[Mesa-dev] [PATCH 16/18] android: build glsl

Chia-I Wu olvaffe at gmail.com
Tue Aug 16 23:28:19 PDT 2011


This builds the static library libmesa_glsl and executable glsl_compiler
from glsl.  glsl_compiler is only installed for engineering build.
---
 Android.mk              |    1 +
 src/glsl/Android.gen.mk |   73 +++++++++++++++++++++
 src/glsl/Android.mk     |  161 +++++++++++++++++++++++++++++++++++++++++++++++
 src/mesa/Android.mk     |   25 +++++++
 4 files changed, 260 insertions(+), 0 deletions(-)
 create mode 100644 src/glsl/Android.gen.mk
 create mode 100644 src/glsl/Android.mk

diff --git a/Android.mk b/Android.mk
index 0dc8fe1..f05d54f 100644
--- a/Android.mk
+++ b/Android.mk
@@ -42,6 +42,7 @@ DRM_GRALLOC_TOP := hardware/drm_gralloc
 MESA_COMMON_MK := $(MESA_TOP)/Android.common.mk
 
 SUBDIRS := \
+	$(LOCAL_PATH)/src/glsl/Android.mk \
 	$(LOCAL_PATH)/src/mesa/Android.mk \
 	$(LOCAL_PATH)/src/egl/Android.mk \
 	$(LOCAL_PATH)/src/gallium/Android.mk
diff --git a/src/glsl/Android.gen.mk b/src/glsl/Android.gen.mk
new file mode 100644
index 0000000..61b2e4d
--- /dev/null
+++ b/src/glsl/Android.gen.mk
@@ -0,0 +1,73 @@
+ifeq ($(LOCAL_MODULE_CLASS),)
+LOCAL_MODULE_CLASS := STATIC_LIBRARIES
+endif
+
+intermediates := $(call local-intermediates-dir)
+
+sources := \
+	glsl_lexer.cpp \
+	glsl_parser.cpp \
+	glcpp/glcpp-lex.c \
+	glcpp/glcpp-parse.c
+
+ifneq ($(LOCAL_IS_HOST_MODULE),true)
+sources += builtin_function.cpp
+endif
+
+LOCAL_SRC_FILES := $(filter-out $(sources), $(LOCAL_SRC_FILES))
+
+LOCAL_C_INCLUDES += $(intermediates) $(intermediates)/glcpp $(MESA_TOP)/src/glsl/glcpp
+
+sources := $(addprefix $(intermediates)/, $(sources))
+LOCAL_GENERATED_SOURCES += $(sources)
+
+define local-l-or-ll-to-c-or-cpp
+	@mkdir -p $(dir $@)
+	@echo "Mesa Lex: $(PRIVATE_MODULE) <= $<"
+	$(hide) $(LEX) --nounistd -o$@ $<
+endef
+
+define local-y-to-c-and-h
+	@mkdir -p $(dir $@)
+	@echo "Mesa Yacc: $(PRIVATE_MODULE) <= $<"
+	$(hide) $(YACC) -o $@ $<
+endef
+
+define local-yy-to-cpp-and-h
+	@mkdir -p $(dir $@)
+	@echo "Mesa Yacc: $(PRIVATE_MODULE) <= $<"
+	$(hide) $(YACC) -p "_mesa_glsl_" -o $@ $<
+	touch $(@:$1=$(YACC_HEADER_SUFFIX))
+	echo '#ifndef '$(@F:$1=_h) > $(@:$1=.h)
+	echo '#define '$(@F:$1=_h) >> $(@:$1=.h)
+	cat $(@:$1=$(YACC_HEADER_SUFFIX)) >> $(@:$1=.h)
+	echo '#endif' >> $(@:$1=.h)
+	rm -f $(@:$1=$(YACC_HEADER_SUFFIX))
+endef
+
+$(intermediates)/glsl_lexer.cpp: $(LOCAL_PATH)/glsl_lexer.ll
+	$(call local-l-or-ll-to-c-or-cpp)
+
+$(intermediates)/glsl_parser.cpp: $(LOCAL_PATH)/glsl_parser.yy
+	$(call local-yy-to-cpp-and-h,.cpp)
+
+$(intermediates)/glcpp/glcpp-lex.c: $(LOCAL_PATH)/glcpp/glcpp-lex.l
+	$(call local-l-or-ll-to-c-or-cpp)
+
+$(intermediates)/glcpp/glcpp-parse.c: $(LOCAL_PATH)/glcpp/glcpp-parse.y
+	$(call local-y-to-c-and-h)
+
+BUILTIN_COMPILER := $(BUILD_OUT_EXECUTABLES)/mesa_builtin_compiler$(BUILD_EXECUTABLE_SUFFIX)
+
+builtin_function_deps := \
+	$(LOCAL_PATH)/builtins/tools/generate_builtins.py \
+	$(LOCAL_PATH)/builtins/tools/texture_builtins.py \
+	$(BUILTIN_COMPILER) \
+	$(wildcard $(LOCAL_PATH)/builtins/profiles/*) \
+       	$(wildcard $(LOCAL_PATH)/builtins/ir/*)
+
+$(intermediates)/builtin_function.cpp: PRIVATE_SCRIPT := $(MESA_PYTHON2) $(LOCAL_PATH)/builtins/tools/generate_builtins.py
+$(intermediates)/builtin_function.cpp: $(builtin_function_deps)
+	@mkdir -p $(dir $@)
+	@echo "Gen GLSL: $(PRIVATE_MODULE) <= $(notdir $@)"
+	$(hide) $(PRIVATE_SCRIPT) $(BUILTIN_COMPILER) > $@ || rm -f $@
diff --git a/src/glsl/Android.mk b/src/glsl/Android.mk
new file mode 100644
index 0000000..5f0c83c
--- /dev/null
+++ b/src/glsl/Android.mk
@@ -0,0 +1,161 @@
+# Mesa 3-D graphics library
+# Version:  7.12
+#
+# Copyright (C) 2010-2011 Chia-I Wu <olvaffe at gmail.com>
+# Copyright (C) 2010-2011 LunarG Inc.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+# DEALINGS IN THE SOFTWARE.
+
+# Android.mk for glsl
+
+LOCAL_PATH := $(call my-dir)
+
+# from Makefile
+LIBGLCPP_SOURCES = \
+	glcpp/glcpp-lex.c \
+	glcpp/glcpp-parse.c \
+	glcpp/pp.c
+
+C_SOURCES = \
+	strtod.c \
+	ralloc.c \
+	$(LIBGLCPP_SOURCES)
+
+CXX_SOURCES = \
+	ast_expr.cpp \
+	ast_function.cpp \
+	ast_to_hir.cpp \
+	ast_type.cpp \
+	glsl_lexer.cpp \
+	glsl_parser.cpp \
+	glsl_parser_extras.cpp \
+	glsl_types.cpp \
+	glsl_symbol_table.cpp \
+	hir_field_selection.cpp \
+	ir_basic_block.cpp \
+	ir_clone.cpp \
+	ir_constant_expression.cpp \
+	ir.cpp \
+	ir_expression_flattening.cpp \
+	ir_function_can_inline.cpp \
+	ir_function_detect_recursion.cpp \
+	ir_function.cpp \
+	ir_hierarchical_visitor.cpp \
+	ir_hv_accept.cpp \
+	ir_import_prototypes.cpp \
+	ir_print_visitor.cpp \
+	ir_reader.cpp \
+	ir_rvalue_visitor.cpp \
+	ir_set_program_inouts.cpp \
+	ir_validate.cpp \
+	ir_variable.cpp \
+	ir_variable_refcount.cpp \
+	linker.cpp \
+	link_functions.cpp \
+	loop_analysis.cpp \
+	loop_controls.cpp \
+	loop_unroll.cpp \
+	lower_discard.cpp \
+	lower_if_to_cond_assign.cpp \
+	lower_instructions.cpp \
+	lower_jumps.cpp \
+	lower_mat_op_to_vec.cpp \
+	lower_noise.cpp \
+	lower_texture_projection.cpp \
+	lower_variable_index_to_cond_assign.cpp \
+	lower_vec_index_to_cond_assign.cpp \
+	lower_vec_index_to_swizzle.cpp \
+	lower_vector.cpp \
+	opt_algebraic.cpp \
+	opt_constant_folding.cpp \
+	opt_constant_propagation.cpp \
+	opt_constant_variable.cpp \
+	opt_copy_propagation.cpp \
+	opt_copy_propagation_elements.cpp \
+	opt_dead_code.cpp \
+	opt_dead_code_local.cpp \
+	opt_dead_functions.cpp \
+	opt_discard_simplification.cpp \
+	opt_function_inlining.cpp \
+	opt_if_simplification.cpp \
+	opt_noop_swizzle.cpp \
+	opt_redundant_jumps.cpp \
+	opt_structure_splitting.cpp \
+	opt_swizzle_swizzle.cpp \
+	opt_tree_grafting.cpp \
+	s_expression.cpp
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+	$(C_SOURCES) \
+	$(CXX_SOURCES) \
+	builtin_function.cpp
+
+LOCAL_C_INCLUDES := \
+	$(MESA_TOP)/src/mapi \
+	$(MESA_TOP)/src/mesa
+
+LOCAL_MODULE := libmesa_glsl
+
+include $(LOCAL_PATH)/Android.gen.mk
+include $(MESA_COMMON_MK)
+include $(BUILD_STATIC_LIBRARY)
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+	$(C_SOURCES) \
+	$(CXX_SOURCES) \
+	builtin_stubs.cpp \
+	main.cpp \
+	standalone_scaffolding.cpp
+
+LOCAL_C_INCLUDES := \
+	$(MESA_TOP)/src/mapi \
+	$(MESA_TOP)/src/mesa
+
+LOCAL_STATIC_LIBRARIES := libmesa_glsl_utils
+
+LOCAL_MODULE := mesa_builtin_compiler
+
+LOCAL_MODULE_CLASS := EXECUTABLES
+LOCAL_IS_HOST_MODULE := true
+include $(LOCAL_PATH)/Android.gen.mk
+include $(MESA_COMMON_MK)
+include $(BUILD_HOST_EXECUTABLE)
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+	builtin_stubs.cpp \
+	main.cpp \
+	standalone_scaffolding.cpp
+
+LOCAL_C_INCLUDES := \
+	$(MESA_TOP)/src/mapi \
+	$(MESA_TOP)/src/mesa
+
+LOCAL_STATIC_LIBRARIES := libmesa_glsl libmesa_glsl_utils
+
+LOCAL_MODULE_TAGS := eng
+LOCAL_MODULE := glsl_compiler
+
+include $(MESA_COMMON_MK)
+include $(BUILD_EXECUTABLE)
diff --git a/src/mesa/Android.mk b/src/mesa/Android.mk
index c1be3d3..6ec4bfb 100644
--- a/src/mesa/Android.mk
+++ b/src/mesa/Android.mk
@@ -74,3 +74,28 @@ include $(LOCAL_PATH)/Android.gen.mk
 include $(MESA_COMMON_MK)
 include $(BUILD_STATIC_LIBRARY)
 endif # MESA_BUILD_GALLIUM
+
+# buld libmesa_glsl_utils to avoid circular dependency between mesa core and
+# glsl
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+	program/hash_table.c \
+	program/symbol_table.c
+
+LOCAL_MODULE := libmesa_glsl_utils
+
+include $(MESA_COMMON_MK)
+include $(BUILD_STATIC_LIBRARY)
+
+# need the host library to generate sources
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+	program/hash_table.c \
+	program/symbol_table.c
+
+LOCAL_MODULE := libmesa_glsl_utils
+
+include $(MESA_COMMON_MK)
+include $(BUILD_HOST_STATIC_LIBRARY)
-- 
1.7.5.4



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