PATCH] Implementing varying packing
Vincent Lejeune
- [Mesa-dev] [PATCH] Implementing varying packing
Vincent Lejeune
- [Mesa-dev] Re : (no subject)
Vincent Lejeune
- [Mesa-dev] Re : [PATCH] Var packer optimisation.
Vincent Lejeune
- [Mesa-dev] GLSL IR representation of EmitVertex
Vincent Lejeune
- [Mesa-dev] Removing GLw from the main Mesa repository
Maxim Levitsky
- [Mesa-dev] hardware xvmc video decoding with nouveau
Younes Manton
- [Mesa-dev] hardware xvmc video decoding with nouveau
Younes Manton
- [Mesa-dev] hardware xvmc video decoding with nouveau
Younes Manton
- [Mesa-dev] hardware xvmc video decoding with nouveau
Younes Manton
- [Mesa-dev] GPL'd vl_mpeg12_bitstream.c
Younes Manton
- [Mesa-dev] GPL'd vl_mpeg12_bitstream.c
Younes Manton
- [Mesa-dev] hardware xvmc video decoding with nouveau
Younes Manton
- [Mesa-dev] hardware xvmc video decoding with nouveau
Younes Manton
- [Mesa-dev] Reworking the g3dvl interface and mpeg 2 bitstream parser
Younes Manton
- [Mesa-dev] g3dvl odds & ends
Younes Manton
- [Mesa-dev] g3dvl odds & ends
Younes Manton
- [Mesa-dev] [PATCH 2/3] xorg/xvmc: Only set decode buffer when available
Younes Manton
- [Mesa-dev] [PATCH 1/3] xvmc tests: Clean up test_rendering slightly
Younes Manton
- [Mesa-dev] [PATCH 2/3] xorg/xvmc: Only set decode buffer when available
Younes Manton
- [Mesa-dev] [PATCH 2/3] xorg/xvmc: Only set decode buffer when available
Younes Manton
- [Mesa-dev] [PATCH 2/3] xorg/xvmc: Only set decode buffer when available
Younes Manton
- [Mesa-dev] [PATCH 1/3] Enable GLX_EXT_texture_from_pixmap in software.
Stéphane Marchesin
- [Mesa-dev] [PATCH 2/3] Duplicate state_tracker/dri/sw/dri_drawable.c
Stéphane Marchesin
- [Mesa-dev] [PATCH 3/3] state_trackers/dri/sw: Implement texture_from_pixmap.
Stéphane Marchesin
- [Mesa-dev] [PATCH 0/5] glsl: Add switch statement support to the GLSL compiler.
Dan McCabe
- [Mesa-dev] [PATCH 1/5] glsl: Create AST data structures for switch statement and case label
Dan McCabe
- [Mesa-dev] [PATCH 2/5] glsl: Add productions to GLSL grammar for switch statement
Dan McCabe
- [Mesa-dev] [PATCH 3/5] glsl: Create AST structs corresponding to new productions in grammar
Dan McCabe
- [Mesa-dev] [PATCH 4/5] glsl: Reference data structure ctors in grammar
Dan McCabe
- [Mesa-dev] [PATCH 5/5] glsl: Generate IR for switch statements
Dan McCabe
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Dan McCabe
- [Mesa-dev] [PATCH 0/5] glsl: Add switch statement support to the GLSL compiler.
Dan McCabe
- [Mesa-dev] [PATCH] glsl: Fix type error when lowering integer divisions
Dan McCabe
- [Mesa-dev] [PATCH] glsl: Fix type error when lowering integer divisions
Dan McCabe
- [Mesa-dev] [PATCH] Implementing varying packing
Dan McCabe
- [Mesa-dev] [PATCH] intel: Emit assertion failure ASAP when DRI2 separate stencil handshake fails
Dan McCabe
- [Mesa-dev] [PATCH 3/4] i965/vs: Add simple dead code elimination.
Dan McCabe
- [Mesa-dev] [PATCH 3/5] mesa: Make the gl_constant_value's bool occupy the same space as float/int.
Dan McCabe
- [Mesa-dev] [PATCH 4/5] mesa: Fix glGetUniformfv of native integer uniforms.
Dan McCabe
- [Mesa-dev] [PATCH 3/5] mesa: Make the gl_constant_value's bool occupy the same space as float/int.
Dan McCabe
- [Mesa-dev] [PATCH] Implement HW accelerated GL_SELECT
Micael
- [Mesa-dev] [PATCH 01/15] mesa: Add toplevel Android.mk
Dan Nicholson
- [Mesa-dev] [PATCH 01/15] mesa: Add toplevel Android.mk
Dan Nicholson
- [Mesa-dev] Removing GLw from the main Mesa repository
Dan Nicholson
- [Mesa-dev] Removing GLw from the main Mesa repository
Dan Nicholson
- [Mesa-dev] A problem in commit be7407b75b12c70e1925c10117937ae2b9e6711f
Marek Olšák
- [Mesa-dev] [PATCH] vbo: do not call _mesa_max_buffer_index in debug builds
Marek Olšák
- [Mesa-dev] r600g winsys backend rework
Marek Olšák
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Marek Olšák
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Marek Olšák
- [Mesa-dev] GPL'd vl_mpeg12_bitstream.c
Marek Olšák
- [Mesa-dev] [PATCH] r600g: implement NV_primitive_restart functionality
Marek Olšák
- [Mesa-dev] [PATCH] softpipe: fix an obvious copy-paste error in get_query_result
Marek Olšák
- [Mesa-dev] r600g winsys backend rework
Marek Olšák
- [Mesa-dev] GLSL IR representation of EmitVertex
Marek Olšák
- [Mesa-dev] [PATCH] r600g: fix depth-stencil on evergreen
Marek Olšák
- [Mesa-dev] [PATCH 2/3] winsys/radeon: use os_mmap() for memory mapping
Marek Olšák
- [Mesa-dev] [PATCH 1/4] r600g: share the source list
Marek Olšák
- [Mesa-dev] DEATH to old drivers!
Marek Olšák
- [Mesa-dev] [PATCH 15/21] mesa: Enable vertex programs by default, remove checks
Marek Olšák
- [Mesa-dev] [PATCH 19/21] mesa: Remove many extension enable flags
Marek Olšák
- [Mesa-dev] [PATCH 15/21] mesa: Enable vertex programs by default, remove checks
Marek Olšák
- [Mesa-dev] [PATCH] winsys/radeon: Create async thread only once
Marek Olšák
- [Mesa-dev] [PATCH] glsl_to_tgsi: fix more potential shader reference leaks
Marek Olšák
- [Mesa-dev] [PATCH] mesa: handle zero-size buffers in MapBuffer and ranges in MapBufferRange
Marek Olšák
- [Mesa-dev] [PATCH] mesa: handle zero-size buffers in MapBuffer and ranges in MapBufferRange
Marek Olšák
- [Mesa-dev] [PATCH] mesa: handle zero-size buffers in MapBuffer and ranges in MapBufferRange
Marek Olšák
- [Mesa-dev] [PATCH] mesa: handle zero-size buffers in MapBuffer and ranges in MapBufferRange (v2)
Marek Olšák
- [Mesa-dev] [PATCH] mesa: handle zero-size buffers in MapBuffer and ranges in MapBufferRange (v3)
Marek Olšák
- [Mesa-dev] Status of the GLSL->TGSI translator, part 2
Brian Paul
- [Mesa-dev] [PATCH] Implement HW accelerated GL_SELECT
Brian Paul
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Brian Paul
- [Mesa-dev] [mesa-demos] License clarification for eglkms.c?
Brian Paul
- [Mesa-dev] Status of the GLSL->TGSI translator, part 2
Brian Paul
- [Mesa-dev] [PATCH] vbo: do not call _mesa_max_buffer_index in debug builds
Brian Paul
- [Mesa-dev] [PATCH] intel: Set ctx's drawbuffer according to drawables visual
Brian Paul
- [Mesa-dev] [PATCH] intel: Set ctx's drawbuffer according to drawables visual
Brian Paul
- [Mesa-dev] Status of the GLSL->TGSI translator, part 2
Brian Paul
- [Mesa-dev] Removing GLw from the main Mesa repository
Brian Paul
- [Mesa-dev] [PATCH] Starting work on var packer
Brian Paul
- [Mesa-dev] (no subject)
Brian Paul
- [Mesa-dev] Removing GLw from the main Mesa repository
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: inline st_prepare_fragment_program in st_translate_fragment_program
Brian Paul
- [Mesa-dev] [PATCH] fix unused variable warnings
Brian Paul
- [Mesa-dev] [PATCH 0/6] glapi: remove gen-es
Brian Paul
- [Mesa-dev] [PATCH] swrast: initial multi-threaded span rendering
Brian Paul
- [Mesa-dev] [PATCH] intel: Set ctx's drawbuffer according to drawables visual
Brian Paul
- [Mesa-dev] [PATCH] mesa: Do not include fpu_control.h
Brian Paul
- [Mesa-dev] [PATCH 01/37] mesa: add gl_texture_image::Face, Level fields
Brian Paul
- [Mesa-dev] [PATCH 05/37] meta: added _mesa_meta_decompress_texture_image()
Brian Paul
- [Mesa-dev] [PATCH] softpipe: fix an obvious copy-paste error in get_query_result
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: fix incorrect loop over instruction src regs
Brian Paul
- [Mesa-dev] [PATCH 0/11] Post-processing infrastructure / gsoc work
Brian Paul
- [Mesa-dev] MapTextureImage patch series for review
Brian Paul
- [Mesa-dev] MapTextureImage patch series for review
Brian Paul
- [Mesa-dev] [RFC-PATCH 00/18] add Android support
Brian Paul
- [Mesa-dev] [PATCH 0/11] Post-processing infrastructure / gsoc work
Brian Paul
- [Mesa-dev] [PATCH 0/11] Post-processing infrastructure / gsoc work
Brian Paul
- [Mesa-dev] MapTextureImage patch series for review
Brian Paul
- [Mesa-dev] [PATCH] mesa: refactor meta GetTexImage code
Brian Paul
- [Mesa-dev] [PATCH] mesa: Declare _mesa_meta_begin()/end() as public
Brian Paul
- [Mesa-dev] [PATCH 1/4] mesa: restructure error checking in _mesa_FramebufferTexture1D/2DEXT()
Brian Paul
- [Mesa-dev] [PATCH 2/4] mesa: set Q=1 for OPCODE_TEX execution
Brian Paul
- [Mesa-dev] [PATCH 3/4] meta: use fallback mipmap generation for 1D/2D texture arrays
Brian Paul
- [Mesa-dev] [PATCH 4/4] mesa: handle array textures in GenerateMipmap(), FramebufferTexture1/2D()
Brian Paul
- [Mesa-dev] [PATCH 0/12] Post-processing infrastructure / gsoc work, v3
Brian Paul
- [Mesa-dev] [PATCH 0/12] Post-processing infrastructure / gsoc work, v3
Brian Paul
- [Mesa-dev] [PATCH 0/12] Post-processing infrastructure / gsoc work, v3
Brian Paul
- [Mesa-dev] [PATCH 11/12] mesa: Only map the necessary buffer range in vbo_get_minmax_index
Brian Paul
- [Mesa-dev] [PATCH 01/12] mesa: Remove target parameter from dd_function_table::UnmapBuffer
Brian Paul
- [Mesa-dev] [PATCH] mesa: call _mesa_set_vp_override in glDrawTex*
Brian Paul
- [Mesa-dev] DEATH to old drivers!
Brian Paul
- [Mesa-dev] split-up maptextureimage series
Brian Paul
- [Mesa-dev] [PATCH] silence unused variable warning
Brian Paul
- [Mesa-dev] [PATCH] build fix (bug 40343)
Brian Paul
- [Mesa-dev] [PATCH 1/6] tgsi: add TXQ support.
Brian Paul
- [Mesa-dev] [PATCH 2/6] softpipe: add get_dims callback for TXQ support.
Brian Paul
- [Mesa-dev] [PATCH 3/6] st_glsl_to_tgsi: implement TXS/TXQ.
Brian Paul
- [Mesa-dev] [PATCH 2/3] softpipe: add get_dims callback for TXQ support. (v2)
Brian Paul
- [Mesa-dev] [PATCH 1/3] tgsi: add TXF support.
Brian Paul
- [Mesa-dev] [PATCH 2/3] softpipe: implement TXF support via get_texel callback
Brian Paul
- [Mesa-dev] [PATCH 3/3] glsl->tgsi: add TXF support.
Brian Paul
- [Mesa-dev] [RFC] tgsi/softpipe TXF support.
Brian Paul
- [Mesa-dev] [PATCH] Implement HW accelerated GL_SELECT
Brian Paul
- [Mesa-dev] [PATCH 0/12] Post-processing infrastructure / gsoc work, v3
Brian Paul
- [Mesa-dev] [PATCH] Implement HW accelerated GL_SELECT
Brian Paul
- [Mesa-dev] [PATCH 1/2] scons: add more LIBS for compiling with LLVM 2.9 on Windows
Brian Paul
- [Mesa-dev] [PATCH 2/2] scons: don't compile some files with -gstabs if using mingw32
Brian Paul
- [Mesa-dev] [PATCH] gallium/tgsi: add offset to TXF
Brian Paul
- [Mesa-dev] [PATCH] docs: Add a page on post-processing
Brian Paul
- [Mesa-dev] g3dvl odds & ends
Brian Paul
- [Mesa-dev] [PATCH 20/21] mesa: Remove vertex program extension enable flags
Brian Paul
- [Mesa-dev] [PATCH 20/21] mesa: Remove vertex program extension enable flags
Brian Paul
- [Mesa-dev] [PATCH 00/13] Fix include style accross Mesa
Brian Paul
- [Mesa-dev] split-up maptextureimage series
Brian Paul
- [Mesa-dev] [PATCH 2/2] mesa: Remove all mention of MESA_FORMAT_CI8
Brian Paul
- [Mesa-dev] llvm-config on a biarch machine
Brian Paul
- [Mesa-dev] [PATCH 1/3] mesa: Remove API facing bits of EXT_paletted_texture and EXT_shared_texture_palette
Brian Paul
- [Mesa-dev] [PATCH 1/3] mesa: Remove API facing bits of EXT_paletted_texture and EXT_shared_texture_palette
Brian Paul
- [Mesa-dev] Missing integer "set" opcodes in Gallium
Brian Paul
- [Mesa-dev] map-texture-image-v5 branch
Brian Paul
- [Mesa-dev] [PATCH 1/2] tgsi: add support for texture offsets to the TGSI IR.
Brian Paul
- [Mesa-dev] [PATCH 2/2] gallium: add caps for MIN/MAX texel offsets.
Brian Paul
- [Mesa-dev] map-texture-image-v5 branch
Brian Paul
- [Mesa-dev] [PATCH] mesa: handle zero-size buffers in MapBuffer and ranges in MapBufferRange
Brian Paul
- [Mesa-dev] [PATCH 1/3] swrast: initialize program native limits
Brian Paul
- [Mesa-dev] [PATCH 2/3] mesa: bump max program local params, max uniforms limit
Brian Paul
- [Mesa-dev] [PATCH 3/3] st/mesa: init program MaxLocalParams, MaxEnvParams limits
Brian Paul
- [Mesa-dev] [PATCH] mesa: handle zero-size buffers in MapBuffer and ranges in MapBufferRange (v2)
Brian Paul
- [Mesa-dev] [PATCH] mesa: fix broken store_texel() functions
Brian Paul
- [Mesa-dev] [PATCH 7/8] meta: add _mesa_meta_DrawTex()
Brian Paul
- [Mesa-dev] [PATCH] mesa: handle zero-size buffers in MapBuffer and ranges in MapBufferRange (v3)
Brian Paul
- [Mesa-dev] map-texture-image-v5 branch
Brian Paul
- [Mesa-dev] [PATCH 01/11] mesa: Remove API facing bits of EXT_paletted_texture and EXT_shared_texture_palette
Brian Paul
- [Mesa-dev] [PATCH] fix unused variable warnings
Fabio Pedretti
- [Mesa-dev] [PATCH] build fix (bug 40343)
Fabio Pedretti
- [Mesa-dev] [PATCH] silence unused variable warning
Fabio Pedretti
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Rudolf Polzer
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Rudolf Polzer
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Rudolf Polzer
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Rudolf Polzer
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Rudolf Polzer
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Rudolf Polzer
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Rudolf Polzer
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Rudolf Polzer
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Rudolf Polzer
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Rudolf Polzer
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Rudolf Polzer
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Rudolf Polzer
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Rudolf Polzer
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Rudolf Polzer
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Rudolf Polzer
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Rudolf Polzer
- [Mesa-dev] glsl: strange looking code in ast_function.cpp
Aras Pranckevicius
- [Mesa-dev] glsl: do_vec_index_to_cond_assign not called; has problems if called
Aras Pranckevicius
- [Mesa-dev] glsl: do_vec_index_to_cond_assign not called; has problems if called
Aras Pranckevicius
- [Mesa-dev] [PATCH resend] glx/dri2: Paper over errors in DRI2Connect when indirect
Christopher James Halse Rogers
- [Mesa-dev] [PATCH 0/4] Miscelaneous buildsystem patches
Christopher James Halse Rogers
- [Mesa-dev] [PATCH 1/4] mklib: Add support for -whole-archive/-no-whole-archive.
Christopher James Halse Rogers
- [Mesa-dev] [PATCH 2/4] build: Use new -whole-archive support to fold libglsl.so into libdricore.so
Christopher James Halse Rogers
- [Mesa-dev] [PATCH 3/4] build: Factor out common gallium code into libgallium.so mirroring libdricore.
Christopher James Halse Rogers
- [Mesa-dev] [PATCH 4/4] build: Fix harmless warning when building libdricore.so
Christopher James Halse Rogers
- [Mesa-dev] [PATCH 0/4] Miscelaneous buildsystem patches
Christopher James Halse Rogers
- [Mesa-dev] [PATCH 1/7] linker: Make linker_error_printf set LinkStatus to false
Ian Romanick
- [Mesa-dev] [PATCH 2/7] linker: Make linker_{error, warning}_printf generally available
Ian Romanick
- [Mesa-dev] [PATCH 3/7] mesa: Ensure that gl_shader_program::InfoLog is never NULL
Ian Romanick
- [Mesa-dev] [PATCH 4/7] ir_to_mesa: Use Add linker_error_printf instead of fail_link
Ian Romanick
- [Mesa-dev] [PATCH 5/7] ir_to_mesa: Emit warnings instead of errors for IR that can't be lowered
Ian Romanick
- [Mesa-dev] [PATCH 6/7] i915: Fail without crashing if a Mesa IR program uses too many registers
Ian Romanick
- [Mesa-dev] [PATCH 7/7] i915: Only emit program errors when INTEL_DEBUG=wm
Ian Romanick
- [Mesa-dev] [Mesa3d-dev] patches for various problems when playing with egl
Ian Romanick
- [Mesa-dev] [PATCH 6/6] ir_to_mesa: Try to avoid emitting a MOV_SAT to saturate an expression tree.
Ian Romanick
- [Mesa-dev] [PATCH 1/4] Revert "glsl: Skip processing the first function's body in do_dead_functions()."
Ian Romanick
- [Mesa-dev] [PATCH 2/4] glsl: Emit function signatures at toplevel, even for built-ins.
Ian Romanick
- [Mesa-dev] [PATCH 6/7] i915: Fail without crashing if a Mesa IR program uses too many registers
Ian Romanick
- [Mesa-dev] [PATCH 1/4] glsl: Make move_block_to_cond_assign not care which branch it's processing
Ian Romanick
- [Mesa-dev] [PATCH 2/4] glsl: Replace foreach_iter with foreach_list_safe
Ian Romanick
- [Mesa-dev] [PATCH 3/4] glsl: Slight change to the code generated by if-flattening
Ian Romanick
- [Mesa-dev] [PATCH 4/4] glsl: Modify strategy for accumulating conditions when lowering if-statements
Ian Romanick
- [Mesa-dev] [PATCH 2/4] glsl: Emit function signatures at toplevel, even for built-ins.
Ian Romanick
- [Mesa-dev] [PATCH 1/4] Revert "glsl: Skip processing the first function's body in do_dead_functions()."
Ian Romanick
- [Mesa-dev] [PATCH 2/3] glsl: Add validations for ir_call.
Ian Romanick
- [Mesa-dev] [PATCH 3/3] glsl: Perform implicit type conversions on function call out parameters.
Ian Romanick
- [Mesa-dev] [PATCH 4/4 v2] glsl: Modify strategy for accumulating conditions when lowering if-statements
Ian Romanick
- [Mesa-dev] [PATCH 3/4] glsl: Slight change to the code generated by if-flattening
Ian Romanick
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Ian Romanick
- [Mesa-dev] [PATCH 3/4] glsl: Slight change to the code generated by if-flattening
Ian Romanick
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Ian Romanick
- [Mesa-dev] Mesa (master): egl/gbm: Fix EGL_DEFAULT_DISPLAY
Ian Romanick
- [Mesa-dev] [PATCH] glsl: empty declarations should be valid
Ian Romanick
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Ian Romanick
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Ian Romanick
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Ian Romanick
- [Mesa-dev] [PATCH] glsl: Implement the GL_ARB_conservative_depth extension.
Ian Romanick
- [Mesa-dev] [PATCH] Var packer optimisation.
Ian Romanick
- [Mesa-dev] [PATCH] intel: Set ctx's drawbuffer according to drawables visual
Ian Romanick
- [Mesa-dev] [PATCH 1/9] ir_to_mesa: Implement ir_unop_logic_not using 1-x
Ian Romanick
- [Mesa-dev] [PATCH 2/9] ir_to_mesa: Implement ir_binop_logic_or using an add w/saturate or add w/SLT
Ian Romanick
- [Mesa-dev] [PATCH 3/9] ir_to_mesa: Make ir_to_mesa_visitor::emit_dp return the instruction
Ian Romanick
- [Mesa-dev] [PATCH 4/9] ir_to_mesa: Implement ir_unop_any using DP4 w/saturate or DP4 w/SLT
Ian Romanick
- [Mesa-dev] [PATCH 5/9] ir_to_mesa: Implement ir_binop_any_nequal using DP4 w/saturate or DP4 w/SLT
Ian Romanick
- [Mesa-dev] [PATCH 6/9] ir_to_mesa: Implement ir_binop_all_equal using DP4 w/SGE
Ian Romanick
- [Mesa-dev] [PATCH 7/9] ir_to_mesa: Emit a MAD(b, -a, b) for !a && b
Ian Romanick
- [Mesa-dev] [PATCH 8/9] mesa: Add partial constant propagation pass for Mesa IR
Ian Romanick
- [Mesa-dev] [PATCH 9/9] mesa: Bump instruction execution limit to 65536
Ian Romanick
- [Mesa-dev] [PATCH 3/3] glsl: Perform implicit type conversions on function call out parameters.
Ian Romanick
- [Mesa-dev] [PATCH] glsl: Fix type error when lowering integer divisions
Ian Romanick
- [Mesa-dev] [PATCH 1/4] i965/fs: Don't convert float/int/bool uniforms for GLSL 1.30.
Ian Romanick
- [Mesa-dev] [PATCH 01/37] mesa: add gl_texture_image::Face, Level fields
Ian Romanick
- [Mesa-dev] [PATCH 05/37] meta: added _mesa_meta_decompress_texture_image()
Ian Romanick
- [Mesa-dev] [PATCH 8/9] mesa: Add partial constant propagation pass for Mesa IR
Ian Romanick
- [Mesa-dev] [PATCH] mesa: Add partial constant propagation pass for Mesa IR
Ian Romanick
- [Mesa-dev] [PATCH 18/37] mesa: Convert texstore.c to accessing textures using MapTextureImage.
Ian Romanick
- [Mesa-dev] [PATCH] Implementing varying packing
Ian Romanick
- [Mesa-dev] [PATCH] i965/fs: Fix 32-bit integer multiplication.
Ian Romanick
- [Mesa-dev] glsl: do_vec_index_to_cond_assign not called; has problems if called
Ian Romanick
- [Mesa-dev] [PATCH 02/18] glsl: remove an unnecessary header include
Ian Romanick
- [Mesa-dev] [PATCH 04/18] ralloc: SIZE_MAX is missing on Android
Ian Romanick
- [Mesa-dev] [PATCH 05/18] mesa: android has no log2f nor ffs
Ian Romanick
- [Mesa-dev] MapTextureImage patch series for review
Ian Romanick
- [Mesa-dev] glsl: strange looking code in ast_function.cpp
Ian Romanick
- [Mesa-dev] [PATCH] intel: Emit assertion failure ASAP when DRI2 separate stencil handshake fails
Ian Romanick
- [Mesa-dev] [PATCH 1/4] mesa: restructure error checking in _mesa_FramebufferTexture1D/2DEXT()
Ian Romanick
- [Mesa-dev] [PATCH] i965/gen6+: Use non-normalized coordinates for GL_TEXTURE_RECTANGLE.
Ian Romanick
- [Mesa-dev] [PATCH] glsl: Make ir_validate actually visit ir_if nodes.
Ian Romanick
- [Mesa-dev] [PATCH 01/12] mesa: Remove target parameter from dd_function_table::UnmapBuffer
Ian Romanick
- [Mesa-dev] [PATCH 02/12] mesa: Remove target parameter from dd_function_table::MapBuffer
Ian Romanick
- [Mesa-dev] [PATCH 03/12] mesa: Remove target parameter from dd_function_table::BufferSubData
Ian Romanick
- [Mesa-dev] [PATCH 04/12] mesa: Remove target parameter from dd_function_table::GetBufferSubData
Ian Romanick
- [Mesa-dev] [PATCH 05/12] mesa: Remove target parameter from dd_function_table::MapBufferRange
Ian Romanick
- [Mesa-dev] [PATCH 06/12] intel: Correctly check for read-only mappings in intel_bufferobj_map_range
Ian Romanick
- [Mesa-dev] [PATCH 07/12] mesa: Remove target parameter from dd_function_table::FlushMappedBufferRange
Ian Romanick
- [Mesa-dev] [PATCH 08/12] mesa: Fix incorrect access parameter passed to MapBuffer
Ian Romanick
- [Mesa-dev] [PATCH 09/12] radeon: Hack up an implementation of MapBufferRange
Ian Romanick
- [Mesa-dev] [PATCH 10/12] mesa: Eliminate dd_function_table::MapBuffer
Ian Romanick
- [Mesa-dev] [PATCH 11/12] mesa: Only map the necessary buffer range in vbo_get_minmax_index
Ian Romanick
- [Mesa-dev] [PATCH 12/12] tnl: Only map the necessary buffer range in bind_indices
Ian Romanick
- [Mesa-dev] [PATCH 1/1] Fix minor inconsistency for new method try_emit_mad_for_and_not()
Ian Romanick
- [Mesa-dev] [PATCH 01/12] mesa: Remove target parameter from dd_function_table::UnmapBuffer
Ian Romanick
- [Mesa-dev] [PATCH 06/12] intel: Correctly check for read-only mappings in intel_bufferobj_map_range
Ian Romanick
- [Mesa-dev] [PATCH 13/12] i965: Only map the necessary buffer range in brw_prepare_indices
Ian Romanick
- [Mesa-dev] [PATCH 2/6] texture_builtins.py: Add support for textureSize (txs).
Ian Romanick
- [Mesa-dev] [PATCH 0/6] textureSize support
Ian Romanick
- [Mesa-dev] DEATH to old drivers!
Ian Romanick
- [Mesa-dev] [PATCH 1/2] Change return type of try_emit_* methods to bool.
Ian Romanick
- [Mesa-dev] [PATCH 2/2] Document the return type coding style.
Ian Romanick
- [Mesa-dev] DEATH to old drivers!
Ian Romanick
- [Mesa-dev] DEATH to old drivers!
Ian Romanick
- [Mesa-dev] DEATH to old drivers!
Ian Romanick
- [Mesa-dev] [PATCH 1/6] tgsi: add TXQ support.
Ian Romanick
- [Mesa-dev] [PATCH 1/2] Change return type of try_emit_* methods to bool.
Ian Romanick
- [Mesa-dev] DEATH to old drivers!
Ian Romanick
- [Mesa-dev] About the current EGL & GLES 1.x implementation
Ian Romanick
- [Mesa-dev] OpenGL to DirectX with Mesa3D
Ian Romanick
- [Mesa-dev] TGSI texture offset handling
Ian Romanick
- [Mesa-dev] [PATCH] mapi: Silence many "warning: unused parameter"
Ian Romanick
- [Mesa-dev] About the current EGL & GLES 1.x implementation
Ian Romanick
- [Mesa-dev] [PATCH 1/2] dri: Remove MESA_FORMAT_CI8 bits from drivers that don't do paletted textures
Ian Romanick
- [Mesa-dev] [PATCH 2/2] mesa: Remove all mention of MESA_FORMAT_CI8
Ian Romanick
- [Mesa-dev] [PATCH 4/8] make: Remove duplicate occurence of driverfuncs.c
Ian Romanick
- [Mesa-dev] [PATCH 7/8] i965: Fix Android build by removing relative includes
Ian Romanick
- [Mesa-dev] [PATCH 01/21] intel: Enable extensions by just setting the flags
Ian Romanick
- [Mesa-dev] [PATCH 02/21] intel: Move S3TC extension enable bits to intel_extensions.c
Ian Romanick
- [Mesa-dev] [PATCH 03/21] intel: Move OpenGL ES extension enable bits to intel_extensions.c
Ian Romanick
- [Mesa-dev] [PATCH 04/21] nouveau: Enable extensions by just setting the flags
Ian Romanick
- [Mesa-dev] [PATCH 05/21] r200: Enable extensions by just setting the flags
Ian Romanick
- [Mesa-dev] [PATCH 06/21] r300: Enable extensions by just setting the flags
Ian Romanick
- [Mesa-dev] [PATCH 07/21] r600: Enable extensions by just setting the flags
Ian Romanick
- [Mesa-dev] [PATCH 08/21] radeon: Enable extensions by just setting the flags
Ian Romanick
- [Mesa-dev] [PATCH 09/21] swrast-dri: Enable extensions by just setting the flags
Ian Romanick
- [Mesa-dev] [PATCH 10/21] dri: Remove all extension enabling utility functions
Ian Romanick
- [Mesa-dev] [PATCH 11/21] nouveau: Enable vertex programs
Ian Romanick
- [Mesa-dev] [PATCH 12/21] radeon: Enable vertex programs
Ian Romanick
- [Mesa-dev] [PATCH 13/21] dri: Remove redundant GL_SGIS_texture_edge_clamp enables
Ian Romanick
- [Mesa-dev] [PATCH 14/21] intel: Remove redundant GL_ARB_window_pos enable
Ian Romanick
- [Mesa-dev] [PATCH 15/21] mesa: Enable vertex programs by default, remove checks
Ian Romanick
- [Mesa-dev] [PATCH 16/21] r200: Don't fallback to SW TNL for NV vertex programs
Ian Romanick
- [Mesa-dev] [PATCH 17/21] mesa: Remove redundant vertex program extension enables
Ian Romanick
- [Mesa-dev] [PATCH 18/21] mesa: Delete stale comment about MESAX extensions
Ian Romanick
- [Mesa-dev] [PATCH 19/21] mesa: Remove many extension enable flags
Ian Romanick
- [Mesa-dev] [PATCH 20/21] mesa: Remove vertex program extension enable flags
Ian Romanick
- [Mesa-dev] [PATCH 21/21] mesa: Remove OES_read_format extension enable flag
Ian Romanick
- [Mesa-dev] [PATCH 2/2] mesa: Remove all mention of MESA_FORMAT_CI8
Ian Romanick
- [Mesa-dev] [PATCH] Initial Common Subexpression Elimination implementation.
Ian Romanick
- [Mesa-dev] [PATCH] Initial Common Subexpression Elimination implementation.
Ian Romanick
- [Mesa-dev] [PATCH] mesa, glsl_to_tgsi: fixes for native integers
Ian Romanick
- [Mesa-dev] [PATCH] mesa, glsl_to_tgsi: fixes for native integers
Ian Romanick
- [Mesa-dev] [PATCH] glsl: Use a separate div_to_mul_rcp lowering flag for integers.
Ian Romanick
- [Mesa-dev] [PATCH 15/21] mesa: Enable vertex programs by default, remove checks
Ian Romanick
- [Mesa-dev] [PATCH v3] glsl: Use a separate div_to_mul_rcp lowering flag for integers.
Ian Romanick
- [Mesa-dev] [PATCH 1/3] mesa: Remove API facing bits of EXT_paletted_texture and EXT_shared_texture_palette
Ian Romanick
- [Mesa-dev] [PATCH 2/3] mesa: Remove dd_function_table::CopyColorTable, ::CopyColorSubTable, and ::UpdateTexturePalette
Ian Romanick
- [Mesa-dev] [PATCH 3/3] mesa: Remove all mention of GL_COLOR_INDEX*_EXT
Ian Romanick
- [Mesa-dev] Missing integer "set" opcodes in Gallium
Ian Romanick
- [Mesa-dev] [PATCH 20/21] mesa: Remove vertex program extension enable flags
Ian Romanick
- [Mesa-dev] [PATCH 15/21] mesa: Enable vertex programs by default, remove checks
Ian Romanick
- [Mesa-dev] [PATCH 01/20] glsl: Silence several "warning: unused parameter"
Ian Romanick
- [Mesa-dev] [PATCH 02/20] glsl: Silence "ast_to_hir.cpp:1984:25: warning: comparison of unsigned expression >= 0 is always true"
Ian Romanick
- [Mesa-dev] [PATCH 03/20] intel: Silence many "intel_batchbuffer.h:97:39: warning: comparison between signed and unsigned integer expressions"
Ian Romanick
- [Mesa-dev] [PATCH 04/20] intel: Silence several "warning: unused parameter"
Ian Romanick
- [Mesa-dev] [PATCH 05/20] intel: Silence "warning: unused parameter ‘intel’"
Ian Romanick
- [Mesa-dev] [PATCH 06/20] intel: Silence "warning: unused parameter ‘fb’"
Ian Romanick
- [Mesa-dev] [PATCH 07/20] intel: Silence several "warning: unused parameter"
Ian Romanick
- [Mesa-dev] [PATCH 08/20] intel: Silence "warning: unused parameter ‘target’"
Ian Romanick
- [Mesa-dev] [PATCH 09/20] intel: Silence "warning: unused parameter ‘depth0’"
Ian Romanick
- [Mesa-dev] [PATCH 10/20] intel: Silence several "warning: unused parameter"
Ian Romanick
- [Mesa-dev] [PATCH 11/20] intel: Silence several "warning: unused parameter"
Ian Romanick
- [Mesa-dev] [PATCH 12/20] intel: Silence "intel/intel_fbo.h:105:4: warning: comparison of unsigned expression < 0 is always false"
Ian Romanick
- [Mesa-dev] [PATCH 13/20] dri_util: Silence several "warning: unused parameter"
Ian Romanick
- [Mesa-dev] [PATCH 14/20] dri: Silence several "warning: unused parameter"
Ian Romanick
- [Mesa-dev] [PATCH 15/20] swrast-dri: Silence several "warning: unused parameter"
Ian Romanick
- [Mesa-dev] [PATCH 16/20] mesa: Silence "main/teximage.h:148:72: warning: unused parameter ‘texObj’"
Ian Romanick
- [Mesa-dev] [PATCH 17/20] spantmp2: Silence many "warning: unused parameter ‘ctx’"
Ian Romanick
- [Mesa-dev] [PATCH 18/20] tnl_dd: Silence "tnl_dd/t_dd_tritmp.h:292:3: warning: suggest braces around empty body in an ‘if’ statement"
Ian Romanick
- [Mesa-dev] [PATCH 19/20] swrast: Silence many "warning: unused parameter ‘ctx’"
Ian Romanick
- [Mesa-dev] [PATCH 20/20] nvprogram: Silence "warning: unused parameter ‘ctx’"
Ian Romanick
- [Mesa-dev] Mesa (master): glsl_to_tgsi: fix a reference leak on an error path
Ian Romanick
- [Mesa-dev] [PATCH 0/3] make: A few small cleanups
Ian Romanick
- [Mesa-dev] [PATCH 4/5] i965: Fix Android build by removing relative includes
Ian Romanick
- [Mesa-dev] [PATCH] mesa: handle zero-size buffers in MapBuffer and ranges in MapBufferRange
Ian Romanick
- [Mesa-dev] [PATCH] mesa: handle zero-size buffers in MapBuffer and ranges in MapBufferRange
Ian Romanick
- [Mesa-dev] [PATCH 19/21] mesa: Remove many extension enable flags
Ian Romanick
- [Mesa-dev] [PATCH 1/2] intel: Remove the passthrough TexSubImage[13]D functions.
Ian Romanick
- [Mesa-dev] [PATCH] mesa: handle zero-size buffers in MapBuffer and ranges in MapBufferRange
Ian Romanick
- [Mesa-dev] [PATCH] mesa, glsl_to_tgsi: fixes for native integers
Ian Romanick
- [Mesa-dev] [PATCH 11/21] nouveau: Enable vertex programs
Ian Romanick
- [Mesa-dev] [PATCH 1/3] swrast: initialize program native limits
Ian Romanick
- [Mesa-dev] [PATCH 0/8] intel: fixes and features for Android
Ian Romanick
- [Mesa-dev] [PATCH 7/8] meta: add _mesa_meta_DrawTex()
Ian Romanick
- [Mesa-dev] [PATCH 8/8] intel: enable GL_OES_draw_texture
Ian Romanick
- [Mesa-dev] [PATCH 01/11] mesa: Remove API facing bits of EXT_paletted_texture and EXT_shared_texture_palette
Ian Romanick
- [Mesa-dev] [PATCH 02/11] mesa: Remove dd_function_table::CopyColorTable, ::CopyColorSubTable, and ::UpdateTexturePalette
Ian Romanick
- [Mesa-dev] [PATCH 03/11] mesa: Remove all mention of GL_COLOR_INDEX*_EXT
Ian Romanick
- [Mesa-dev] [PATCH 04/11] mesa: Remove unused functions _mesa_lookup_rgba_{float, ubyte}
Ian Romanick
- [Mesa-dev] [PATCH 05/11] mesa: Remove unused struct gl_color_table
Ian Romanick
- [Mesa-dev] [PATCH 06/11] swrast: Remove GL_COLOR_INDEX from assertions
Ian Romanick
- [Mesa-dev] [PATCH 07/11] mesa: Remove GL_COLOR_INDEX from base format assertions
Ian Romanick
- [Mesa-dev] [PATCH 08/11] mesa: Remove GL_COLOR_INDEX from _mesa_{dest, source}_buffer_exists
Ian Romanick
- [Mesa-dev] [PATCH 09/11] swrast: Use GL_STENCIL_INDEX for address calculations
Ian Romanick
- [Mesa-dev] [PATCH 10/11] mesa: Remove support for unpacking from client memory to color-index pixels
Ian Romanick
- [Mesa-dev] [PATCH 11/11] docs: skeleton file for 7.12 release notes
Ian Romanick
- [Mesa-dev] [PATCH] mesa: Replace the EmitNoIfs compiler flag with a MaxIfLevel flag.
Ian Romanick
- [Mesa-dev] [PATCH 2/3] i915: factor our source lists into Makefile.sources
Ian Romanick
- [Mesa-dev] is_tex bit for TGSI sampling instructions
Zack Rusin
- [Mesa-dev] is_tex bit for TGSI sampling instructions
Zack Rusin
- [Mesa-dev] is_tex bit for TGSI sampling instructions
Zack Rusin
- [Mesa-dev] is_tex bit for TGSI sampling instructions
Zack Rusin
- [Mesa-dev] g3dvl odds & ends
Zack Rusin
- [Mesa-dev] g3dvl odds & ends
Zack Rusin
- [Mesa-dev] Missing integer "set" opcodes in Gallium
Zack Rusin
- [Mesa-dev] Missing integer "set" opcodes in Gallium
Zack Rusin
- [Mesa-dev] [PATCH 2/4] gallium: extend resource_resolve to accommodate BlitFramebuffer
Roland Scheidegger
- [Mesa-dev] [PATCH 2/4] gallium: extend resource_resolve to accommodate BlitFramebuffer
Roland Scheidegger
- [Mesa-dev] [PATCH] r600g: Add support for ROUND, v2
Roland Scheidegger
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Petr Sebor
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Petr Sebor
- [Mesa-dev] DEATH to old drivers!
Dee Sharpe
- [Mesa-dev] DEATH to old drivers!
Dee Sharpe
- [Mesa-dev] [PATCH] intel: Add missing vtable entry for i830
Carl Simonson
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Corbin Simpson
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Corbin Simpson
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Corbin Simpson
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Corbin Simpson
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Corbin Simpson
- [Mesa-dev] [PATCH 0/11] Post-processing infrastructure / gsoc work
Corbin Simpson
- [Mesa-dev] [PATCH] r300/compiler: Implement ROUND
Corbin Simpson
- [Mesa-dev] [PATCH] r300/compiler: Implement ROUND
Corbin Simpson
- [Mesa-dev] DEATH to old drivers!
Corbin Simpson
- [Mesa-dev] DEATH to old drivers!
Corbin Simpson
- [Mesa-dev] DEATH to old drivers!
Corbin Simpson
- [Mesa-dev] OpenGL to DirectX with Mesa3D
Corbin Simpson
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Joakim Sindholt
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Ben Skeggs
- [Mesa-dev] A problem in commit be7407b75b12c70e1925c10117937ae2b9e6711f
Gustaw Smolarczyk
- [Mesa-dev] OpenGL to DirectX with Mesa3D
Gustaw Smolarczyk
- [Mesa-dev] RFC: ctx->Driver.Map/UnmapTextureImage() hooks
Lucas Stach
- [Mesa-dev] [PATCH 0/11] Post-processing infrastructure / gsoc work
Tom Stellard
- [Mesa-dev] [PATCH] r300/compiler: Implement ROUND
Tom Stellard
- [Mesa-dev] [PATCH] r300/compiler: Implement ROUND
Tom Stellard
- [Mesa-dev] [PATCH 05/12] r300g: share the source list
Tom Stellard
- [Mesa-dev] [PATCH 05/12] r300g: share the source list
Tom Stellard
- [Mesa-dev] [PATCH 05/12] r300g: share the source list
Tom Stellard
- [PATCH] Use -no-undefined libtool flag, fix underlinking when configured --enable-motif
Jon TURNEY
- [Mesa-dev] Removing GLw from the main Mesa repository
Jon TURNEY
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Matt Turner
- [Mesa-dev] [PATCH 3/4] i965/vs: Add simple dead code elimination.
Matt Turner
- [Mesa-dev] g3dvl odds & ends
Matt Turner
- [Mesa-dev] About the current EGL & GLES 1.x implementation
Emil Velikov
- [Mesa-dev] OpenGL to DirectX with Mesa3D
Anonimo Veneziano
- [Mesa-dev] OpenGL to DirectX with Mesa3D
Anonimo Veneziano
- [Mesa-dev] [PATCH] r600g: Add support for ROUND
Henri Verbeet
- [Mesa-dev] [PATCH] r600g: Add support for ROUND
Henri Verbeet
- [Mesa-dev] [PATCH] r600g: Add support for ROUND
Henri Verbeet
- [Mesa-dev] S2TC - yet another attempt to solve the "S3TC issue"
Henri Verbeet
- [Mesa-dev] DEATH to old drivers!
Luc Verhaegen
- [Mesa-dev] DEATH to old drivers!
Luc Verhaegen
- [Mesa-dev] DEATH to old drivers!
Luc Verhaegen
- [Mesa-dev] DEATH to old drivers!
Luc Verhaegen
- [Mesa-dev] DEATH to old drivers!
Luc Verhaegen
- [Mesa-dev] [PATCH 5/5] glsl: Clarify ir_function::matching_sigature()
Chad Versace
- [Mesa-dev] [PATCH 00/15] i965, mesa, glapi: Build libi965_dri on Android
Chad Versace
- [Mesa-dev] [PATCH 01/15] mesa: Add toplevel Android.mk
Chad Versace
- [Mesa-dev] [PATCH 02/15] glapi: Build libmesa_glapi on Android
Chad Versace
- [Mesa-dev] [PATCH 03/15] mesa/sources.mak: Convert all variables to be simply-expanded
Chad Versace
- [Mesa-dev] [PATCH 04/15] mesa/sources.mak: Cleanup include paths for Android
Chad Versace
- [Mesa-dev] [PATCH 05/15] mesa/sources.mak: Change handling of lex and yacc files for Android
Chad Versace
- [Mesa-dev] [PATCH 06/15] main: Remove problematic #include on Android
Chad Versace
- [Mesa-dev] [PATCH 07/15] main: Add -o option to es_generator.py
Chad Versace
- [Mesa-dev] [PATCH 08/15] mesa: Build libmesa_main for Android
Chad Versace
- [Mesa-dev] [PATCH 09/15] dri/Makefile.defines: Remove non-existent dir from include paths
Chad Versace
- [Mesa-dev] [PATCH 10/15] dri/Makefile.defines: Convert all variables to be simply-expanded
Chad Versace
- [Mesa-dev] [PATCH 11/15] dri/Makefile.defines: Only add -Iserver to includes if the dir exists
Chad Versace
- [Mesa-dev] [PATCH 12/15] dri/Makefile.defines: Cleanup filepaths for Android
Chad Versace
- [Mesa-dev] [PATCH 13/15] i965: New file sources.mk
Chad Versace
- [Mesa-dev] [PATCH 14/15] i965: Include sources.mk in Makefile
Chad Versace
- [Mesa-dev] [PATCH 15/15] i965: Build libi965_dri on Android
Chad Versace
- [Mesa-dev] Mesa (master): egl/gbm: Fix EGL_DEFAULT_DISPLAY
Chad Versace
- [Mesa-dev] [PATCH] glsl: empty declarations should be valid
Chad Versace
- [Mesa-dev] [PATCH 1/3] glsl: Make is_lvalue() and variable_referenced() const.
Chad Versace
- [Mesa-dev] [PATCH 2/3] glsl: Add validations for ir_call.
Chad Versace
- [Mesa-dev] [PATCH 3/3] glsl: Perform implicit type conversions on function call out parameters.
Chad Versace
- [Mesa-dev] [PATCH 06/15] main: Remove problematic #include on Android
Chad Versace
- [Mesa-dev] [PATCH 11/15] dri/Makefile.defines: Only add -Iserver to includes if the dir exists
Chad Versace
- [Mesa-dev] [PATCH 01/15] mesa: Add toplevel Android.mk
Chad Versace
- [Mesa-dev] [PATCH 00/15] i965, mesa, glapi: Build libi965_dri on Android
Chad Versace
- [Mesa-dev] [PATCH] glsl: empty declarations should be valid
Chad Versace
- [Mesa-dev] Mesa (master): egl/gbm: Fix EGL_DEFAULT_DISPLAY
Chad Versace
- [Mesa-dev] [PATCH] glsl: empty declarations should be valid
Chad Versace
- [Mesa-dev] [PATCH] glsl: empty declarations should be valid
Chad Versace
- [Mesa-dev] [PATCH 01/15] mesa: Add toplevel Android.mk
Chad Versace
- [Mesa-dev] [PATCH 00/15] i965, mesa, glapi: Build libi965_dri on Android
Chad Versace
- [Mesa-dev] upstreaming Android support [Was: i965, mesa, glapi: Build libi965_dri on Android]
Chad Versace
- [Mesa-dev] [PATCH] mesa: In validate_program(), initialize errMsg for safety.
Chad Versace
- [Mesa-dev] [PATCH 01/15] mesa: Add toplevel Android.mk
Chad Versace
- [Mesa-dev] [PATCH] x86-64: Fix compile error with clang
Chad Versace
- [Mesa-dev] [PATCH] mesa: Do not include fpu_control.h
Chad Versace
- [Mesa-dev] [PATCH] mesa: Do not include fpu_control.h
Chad Versace
- [Mesa-dev] [PATCH] mesa: Remove use of fpu_control.h
Chad Versace
- [Mesa-dev] [PATCH 0/3] Build libglapi on Android
Chad Versace
- [Mesa-dev] [PATCH 1/3] mesa: Add toplevel Android.mk
Chad Versace
- [Mesa-dev] [PATCH 2/3] mapi: Add -o option to mapi_abi.py
Chad Versace
- [Mesa-dev] [PATCH 3/3] glapi: Build libmesa_glapi on Android
Chad Versace
- [Mesa-dev] [PATCH 1/3] mesa: Add toplevel Android.mk
Chad Versace
- [Mesa-dev] [PATCH 1/3] mesa: Add toplevel Android.mk
Chad Versace
- [Mesa-dev] [PATCH 01/18] mesa: fix !FEATURE_GL build
Chad Versace
- [Mesa-dev] [PATCH 02/18] glsl: remove an unnecessary header include
Chad Versace
- [Mesa-dev] [PATCH 04/18] ralloc: SIZE_MAX is missing on Android
Chad Versace
- [Mesa-dev] [PATCH 06/18] egl: add _EGL_PLATFORM_ANDROID
Chad Versace
- [Mesa-dev] [PATCH 07/18] egl: add Android-specific extensions
Chad Versace
- [Mesa-dev] [PATCH 09/18] android: build libGLES_mesa
Chad Versace
- [Mesa-dev] [PATCH 14/18] android: build core EGL
Chad Versace
- [Mesa-dev] [PATCH 15/18] android: build core mesa
Chad Versace
- [Mesa-dev] [PATCH 17/18] android: build shared glapi
Chad Versace
- [Mesa-dev] [PATCH 16/18] android: build glsl
Chad Versace
- [Mesa-dev] [PATCH 18/18] android: make libGLES_mesa real
Chad Versace
- [Mesa-dev] [RFC-PATCH 00/18] add Android support
Chad Versace
- [Mesa-dev] [PATCH 04/18] ralloc: SIZE_MAX is missing on Android
Chad Versace
- [Mesa-dev] [PATCH 09/18] android: build libGLES_mesa
Chad Versace
- [Mesa-dev] [PATCH 16/18] android: build glsl
Chad Versace
- [Mesa-dev] [RFC-PATCH 0/2] share source lists between scons and make
Chad Versace
- [Mesa-dev] [RFC-PATCH 00/18] add Android support
Chad Versace
- [Mesa-dev] [PATCH] glsl: Do not link builtin_stubs.o into glsl_compiler
Chad Versace
- [Mesa-dev] [PATCH] mesa: Declare _mesa_meta_begin()/end() as public
Chad Versace
- [Mesa-dev] [PATCH] intel: Emit assertion failure ASAP when DRI2 separate stencil handshake fails
Chad Versace
- [Mesa-dev] [PATCHv2 05/21] mesa: android has no log2f nor ffs
Chad Versace
- [Mesa-dev] [PATCHv2 21/21] android: make libGLES_mesa real
Chad Versace
- [Mesa-dev] [PATCHv2 00/21] initial Android support, try 2
Chad Versace
- [Mesa-dev] [PATCH] intel: Emit assertion failure ASAP when DRI2 separate stencil handshake fails
Chad Versace
- [Mesa-dev] [PATCH] intel: Emit assertion failure ASAP when DRI2 separate stencil handshake fails
Chad Versace
- [Mesa-dev] [PATCH 0/2] share source lists between build systems
Chad Versace
- [Mesa-dev] [PATCH 1/2] i965: Factor source lists into Makefile.sources
Chad Versace
- [Mesa-dev] [PATCH 2/2] i915: Factor source lists into Makefile.sources
Chad Versace
- [Mesa-dev] [PATCH 1/2] i965: Factor source lists into Makefile.sources
Chad Versace
- [Mesa-dev] [PATCH 1/3] egl_dri2: allow RGBA masks to be specified for matching
Chad Versace
- [Mesa-dev] [PATCH 3/3] android: add support for egl_dri2
Chad Versace
- [Mesa-dev] [PATCH 2/3] egl_dri2: add support for Android
Chad Versace
- [Mesa-dev] [PATCH 2/3] egl_dri2: add support for Android
Chad Versace
- [Mesa-dev] [PATCH] glsl: Bail after reporting an error for non-constant const_in parameters.
Chad Versace
- [Mesa-dev] [PATCH] glsl: Fail linking if a global is both a uniform and non-uniform.
Chad Versace
- [Mesa-dev] [PATCH 2/3] egl_dri2: add support for Android
Chad Versace
- [Mesa-dev] [PATCH 1/2] i965: Factor source lists into Makefile.sources
Chad Versace
- [Mesa-dev] [PATCH 2/3] egl_dri2: add support for Android
Chad Versace
- [Mesa-dev] [PATCH 0/8] i965, mesa: Build libmesa_dricore and i965_dri for Android
Chad Versace
- [Mesa-dev] [PATCH 1/8] android: Remove -fvisibility=hidden from CFLAGS so that we can build a shared dricore
Chad Versace
- [Mesa-dev] [PATCH 2/8] mesa: Build libmesa_dricore.so for Android
Chad Versace
- [Mesa-dev] [PATCH 3/8] make: Document imported variables
Chad Versace
- [Mesa-dev] [PATCH 4/8] make: Remove duplicate occurence of driverfuncs.c
Chad Versace
- [Mesa-dev] [PATCH 5/8] make: Factor out source lists from drivers/dri/common into Makefile.sources
Chad Versace
- [Mesa-dev] [PATCH 6/8] dri: Build libmesa_dri_common for Android
Chad Versace
- [Mesa-dev] [PATCH 7/8] i965: Fix Android build by removing relative includes
Chad Versace
- [Mesa-dev] [PATCH 8/8] i965: Build i965_dri.so for Android
Chad Versace
- [Mesa-dev] [PATCH 3/8] make: Document imported variables
Chad Versace
- [Mesa-dev] [PATCH 5/8] make: Factor out source lists from drivers/dri/common into Makefile.sources
Chad Versace
- [Mesa-dev] [PATCH 4/8] make: Remove duplicate occurence of driverfuncs.c
Chad Versace
- [Mesa-dev] [PATCH 6/8] dri: Build libmesa_dri_common for Android
Chad Versace
- [Mesa-dev] [PATCH 8/8] i965: Build i965_dri.so for Android
Chad Versace
- [Mesa-dev] [PATCH 7/8] i965: Fix Android build by removing relative includes
Chad Versace
- [Mesa-dev] [PATCH 0/3] make: A few small cleanups
Chad Versace
- [Mesa-dev] [PATCH 1/3] make: Remove duplicate defintion of COMMON_SOURCES in Radeon makefiles
Chad Versace
- [Mesa-dev] [PATCH 2/3] make: Remove duplicate occurence of driverfuncs.c
Chad Versace
- [Mesa-dev] [PATCH 3/3] make: Factor out source lists from drivers/dri/common into Makefile.sources
Chad Versace
- [Mesa-dev] [PATCH 0/8] i965, mesa: Build libmesa_dricore and i965_dri for Android
Chad Versace
- [Mesa-dev] [v2 PATCH 0/5] i965, mesa: Build libmesa_dricore and i965_dri for Android
Chad Versace
- [Mesa-dev] [PATCH 1/5] mesa: Build libmesa_dricore.a for Android
Chad Versace
- [Mesa-dev] [PATCH 2/5] make: Document imported variables
Chad Versace
- [Mesa-dev] [PATCH 3/5] dri: Build libmesa_dri_common for Android
Chad Versace
- [Mesa-dev] [PATCH 4/5] i965: Fix Android build by removing relative includes
Chad Versace
- [Mesa-dev] [PATCH 5/5] i965: Build i965_dri.so for Android
Chad Versace
- [Mesa-dev] [PATCH 3/3] make: Factor out source lists from drivers/dri/common into Makefile.sources
Chad Versace
- [Mesa-dev] [PATCH 5/5] i965: Build i965_dri.so for Android
Chad Versace
- [Mesa-dev] [PATCH 2/3] egl_dri2: check the surface type in platform_android
Chad Versace
- [Mesa-dev] [PATCH 1/3] egl_dri2: refactor droid_get_buffers_with_format
Chad Versace
- [Mesa-dev] [PATCH 3/3] egl_dri2: add pbuffer support to platform_android
Chad Versace
- [Mesa-dev] [PATCH] egl_dri2: set ctx->WindowRenderBuffer
Chad Versace
- [Mesa-dev] [PATCH 1/3] i965: fix Android build
Chad Versace
- [Mesa-dev] [PATCH 1/1] Fix minor inconsistency for new method try_emit_mad_for_and_not()
Kai Wasserbäch
- [Mesa-dev] Move try_emit_* methods to bool return type
Kai Wasserbäch
- [Mesa-dev] [PATCH 1/2] Change return type of try_emit_* methods to bool.
Kai Wasserbäch
- [Mesa-dev] [PATCH 2/2] Document the return type coding style.
Kai Wasserbäch
- [Mesa-dev] [PATCH 1/2] Change return type of try_emit_* methods to bool.
Kai Wasserbäch
- [Mesa-dev] [PATCH 2/2] Document the return type coding style.
Kai Wasserbäch
- [Mesa-dev] [PATCH 00/13] Fix include style accross Mesa
Kai Wasserbäch
- [Mesa-dev] [PATCH 01/13] docs: Fix minor typos.
Kai Wasserbäch
- [Mesa-dev] [PATCH 02/13] util: Fix include style
Kai Wasserbäch
- [Mesa-dev] [PATCH 03/13] vl: Fix include style
Kai Wasserbäch
- [Mesa-dev] [PATCH 04/13] noop: Fix include style
Kai Wasserbäch
- [Mesa-dev] [PATCH 05/13] r600g: Fix include style
Kai Wasserbäch
- [Mesa-dev] [PATCH 06/13] include/pipe: Fix include style
Kai Wasserbäch
- [Mesa-dev] [PATCH 07/13] d3d1x: Fix include style
Kai Wasserbäch
- [Mesa-dev] [PATCH 08/13] va: Fix include style
Kai Wasserbäch
- [Mesa-dev] [PATCH 09/13] vdpau: Fix include style
Kai Wasserbäch
- [Mesa-dev] [PATCH 10/13] st/xorg: Fix include style
Kai Wasserbäch
- [Mesa-dev] [PATCH 11/13] targets/xorg-vmwgfx: Fix include style
Kai Wasserbäch
- [Mesa-dev] [PATCH 12/13] tests/unit: Fix include style
Kai Wasserbäch
- [Mesa-dev] [PATCH 13/13] winsys/g3dvl: Fix include style
Kai Wasserbäch
- [Mesa-dev] [PATCH] swrast: initial multi-threaded span rendering
Keith Whitwell
- [Mesa-dev] [PATCH] st/mesa: fix incorrect loop over instruction src regs
Keith Whitwell
- [Mesa-dev] [PATCH 08/12] mesa: Fix incorrect access parameter passed to MapBuffer
Keith Whitwell
- [Mesa-dev] DEATH to old drivers!
Keith Whitwell
- [Mesa-dev] [PATCH 1/6] tgsi: add TXQ support.
Keith Whitwell
- [Mesa-dev] [PATCH 1/6] tgsi: add TXQ support.
Keith Whitwell
- [Mesa-dev] [PATCH 3/3] state_trackers/dri/sw: Implement texture_from_pixmap.
Keith Whitwell
- [Mesa-dev] [PATCH] intel: GetBuffer fix
Ben Widawsky
- [Mesa-dev] [PATCH] x86-64: Fix compile error with clang
Ben Widawsky
- [Mesa-dev] [PATCH] intel: fix read_only/write_only
Ben Widawsky
- [Mesa-dev] [PATCH] glsl: empty declarations should be valid
Chia-I Wu
- [Mesa-dev] [PATCH 00/15] i965, mesa, glapi: Build libi965_dri on Android
Chia-I Wu
- [Mesa-dev] [PATCH 00/15] i965, mesa, glapi: Build libi965_dri on Android
Chia-I Wu
- [Mesa-dev] upstreaming Android support [Was: i965, mesa, glapi: Build libi965_dri on Android]
Chia-I Wu
- [Mesa-dev] [PATCH] glsl: empty declarations should be valid
Chia-I Wu
- [Mesa-dev] [PATCH 01/15] mesa: Add toplevel Android.mk
Chia-I Wu
- [Mesa-dev] [PATCH] glsl: empty declarations should be valid
Chia-I Wu
- [Mesa-dev] upstreaming Android support [Was: i965, mesa, glapi: Build libi965_dri on Android]
Chia-I Wu
- [Mesa-dev] [PATCH 1/3][RFC] egl: Native Display autodetection
Chia-I Wu
- [Mesa-dev] [PATCH 1/3][RFC] egl: Native Display autodetection
Chia-I Wu
- [Mesa-dev] [PATCH 1/3][RFC] egl: Native Display autodetection
Chia-I Wu
- [Mesa-dev] [PATCH 0/6] glapi: remove gen-es
Chia-I Wu
- [Mesa-dev] [PATCH 1/6] glapi: add gles_api.py
Chia-I Wu
- [Mesa-dev] [PATCH 2/6] glapi: add methods to filter functions
Chia-I Wu
- [Mesa-dev] [PATCH 3/6] glapi: use gl_and_es_API.xml to generate GLES headers
Chia-I Wu
- [Mesa-dev] [PATCH 4/6] glapi: add glapi_gen.mk to help header generation
Chia-I Wu
- [Mesa-dev] [PATCH 5/6] glapi: generate ES dispatch headers from core mesa
Chia-I Wu
- [Mesa-dev] [PATCH] intel: Set ctx's drawbuffer according to drawables visual
Chia-I Wu
- [Mesa-dev] [PATCH] intel: Set ctx's drawbuffer according to drawables visual
Chia-I Wu
- [Mesa-dev] [Patch] Destroy context in egl_dri2 and egl_glx driver when apps call eglDestroyContext
Chia-I Wu
- [Mesa-dev] [PATCH 1/3] mesa: Add toplevel Android.mk
Chia-I Wu
- [Mesa-dev] [PATCH] dri2: add code to flush function of DRI2_Flush extension
Chia-I Wu
- [Mesa-dev] [PATCH 1/3] mesa: Add toplevel Android.mk
Chia-I Wu
- [Mesa-dev] [PATCH] glapi: update .gitignore for generated ES dispatch headers
Chia-I Wu
- [Mesa-dev] [PATCH 3/3] glapi: Build libmesa_glapi on Android
Chia-I Wu
- [Mesa-dev] [PATCH 1/3] mesa: Add toplevel Android.mk
Chia-I Wu
- [Mesa-dev] [RFC-PATCH 00/18] add Android support
Chia-I Wu
- [Mesa-dev] [PATCH 01/18] mesa: fix !FEATURE_GL build
Chia-I Wu
- [Mesa-dev] [PATCH 02/18] glsl: remove an unnecessary header include
Chia-I Wu
- [Mesa-dev] [PATCH 03/18] gallium: add PIPE_OS_ANDROID support
Chia-I Wu
- [Mesa-dev] [PATCH 04/18] ralloc: SIZE_MAX is missing on Android
Chia-I Wu
- [Mesa-dev] [PATCH 05/18] mesa: android has no log2f nor ffs
Chia-I Wu
- [Mesa-dev] [PATCH 06/18] egl: add _EGL_PLATFORM_ANDROID
Chia-I Wu
- [Mesa-dev] [PATCH 07/18] egl: add Android-specific extensions
Chia-I Wu
- [Mesa-dev] [PATCH 08/18] st/egl: add android backend
Chia-I Wu
- [Mesa-dev] [PATCH 09/18] android: build libGLES_mesa
Chia-I Wu
- [Mesa-dev] [PATCH 10/18] android: build gallium auxiliaries
Chia-I Wu
- [Mesa-dev] [PATCH 11/18] android: build st/egl with android backend
Chia-I Wu
- [Mesa-dev] [PATCH 12/18] android: build android sw winsys
Chia-I Wu
- [Mesa-dev] [PATCH 13/18] android: build softpipe
Chia-I Wu
- [Mesa-dev] [PATCH 14/18] android: build core EGL
Chia-I Wu
- [Mesa-dev] [PATCH 15/18] android: build core mesa
Chia-I Wu
- [Mesa-dev] [PATCH 16/18] android: build glsl
Chia-I Wu
- [Mesa-dev] [PATCH 17/18] android: build shared glapi
Chia-I Wu
- [Mesa-dev] [PATCH 18/18] android: make libGLES_mesa real
Chia-I Wu
- [Mesa-dev] [PATCH 04/18] ralloc: SIZE_MAX is missing on Android
Chia-I Wu
- [Mesa-dev] [PATCH 06/18] egl: add _EGL_PLATFORM_ANDROID
Chia-I Wu
- [Mesa-dev] [PATCH 09/18] android: build libGLES_mesa
Chia-I Wu
- [Mesa-dev] [PATCH 16/18] android: build glsl
Chia-I Wu
- [Mesa-dev] [RFC-PATCH 00/18] add Android support
Chia-I Wu
- [Mesa-dev] [RFC-PATCH 00/18] add Android support
Chia-I Wu
- [Mesa-dev] [PATCH 05/18] mesa: android has no log2f nor ffs
Chia-I Wu
- [Mesa-dev] [RFC-PATCH 0/2] share source lists between scons and make
Chia-I Wu
- [Mesa-dev] [PATCH 1/2] scons: add ParseSourcesMak method
Chia-I Wu
- [Mesa-dev] [PATCH 2/2] gallium/auxiliary: share the source lists with SCons
Chia-I Wu
- [Mesa-dev] [PATCH 05/18] mesa: android has no log2f nor ffs
Chia-I Wu
- [Mesa-dev] [PATCH 09/18] android: build libGLES_mesa
Chia-I Wu
- [Mesa-dev] [RFC-PATCH 0/2] share source lists between scons and make
Chia-I Wu
- [Mesa-dev] [PATCHv2 00/21] initial Android support, try 2
Chia-I Wu
- [Mesa-dev] [PATCHv2 01/21] mesa: fix !FEATURE_GL build
Chia-I Wu
- [Mesa-dev] [PATCHv2 02/21] glsl: remove an unnecessary header include
Chia-I Wu
- [Mesa-dev] [PATCHv2 03/21] gallium: add PIPE_OS_ANDROID support
Chia-I Wu
- [Mesa-dev] [PATCHv2 04/21] ralloc: include limits.h for SIZE_MAX on Android
Chia-I Wu
- [Mesa-dev] [PATCHv2 05/21] mesa: android has no log2f nor ffs
Chia-I Wu
- [Mesa-dev] [PATCHv2 06/21] egl: add _EGL_PLATFORM_ANDROID
Chia-I Wu
- [Mesa-dev] [PATCHv2 07/21] egl: add Android-specific extensions
Chia-I Wu
- [Mesa-dev] [PATCHv2 08/21] winsys/android: new SW winsys for Android
Chia-I Wu
- [Mesa-dev] [PATCHv2 09/21] st/egl: add android backend
Chia-I Wu
- [Mesa-dev] [PATCHv2 10/21] targets/egl-static: do not rely on libudev on Android
Chia-I Wu
- [Mesa-dev] [PATCHv2 11/21] android: build libGLES_mesa
Chia-I Wu
- [Mesa-dev] [PATCHv2 12/21] android: build gallium auxiliaries
Chia-I Wu
- [Mesa-dev] [PATCHv2 13/21] android: build st/egl with android backend
Chia-I Wu
- [Mesa-dev] [PATCHv2 14/21] android: build targets/egl-static
Chia-I Wu
- [Mesa-dev] [PATCHv2 15/21] android: build android sw winsys
Chia-I Wu
- [Mesa-dev] [PATCHv2 16/21] android: build softpipe
Chia-I Wu
- [Mesa-dev] [PATCHv2 17/21] android: build core EGL
Chia-I Wu
- [Mesa-dev] [PATCHv2 18/21] android: build core mesa
Chia-I Wu
- [Mesa-dev] [PATCHv2 19/21] android: build glsl
Chia-I Wu
- [Mesa-dev] [PATCHv2 20/21] android: build shared glapi
Chia-I Wu
- [Mesa-dev] [PATCHv2 21/21] android: make libGLES_mesa real
Chia-I Wu
- [Mesa-dev] [PATCHv2 13/21] android: build st/egl with android backend
Chia-I Wu
- [Mesa-dev] [PATCHv2 10/21] targets/egl-static: do not rely on libudev on Android
Chia-I Wu
- [Mesa-dev] [PATCHv2 10/21] targets/egl-static: do not rely on libudev on Android
Chia-I Wu
- [Mesa-dev] [PATCHv2 00/21] initial Android support, try 2
Chia-I Wu
- [Mesa-dev] [PATCHv2 00/21] initial Android support, try 2
Chia-I Wu
- [Mesa-dev] [PATCH 0/2] share source lists between build systems
Chia-I Wu
- [Mesa-dev] [PATCH 1/2] scons: add ParseSourceList method
Chia-I Wu
- [Mesa-dev] [PATCH 2/2] auxiliary: share the source lists
Chia-I Wu
- [Mesa-dev] [PATCH] mesa: call _mesa_set_vp_override in glDrawTex*
Chia-I Wu
- [Mesa-dev] [PATCH 1/3] auxiliary/os: add wrappers for mmap/munmap
Chia-I Wu
- [Mesa-dev] [PATCH 2/3] winsys/radeon: use os_mmap() for memory mapping
Chia-I Wu
- [Mesa-dev] [PATCH 3/3] winsys/vmwgfx: use os_mmap() for memory mapping
Chia-I Wu
- [Mesa-dev] [PATCH 1/3] auxiliary/os: add wrappers for mmap/munmap
Chia-I Wu
- [Mesa-dev] [PATCH 1/4] r600g: share the source list
Chia-I Wu
- [Mesa-dev] [PATCH 2/4] winsys/r600: share the source list
Chia-I Wu
- [Mesa-dev] [PATCH 3/4] winsys/radeon: share the source list
Chia-I Wu
- [Mesa-dev] [PATCH 4/4] android: add support for r600g
Chia-I Wu
- [Mesa-dev] [PATCH 1/3] egl_dri2: allow RGBA masks to be specified for matching
Chia-I Wu
- [Mesa-dev] [PATCH 2/3] egl_dri2: add support for Android
Chia-I Wu
- [Mesa-dev] [PATCH 3/3] android: add support for egl_dri2
Chia-I Wu
- [Mesa-dev] [PATCH 1/2] i965: Factor source lists into Makefile.sources
Chia-I Wu
- [Mesa-dev] [PATCH 2/3] egl_dri2: add support for Android
Chia-I Wu
- [Mesa-dev] [PATCH 2/3] egl_dri2: add support for Android
Chia-I Wu
- [Mesa-dev] [PATCH 00/12] android: support other gallium drivers
Chia-I Wu
- [Mesa-dev] [PATCH 01/12] pci_ids: add vmwgfx pci id list
Chia-I Wu
- [Mesa-dev] [PATCH 02/12] targets/egl-static: fix nouveau and vmwgfx for Android
Chia-I Wu
- [Mesa-dev] [PATCH 03/12] svga: share the source list
Chia-I Wu
- [Mesa-dev] [PATCH 04/12] i915g: share the source list
Chia-I Wu
- [Mesa-dev] [PATCH 05/12] r300g: share the source list
Chia-I Wu
- [Mesa-dev] [PATCH 06/12] nouveau: share the source lists
Chia-I Wu
- [Mesa-dev] [PATCH 07/12] winsys/svga: share the source list
Chia-I Wu
- [Mesa-dev] [PATCH 08/12] winsys/i915: share the source list
Chia-I Wu
- [Mesa-dev] [PATCH 09/12] android: add support for vmwgfx
Chia-I Wu
- [Mesa-dev] [PATCH 10/12] android: add support for i915g
Chia-I Wu
- [Mesa-dev] [PATCH 11/12] android: add support for r300g
Chia-I Wu
- [Mesa-dev] [PATCH 12/12] android: add support for nouveau
Chia-I Wu
- [Mesa-dev] [PATCH 05/12] r300g: share the source list
Chia-I Wu
- [Mesa-dev] [PATCH 2/3] egl_dri2: add support for Android
Chia-I Wu
- [Mesa-dev] About the current EGL & GLES 1.x implementation
Chia-I Wu
- [Mesa-dev] [PATCH 2/3] egl_dri2: add support for Android
Chia-I Wu
- [Mesa-dev] [PATCH 2/3] egl_dri2: add support for Android
Chia-I Wu
- [Mesa-dev] About the current EGL & GLES 1.x implementation
Chia-I Wu
- [Mesa-dev] [PATCH 05/12] r300g: share the source list
Chia-I Wu
- [Mesa-dev] [PATCH 05/12] r300g: share the source list
Chia-I Wu
- [Mesa-dev] [PATCH 2/3] egl_dri2: add support for Android
Chia-I Wu
- [Mesa-dev] [PATCH] mapi: Silence many "warning: unused parameter"
Chia-I Wu
- [Mesa-dev] [PATCH 1/8] android: Remove -fvisibility=hidden from CFLAGS so that we can build a shared dricore
Chia-I Wu
- [Mesa-dev] [PATCH 2/8] mesa: Build libmesa_dricore.so for Android
Chia-I Wu
- [Mesa-dev] [PATCH 3/8] make: Document imported variables
Chia-I Wu
- [Mesa-dev] [PATCH 6/8] dri: Build libmesa_dri_common for Android
Chia-I Wu
- [Mesa-dev] [PATCH 8/8] i965: Build i965_dri.so for Android
Chia-I Wu
- [Mesa-dev] [PATCH 5/8] make: Factor out source lists from drivers/dri/common into Makefile.sources
Chia-I Wu
- [Mesa-dev] [PATCH 0/4] Miscelaneous buildsystem patches
Chia-I Wu
- [Mesa-dev] [PATCH 03/21] intel: Move OpenGL ES extension enable bits to intel_extensions.c
Chia-I Wu
- [Mesa-dev] [PATCH] egl_dri2: set ctx->WindowRenderBuffer
Chia-I Wu
- [Mesa-dev] [PATCH 1/3] egl_dri2: refactor droid_get_buffers_with_format
Chia-I Wu
- [Mesa-dev] [PATCH 2/3] egl_dri2: check the surface type in platform_android
Chia-I Wu
- [Mesa-dev] [PATCH 3/3] egl_dri2: add pbuffer support to platform_android
Chia-I Wu
- [Mesa-dev] [PATCH 3/3] make: Factor out source lists from drivers/dri/common into Makefile.sources
Chia-I Wu
- [Mesa-dev] [PATCH 1/5] mesa: Build libmesa_dricore.a for Android
Chia-I Wu
- [Mesa-dev] [PATCH 2/5] make: Document imported variables
Chia-I Wu
- [Mesa-dev] [PATCH 3/5] dri: Build libmesa_dri_common for Android
Chia-I Wu
- [Mesa-dev] [PATCH 5/5] i965: Build i965_dri.so for Android
Chia-I Wu
- [Mesa-dev] [PATCH 3/3] egl_dri2: add pbuffer support to platform_android
Chia-I Wu
- [Mesa-dev] [PATCH 1/3] i965: fix Android build
Chia-I Wu
- [Mesa-dev] [PATCH 2/3] i915: factor our source lists into Makefile.sources
Chia-I Wu
- [Mesa-dev] [PATCH 3/3] i915: build i915_dri.so for Android
Chia-I Wu
- [Mesa-dev] [PATCH 0/8] intel: fixes and features for Android
Chia-I Wu
- [Mesa-dev] [PATCH 1/8] intel: rename intel_extensions_es2.c to intel_extensions_es.c
Chia-I Wu
- [Mesa-dev] [PATCH 2/8] intel: fix GLESv1 support
Chia-I Wu
- [Mesa-dev] [PATCH 3/8] dri2: add __DRI_IMAGE_FORMAT_RGBA8888_REV to __DRI_IMAGE
Chia-I Wu
- [Mesa-dev] [PATCH 4/8] intel: add support for __DRI_IMAGE_FORMAT_RGBA8888_REV
Chia-I Wu
- [Mesa-dev] [PATCH 5/8] st/dri: add support for __DRI_IMAGE_FORMAT_RGBA8888_REV
Chia-I Wu
- [Mesa-dev] [PATCH 6/8] egl_dri2: add support for RGBA_8888 android native buffer
Chia-I Wu
- [Mesa-dev] [PATCH 7/8] meta: add _mesa_meta_DrawTex()
Chia-I Wu
- [Mesa-dev] [PATCH 8/8] intel: enable GL_OES_draw_texture
Chia-I Wu
- [Mesa-dev] [PATCH 2/3] i915: factor our source lists into Makefile.sources
Chia-I Wu
- [Mesa-dev] [PATCH 1/3] i965: fix Android build
Chia-I Wu
- [Mesa-dev] [PATCH 8/8] intel: enable GL_OES_draw_texture
Chia-I Wu
- [Mesa-dev] [PATCH 7/8] meta: add _mesa_meta_DrawTex()
Chia-I Wu
- [Mesa-dev] [PATCH 0/8] intel: fixes and features for Android
Chia-I Wu
- [Mesa-dev] [Patch] Destroy context in egl_dri2 and egl_glx driver when apps call eglDestroyContext
Cooper Yuan
- [Mesa-dev] [Patch] Destroy context in egl_dri2 and egl_glx driver when apps call eglDestroyContext
Cooper Yuan
- [Mesa-dev] Mesa (master): egl: Native Display autodetection
Cooper Yuan
- [Mesa-dev] [PATCH] dri2: add code to flush function of DRI2_Flush extension
Cooper Yuan
- [Mesa-dev] [PATCH] dri2: add code to flush function of DRI2_Flush extension
Cooper Yuan
- [Mesa-dev] [PATCH] dri2: add code to flush function of DRI2_Flush extension
Cooper Yuan
- [Mesa-dev] [status][help]pipe-video on Loongson3A(mipsel) platform with r600
cee1
- [Mesa-dev] [Bug 3165] texImage.IsCompressed and texImage.CompressedSize issues
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37177] Mathematica Plot3D Crash
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37177] Mathematica Plot3D Crash
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39588] [bisected] mesa demo xeglgears draw nothing if surface type is a pixmap
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39570] glx-multithread lock during piglit test
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39813] New: Account request for Mesa git push access
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39813] Account request for Mesa git push access
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39821] New: HEAD won't compile without X11 headers
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39588] [bisected] mesa demo xeglgears draw nothing if surface type is a pixmap
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39588] [bisected] mesa demo xeglgears draw nothing if surface type is a pixmap
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39813] Account request for Mesa git push access
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39841] New: Buffer access out-of-bounds in texcompress_rgtc_tmp.h
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39841] Buffer access out-of-bounds in texcompress_rgtc_tmp.h
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39846] New: can' t compile mesa ‘__u64’problem .
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39846] can' t compile mesa ‘__u64’problem .
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39846] can' t compile mesa ‘__u64’problem .
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39846] can' t compile mesa ‘__u64’problem .
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39888] New: [regression] Artifacts in Cogs
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39888] [regression] Artifacts in Cogs
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39888] [regression] Artifacts in Cogs
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39846] can' t compile mesa ‘__u64’problem .
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39891] New: D3D1X can't be compiled: cannot convert ‘pipe_resource*’ to ‘const pipe_resolve_info*’ in argument passing
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39891] D3D1X can't be compiled: cannot convert ‘pipe_resource*’ to ‘const pipe_resolve_info*’ in argument passing
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39891] D3D1X can't be compiled: cannot convert ‘pipe_resource*’ to ‘const pipe_resolve_info*’ in argument passing
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39888] [regression] Artifacts in Cogs
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39888] [regression] Artifacts in Cogs
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39941] New: [regression] glsl-to-tgsi broke rendering in Fallout 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39941] [regression] glsl-to-tgsi broke rendering in Fallout 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39941] [regression] glsl-to-tgsi broke rendering in Fallout 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39941] [regression] glsl-to-tgsi broke rendering in Fallout 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39941] [regression] glsl-to-tgsi broke rendering in Fallout 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39941] [regression] glsl-to-tgsi broke rendering in Fallout 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39941] [regression] glsl-to-tgsi broke rendering in Fallout 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39941] [regression] glsl-to-tgsi broke rendering in Fallout 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39588] [bisected] mesa demo xeglgears draw nothing if surface type is a pixmap
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39941] [regression] glsl-to-tgsi broke rendering in Fallout 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39941] [regression] glsl-to-tgsi broke rendering in Fallout 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39941] [regression] glsl-to-tgsi broke rendering in Fallout 3
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39588] [bisected] mesa demo xeglgears draw nothing if surface type is a pixmap
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39588] [bisected] mesa demo xeglgears draw nothing if surface type is a pixmap
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39116] [intel] manywin xdemo texture issue
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39116] [intel] manywin xdemo texture issue
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39588] [bisected] mesa demo xeglgears draw nothing if surface type is a pixmap
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40028] New: warnings in glapitemp.h for glapi dispatch table return types
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40145] New: gbm.h header not found when building egldisplay.c
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40145] gbm.h header not found when building egldisplay.c
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40145] gbm.h header not found when building egldisplay.c
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40145] gbm.h header not found when building egldisplay.c
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39219] libgl conflict with xbmc causes lock up on xbmc exit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 39219] libgl conflict with xbmc causes lock up on xbmc exit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40269] #ifdef isn't recognized in GLSL preprocessor
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40269] #ifdef isn't recognized in GLSL preprocessor
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40269] #ifdef isn't recognized in GLSL preprocessor
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40269] #ifdef isn't recognized in GLSL preprocessor
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 12092] [OGL] Get incorrect texture image if texture's internalformat is COMPRESSED_RGB_FXT1_3DFX
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40328] New: request for account on freedesktop - eugeni dodonov
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40328] request for account on freedesktop - eugeni dodonov
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40328] request for account on freedesktop - eugeni dodonov
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40328] request for account on freedesktop - eugeni dodonov
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40343] New: xm_dd.c:594:13: error: too few arguments to function 'ctx->Driver.MapBufferRange'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40343] xm_dd.c:594:13: error: too few arguments to function 'ctx->Driver.MapBufferRange'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40343] xm_dd.c:594:13: error: too few arguments to function 'ctx->Driver.MapBufferRange'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 9200] mesa/progs/xdemos/glxpixmap error: GLXBadContext
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 8724] Illegal instruction in Mesa with Pentium series CPU
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40397] New: vmwgfx 3D Glitchy
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40397] vmwgfx 3D Glitchy
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40401] New: Cogs is slow
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40401] Cogs is slow
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40397] vmwgfx 3D Glitchy
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40401] Cogs is slow
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40397] vmwgfx 3D Glitchy
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40401] Cogs is slow
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40401] Cogs is slow
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40401] Cogs is slow
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40401] Cogs is slow
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40401] Cogs is slow
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40401] Cogs is slow
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40401] Cogs is slow
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40401] Cogs is slow
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40437] New: libGL should give some indication when DRI2 fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40437] libGL should give some indication when DRI2 fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40401] Cogs is slow
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38970] [bisected]piglit glx/glx-pixmap-multi failed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40448] New: Unigine Sanctuary: window disappear when changing settings
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40401] Cogs is slow
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40401] Cogs is slow
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38970] [bisected]piglit glx/glx-pixmap-multi failed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38970] [bisected]piglit glx/glx-pixmap-multi failed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38970] [bisected]piglit glx/glx-pixmap-multi failed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38970] [bisected]piglit glx/glx-pixmap-multi failed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38970] [bisected]piglit glx/glx-pixmap-multi failed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38970] [bisected]piglit glx/glx-pixmap-multi failed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38970] [bisected]piglit glx/glx-pixmap-multi failed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 40437] libGL should give some indication when DRI2 fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [status][help]pipe-video on Loongson3A(mipsel) platform with r600
fykcee1 at gmail.com
- [Mesa-dev] [status][help]pipe-video on Loongson3A(mipsel) platform with r600
fykcee1 at gmail.com
- [Mesa-dev] [status][help]pipe-video on Loongson3A(mipsel) platform with r600
fykcee1 at gmail.com
- [Mesa-dev] [status][help]pipe-video on Loongson3A(mipsel) platform with r600
fykcee1 at gmail.com
- [Mesa-dev] [status][help]pipe-video on Loongson3A(mipsel) platform with r600
fykcee1 at gmail.com
- [Mesa-dev] DEATH to old drivers!
matthew green
- [Mesa-dev] [PATCH] Implementing varying packing
vlj
- [Mesa-dev] [PATCH] Implementing varying packing
vlj
- [Mesa-dev] [PATCH] glsl : enable parsing of EXT_geometry_shader4 program.
vlj
- [Mesa-dev] Reworking the g3dvl interface and mpeg 2 bitstream parser
deathsimple at vodafone.de
- [Mesa-dev] [PATCH 1/7] g3dvl: Rework the decoder interface part 1/5
deathsimple at vodafone.de
- [Mesa-dev] [PATCH 2/7] g3dvl: Rework the decoder interface part 2/5
deathsimple at vodafone.de
- [Mesa-dev] [PATCH 3/7] g3dvl: Rework the decoder interface part 3/5
deathsimple at vodafone.de
- [Mesa-dev] [PATCH 4/7] g3dvl: Rework the decoder interface part 4/5
deathsimple at vodafone.de
- [Mesa-dev] [PATCH 5/7] g3dvl: Rework the decoder interface part 5/5
deathsimple at vodafone.de
- [Mesa-dev] [PATCH 6/7] g3dvl: Use a single texture for luma and chroma data
deathsimple at vodafone.de
- [Mesa-dev] [PATCH 7/7] g3dvl: Rewrite the mpeg 1&2 bitstream parser
deathsimple at vodafone.de
- [Mesa-dev] [PATCH] r600g: Make unaligned 3D textures work on +evergreen
deathsimple at vodafone.de
Last message date:
Wed Aug 31 20:36:11 PDT 2011
Archived on: Wed Aug 31 20:36:14 PDT 2011
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