[Mesa-dev] [Bug 39941] New: [regression] glsl-to-tgsi broke rendering in Fallout 3
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Aug 8 12:46:50 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=39941
Summary: [regression] glsl-to-tgsi broke rendering in Fallout 3
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
AssignedTo: mesa-dev at lists.freedesktop.org
ReportedBy: sa at whiz.se
Created an attachment (id=50039)
--> (https://bugs.freedesktop.org/attachment.cgi?id=50039)
broken rendering
The glsl-to-tgsi merge broke rendering in the game Fallout 3 (running in Wine),
I confirmed this by reverting the merge.
Before/after screenshots are attached, but I'm not sure what environment
variables I need to set to dump the shaders?
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