[Mesa-dev] [PATCH] dri2: add code to flush function of DRI2_Flush extension
Michel Dänzer
michel at daenzer.net
Mon Aug 15 23:50:42 PDT 2011
On Mon, 2011-08-15 at 19:32 +0800, Cooper Yuan wrote:
> Hi All, please review this changelist that's going to enable
> eglWaitClient() which has the same effect with glFinish according to
> specification.
> before, egl applications using pixmap or pbuffer flicker always
> because of no flush.
>
>
> Cooper
> ---
> src/gallium/state_trackers/dri/drm/dri2.c | 4 ++++
> 1 files changed, 4 insertions(+), 0 deletions(-)
>
>
> diff --git a/src/gallium/state_trackers/dri/drm/dri2.c
> b/src/gallium/state_trackers/dri/drm/dri2.c
> index d491e46..908a735 100644
> --- a/src/gallium/state_trackers/dri/drm/dri2.c
> +++ b/src/gallium/state_trackers/dri/drm/dri2.c
> @@ -46,6 +46,10 @@
> static void
> dri2_flush_drawable(__DRIdrawable *draw)
> {
> + struct dri_drawable *drawable = dri_drawable(draw);
> + struct dri_context *ctx = dri_get_current(draw->driScreenPriv);
> +
> + ctx->st->flush(ctx->st, 0, NULL);
> }
Shouldn't this rather be dealt with in EGL code?
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Debian, X and DRI developer
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