[Mesa-dev] [Bug 39941] New: [regression] glsl-to-tgsi broke rendering in Fallout 3

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Aug 8 12:46:50 PDT 2011


https://bugs.freedesktop.org/show_bug.cgi?id=39941

           Summary: [regression] glsl-to-tgsi broke rendering in Fallout 3
           Product: Mesa
           Version: git
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
        AssignedTo: mesa-dev at lists.freedesktop.org
        ReportedBy: sa at whiz.se


Created an attachment (id=50039)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=50039)
broken rendering

The glsl-to-tgsi merge broke rendering in the game Fallout 3 (running in Wine),
I confirmed this by reverting the merge. 

Before/after screenshots are attached, but I'm not sure what environment
variables I need to set to dump the shaders?

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