[Mesa-dev] [Bug 39588] [bisected] mesa demo xeglgears draw nothing if surface type is a pixmap
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 9 10:51:43 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=39588
--- Comment #8 from Ian Romanick <idr at freedesktop.org> 2011-08-09 10:51:42 PDT ---
(In reply to comment #7)
> (In reply to comment #6)
> > Created an attachment (id=49902)
View: https://bugs.freedesktop.org/attachment.cgi?id=49902
Review: https://bugs.freedesktop.org/review?bug=39588&attachment=49902
> > intel: Set ctx's drawbuffer according to drawables visual
This patch doesn't seem like the right fix, and the commit message is a bit
confusing to me (see below). What particularly concerns me is that the change
that created the bug was in common code, but the fix is in driver code. Does
this leave other drivers broken?
> egl_dri2 creates contexts with a doubleBufferConfig when PIXMAP and
> WINDOW bit is request, so _mesa_init_color sets DrawBuffer[0] to
> GL_BACK.
I'm confused about this. The application creates a context with a particular
fbconfig, and that determines whether the context is single-buffered or
double-buffered. What does egl_dri2 have to do with anything?
> If a pixmap surface is created egl_dri2 will use a single buffer config,
> so MakeCurrent has to adjust DrawBuffer[0] to the current drawable.
One other nit with the commit message. The usual way to reference a bug is:
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=39588
This makes it easier to search in 'git log' for things to cherry pick to stable
branches.
> I just try your patch.
> ./xeglgears -pixmap works fine
Do the other modes mentioned in comment #0 also work?
> but
> ./xeglgears -pixmap -fullscreen doesn't work
>
> The pixmap fullscreen mode doesn't work out on both the 7.9 and 7.11.
If fullscreen didn't work with Mesa 7.9, it's not the same bug.
> Would you mind helping me looking into this issue. Thanks a lot.
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